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Latest Comments by Hamish
Asylum
19 Aug 2011 at 2:57 am UTC

Jesus Christ! What the hell kind of rock was this thing hiding under for so long for all of us not to have heard about it before?! :eek:

Still, where does it mention that it will work on Linux? And what engine is it using? Questions, questions... :)

Edit: Now this makes sense, they only announced all the platforms on August 12:
[/B]
Following a chilling gameplay video, Senscape is now introducing the first batch of official screenshots from Asylum in all their high-definition glory, culminating a week of strong updates about this hotly anticipated horror adventure which is confirmed for Windows, Mac OS X, Linux and iPad.
http://www.justadventure.com/Press_Releases/AsylumNewsScrnshts_Aug12_11.shtm [External Link]
[B]

Windys 1.5.0 Released
13 Aug 2011 at 9:57 am UTC

That is a really old development shot from the Wiki article by the way, all the way back from 2008. Not that the interface has changed much since then, but here is a shot from the orignal 1.0.0 release:

Minecraft Wedding Weekend
13 Aug 2011 at 8:30 am UTC

All I can say is... I wub vector graphics. There would be no problems there. :P

Caster multiplayer on the way?
13 Aug 2011 at 8:33 am UTC

Quoting: "Brandon Smith, post: 2123"Linux can never have too many multiplayer games.
Well, some regarding multiplayer shooters some people might disagree. :rolleyes:

BEEP-Game Review and Gameolith
13 Aug 2011 at 8:36 am UTC

Quoting: "Powelly1995, post: 2119"First off, i'd like to award BEEP the prestigious award of "The only game that I haven't had to go digging for dependencies and that works right off the bat".
Really? I never have had any real problems. :confused:

Edit: I also notice that Steel Storm is now on Gameolith. Good show. :D

Want to win a copy of Humble Indie Bundle 3?
6 Aug 2011 at 6:05 pm UTC

I won't do this for the same reason I will not do the Phoronix one - I despise Twitter. :p

Doom 3/ID Tech 4 source code release this year!
4 Aug 2011 at 11:40 pm UTC

Keep in mind through that much of id Tech 4's features have already been implemented in DarkPlaces or XReal. When it comes to source ports it is quite interesting, even if most of the games on the engine are native already. :D

Interview with a 0 A.D. Developer
3 Aug 2011 at 2:45 am UTC

I am still playing Age of Empires through WINE at the moment, but a nice native distraction would be quite nice. Still, I am still suspicious of any 3D strategy games, though 0 A.D. gives me enough motivation to try and look past my previous experiences with them.

IndieCIty - New game store coming soon!
31 Jul 2011 at 8:30 pm UTC

Yeah, you can blame the hangover, I can blame the remnants of general anaesthesia and the novocaine. :confused:

So we are going to get Desura, Gameolith, and IndieCity all within a space of a year? It will be interesting to see how this turns out.