Latest Comments by DrMcCoy
GOL Supports the Reset The Net Campaign
5 Jun 2014 at 11:16 am UTC
5 Jun 2014 at 11:16 am UTC
Quoting: tayloradding https:// to the URL.And the RSS feed still links to http:// even then.
Highlighting A Blog Post For Developers Using Unity To Publish On Linux
3 Jun 2014 at 7:29 am UTC Likes: 1
3 Jun 2014 at 7:29 am UTC Likes: 1
There's quite a few mistakes in there.
2) chmod 777 is very bad. chmod 700 should suffice
4) Don't use getconf LONG_BIT (that will also output 64 on a lot of non-x86 architectures). Use uname -m
6) "en" is not really a valid locale. A valid locale consists of a language, a region and an encoding. For example: "en_US.UTF-8". Just "en" might work, but it might not
2) chmod 777 is very bad. chmod 700 should suffice
4) Don't use getconf LONG_BIT (that will also output 64 on a lot of non-x86 architectures). Use uname -m
6) "en" is not really a valid locale. A valid locale consists of a language, a region and an encoding. For example: "en_US.UTF-8". Just "en" might work, but it might not
CD Projekt RED Considering The Witcher 3 For Linux If SteamOS Takes Off
26 May 2014 at 9:02 pm UTC
26 May 2014 at 9:02 pm UTC
Actually, they're only developing it on one platfarm. Which is kinda the issues people are talking about.
Xoreos FOSS Project Needing OpenGL Developers, Open Engine For BioWare's Aurora Engine
15 May 2014 at 1:42 pm UTC
15 May 2014 at 1:42 pm UTC
Answer'd :)
Xoreos FOSS Project Needing OpenGL Developers, Open Engine For BioWare's Aurora Engine
12 May 2014 at 8:56 pm UTC
12 May 2014 at 8:56 pm UTC
Yes, The Witcher is a potential target.
Right now, xoreos can play videos and sounds, and partially load the models (enough to show a cat, or a dryad).
Right now, xoreos can play videos and sounds, and partially load the models (enough to show a cat, or a dryad).
New Unreal Tournament Announced, Linux Support Is A Go & Will Be Free
8 May 2014 at 5:53 pm UTC
That basically already says that the code will only be open for people who pay for a UE4 license, and won't be put under a FLOSS license.
8 May 2014 at 5:53 pm UTC
Quoting: SabunFree as in free from all aspects?Naw, probably just free as in beer (gratis), not free as in freedom (libre).
Quoting: EpicAll code and content will be available live to UE4 developers on GitHub(Bold mine)
That basically already says that the code will only be open for people who pay for a UE4 license, and won't be put under a FLOSS license.
Darkwood Survival Horror Will See A Delayed Linux Release, Developers Giving Little Details
1 May 2014 at 11:51 am UTC
1 May 2014 at 11:51 am UTC
Well, I got a single "yes." out of them on my question on whether they're still sure Linux will come. No reply to my disappointment about the lack of communication; let's hope they at least think about it...
Darkwood Survival Horror Will See A Delayed Linux Release, Developers Giving Little Details
30 Apr 2014 at 5:52 pm UTC Likes: 1
30 Apr 2014 at 5:52 pm UTC Likes: 1
As a backer, I'm quite ***ed about that. Even worse, they didn't say anything about it in the last backer update; at least not directly, only that a new FAQ was put up. And really, who would expect this bombshell hidden inside there?
ROCCAT Ryos MK Glow Review
27 Apr 2014 at 3:02 pm UTC
27 Apr 2014 at 3:02 pm UTC
Exactly which Cherry MX keys are there? There are different ones, color-coded [External Link].
Me, I'm still a big fan of the buckling spring in the IBM Model M, but the green Cherry MX keys are a close second. And yes, the noise is a feature, not a bug. :)
Me, I'm still a big fan of the buckling spring in the IBM Model M, but the green Cherry MX keys are a close second. And yes, the noise is a feature, not a bug. :)
Sacred Fire, A Narrative RPG Coming In 2015
18 Apr 2014 at 10:09 pm UTC
18 Apr 2014 at 10:09 pm UTC
Anytime I see RPG I expect either a 2D or 3D RPG where you are actually walking aroundAnytime I see RPG, I expect a table with people around it, pen and paper, and possibly dice.
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