Latest Comments by Hamish
Somethings moving over at Linux Game Publishing...
21 Jul 2012 at 6:53 pm UTC
21 Jul 2012 at 6:53 pm UTC
One thing LGP has always been good for has been support of their old games. My only concern is that when they have released updates they have often bundled them with the new DRM system. I really hope that they remove that - I can not really cheer them on until they do.
LGP does also have the problem that it's competition has gotten stiffer. I mean, Desura is directly offering several titles that LGP has (Postal 2, Shadowgrounds, Shadowgrounds: Survivor) with updated Linux builds for far less than LGP is asking for, not to mention they ship without the ridiculous DRM measures. There is also the fact that Indie games and LGP are often in the same niche (since LGP ported a lot of older Indie games), meaning that they are facing a lot more competition from in-house Linux developers than they ever did before. They do have to up their game now. It is not just them playing in the sandbox anymore.
But I do agree that Larabel does tend to be a bit trollish - but he is like that about everything. :rolleyes:
LGP does also have the problem that it's competition has gotten stiffer. I mean, Desura is directly offering several titles that LGP has (Postal 2, Shadowgrounds, Shadowgrounds: Survivor) with updated Linux builds for far less than LGP is asking for, not to mention they ship without the ridiculous DRM measures. There is also the fact that Indie games and LGP are often in the same niche (since LGP ported a lot of older Indie games), meaning that they are facing a lot more competition from in-house Linux developers than they ever did before. They do have to up their game now. It is not just them playing in the sandbox anymore.
But I do agree that Larabel does tend to be a bit trollish - but he is like that about everything. :rolleyes:
First screenshot from Wasteland 2
21 Jul 2012 at 6:56 pm UTC
21 Jul 2012 at 6:56 pm UTC
It is only on Unity - what did they expect? It looks pretty good to me.
Serious Sam 3: BFE - running on Linux!
26 Jul 2012 at 1:56 am UTC
26 Jul 2012 at 1:56 am UTC
A bit more information has come out:
http://www.joystiq.com/2012/07/25/serious-sam-3-bfe-runs-screaming-to-linux-via-steam/ [External Link]
It makes me wonder if we might still see a Rage Linux release - after all, that game is tied down to Steamworks and is OpenGL already. I can see Valve trying to do some arm twisting to make it happen - especially since Carmark is not against a Linux port in theory.
http://www.joystiq.com/2012/07/25/serious-sam-3-bfe-runs-screaming-to-linux-via-steam/ [External Link]
It makes me wonder if we might still see a Rage Linux release - after all, that game is tied down to Steamworks and is OpenGL already. I can see Valve trying to do some arm twisting to make it happen - especially since Carmark is not against a Linux port in theory.
Serious Sam 3: BFE - running on Linux!
19 Jul 2012 at 5:59 pm UTC
19 Jul 2012 at 5:59 pm UTC
Plus if they release their redone versions of The First and Secound Encounter on Linux then maybe they could be played natively without having to fall though the floor all of the god damn time? :rolleyes:
Serious Sam 3: BFE - running on Linux!
18 Jul 2012 at 8:15 pm UTC
18 Jul 2012 at 8:15 pm UTC
Just to copy paste from another thread:
Not surprised - Croteam did basically say the only reason they did not want to release a Linux version was because of the lack of Steam. Someone should check up on the Red Orchestra guys and see if they were serious about that as well.
Not surprised - Croteam did basically say the only reason they did not want to release a Linux version was because of the lack of Steam. Someone should check up on the Red Orchestra guys and see if they were serious about that as well.
Build a Bundle
18 Jul 2012 at 8:02 pm UTC
18 Jul 2012 at 8:02 pm UTC
Neat, although I already purchase Postal 1 during a Desura sale. Nice to see an update from Biart though.
Valve's Linux Development Blog Goes Live
25 Jul 2012 at 4:53 pm UTC
25 Jul 2012 at 4:53 pm UTC
Yeah but there are newer more pertinent topics about Valve started, so do not worry. ;)
Valve's Linux Development Blog Goes Live
25 Jul 2012 at 4:43 am UTC
Nixstaller is mainly used for games Edward Rudd ports, such as Penumbra, Amnesia, and Overgrowth. I have not seen anyone else use it though, which may be a shame given what you described.
25 Jul 2012 at 4:43 am UTC
Quoting: "Cheeseness, post: 5045, member: 122"Have you heard of/looked at [URL='http://nixstaller.sourceforge.net/viewpage.php?page_id=1']Nixstaller[/URL] (I did some hunting up and that's what Overgrowth uses)?
Nixstaller is mainly used for games Edward Rudd ports, such as Penumbra, Amnesia, and Overgrowth. I have not seen anyone else use it though, which may be a shame given what you described.
Valve's Linux Development Blog Goes Live
23 Jul 2012 at 4:57 am UTC
23 Jul 2012 at 4:57 am UTC
That does not answer the question - I fully accept that package managers are an asset and a strength of the platform, but I disagree that they are the best course of action for third party proprietary software for reasons I have already mentioned. I do not consider that to be throwing away a privilege but recognizing the faults and strengths of each approach. Proprietary software is always going to be alien on a free system - as such alien solutions work best for it. That is my take on it at least.
Valve's Linux Development Blog Goes Live
22 Jul 2012 at 3:23 pm UTC
22 Jul 2012 at 3:23 pm UTC
RPMs most likely work about the same as Kame posted about DEB files (I know that I can simply open them up in an archive program and manually extract the contents).
This does not change the fact that doing that or what Kame suggested remains a hack and should not be necessary for installing the game on other unsupported distros. I thought we had this situation fixed for us years ago by Loki anyway?
When it comes to how Desura does it, would there be less complaints if Desura made a more active way of making it known that it is up to the user to set the install location (such as it shipping with it's own MojoSetup installer?).
This does not change the fact that doing that or what Kame suggested remains a hack and should not be necessary for installing the game on other unsupported distros. I thought we had this situation fixed for us years ago by Loki anyway?
When it comes to how Desura does it, would there be less complaints if Desura made a more active way of making it known that it is up to the user to set the install location (such as it shipping with it's own MojoSetup installer?).
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Bazzite Linux founder releases statement asking GPD to cease using their name
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck