Latest Comments by DrMcCoy
The Funding Crowd 18 (Sep 3rd-11th)
12 Sep 2013 at 1:42 pm UTC
12 Sep 2013 at 1:42 pm UTC
Also, thanks for all the fish, muntdefems. :/
The Funding Crowd 18 (Sep 3rd-11th)
12 Sep 2013 at 1:28 pm UTC
12 Sep 2013 at 1:28 pm UTC
Anguish is a very strange bird indeed.
1) The IndieGoGo campaign has barely any information about the game at all. Or the people behind it. The video shows random scenes for a minute, in bad quality.
2) There doesn't seem to be any information about "Atrics Game Studios" online either. No website, no nothing.
3) The "alpha"... "New Unity Project" by "DefaultCompany"? Broken textures (I get them too). Broken floor layout (30 seconds walk into neighbouring room, BAM, the floor is 2m lower, and the wall is missing and you fall into the blue skybox void).
The whole thing, alpha, IndieGoGo campaign and YouTube channel looks like it's been thrown together in an hour tops.
Which is very unfortunate, because I love the idea of a psychological horror game that adapts to the player. But Anguish doesn't look like it's anything but this tiny spark of an idea.
1) The IndieGoGo campaign has barely any information about the game at all. Or the people behind it. The video shows random scenes for a minute, in bad quality.
2) There doesn't seem to be any information about "Atrics Game Studios" online either. No website, no nothing.
3) The "alpha"... "New Unity Project" by "DefaultCompany"? Broken textures (I get them too). Broken floor layout (30 seconds walk into neighbouring room, BAM, the floor is 2m lower, and the wall is missing and you fall into the blue skybox void).
The whole thing, alpha, IndieGoGo campaign and YouTube channel looks like it's been thrown together in an hour tops.
Which is very unfortunate, because I love the idea of a psychological horror game that adapts to the player. But Anguish doesn't look like it's anything but this tiny spark of an idea.
Boson X A Free New Rotational Runner Game
10 Sep 2013 at 11:04 am UTC
10 Sep 2013 at 11:04 am UTC
Feels like a mix between SkyRoads and Superhexagon :)
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
9 Sep 2013 at 7:21 pm UTC
9 Sep 2013 at 7:21 pm UTC
Quoting: scaineAnd tarballs are shit - [...] make stuff executabletar supports file modes.
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
8 Sep 2013 at 8:00 am UTC
8 Sep 2013 at 8:00 am UTC
I already voted for that. Over a year ago.
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
6 Sep 2013 at 6:46 pm UTC
6 Sep 2013 at 6:46 pm UTC
Yes, because BioWare fucked up in that respect. What's your point?
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
6 Sep 2013 at 5:34 pm UTC
6 Sep 2013 at 5:34 pm UTC
...Yeah, I really don't think opening a report on a distro's bug tracker for a closed-source binary will go well.
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
6 Sep 2013 at 5:04 pm UTC
This procedure there is actually easier than what you had to do back in 2003.
6 Sep 2013 at 5:04 pm UTC
Quoting: burzmaliunless you count the cluster of workaroundsThis is because NWN was not release with the binary on the disc, you idiot.
This procedure there is actually easier than what you had to do back in 2003.
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
6 Sep 2013 at 4:20 pm UTC
6 Sep 2013 at 4:20 pm UTC
Quoting: burzmaliIt doesn't work on some distributions, hell, I've haven't seen it work in years, if I play NWN1, I run it under Wine.It still works as fine as on day one on Debian and Gentoo.
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
6 Sep 2013 at 2:32 pm UTC
6 Sep 2013 at 2:32 pm UTC
Battered person syndrome it is.
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