Latest Comments by Hamish
Dirk 2 Testers needed!
19 Aug 2011 at 7:37 pm UTC
19 Aug 2011 at 7:37 pm UTC
Hmm... based on that, I think I should get it tested on some of my other computers. Might just be an isolated bug. :confused:
Based on what I got when I put it into Google, it can be a fairly common but still not explained error. At least, I could not find any explanations. I will post again if I make any progress or do further testing.
Based on what I got when I put it into Google, it can be a fairly common but still not explained error. At least, I could not find any explanations. I will post again if I make any progress or do further testing.
Dirk 2 Testers needed!
19 Aug 2011 at 7:13 pm UTC
19 Aug 2011 at 7:13 pm UTC
Mixed results on my test of the game on a fully updated Fedora 13 system using the free R600 classic mesa radeon driver supplied with the system.
Upon analysing the terminal output, it seemed to have hit a graphics driver error or bug. Though I am not sure if you are interested in having the game work on the free drivers or are just interested in the vendor supplied blobs (though getting your game to work on Intel GMAs which use the same infrastructure I would think to be important given your target market). As a test I also downloaded the original Dirk Dashing games demo, and other than the same issue with the libraries, it worked fine. Still, given the speed of the free drivers development over the past year, I would not be surprised if it worked without a hitch on a Fedora 15 system with the Gallium3D R600 driver. Unfortunately, I have lost all my Fedora 15 disks, but we are downloading the Fedora 15 LXDE spin as we speak. Once we have that down, I may boot that up on my computer and see if I can get it running from that.
I can assure you however that my current system is quite capable though, as I have played Doom 3, Prey, and Penumbra on it. It does lack support for the external S3TC library as that is only supported by the Gallium3D driver, but if you are using S3TC I would advise against it, especially since your game would most likely not be needing it. However, based on the error message, I doubt that is the problem.
In case it helps, here are my full hardware specs:
Operating System: Fedora 13 Linux
Video Card: ATI Radeon HD 4670
Memory: 4 Gigabytes
Processor: AMD Sempron CPU 2.7 Ghz
Hard drives: 71.6 GB and 35 GB
Hope that is enough detail for you. :D
[hamish@griffindor ~]$ cd /home/hamish/.games/DirkDashing2TrialThe installer worked like a charm, and despite acting and looking like something from Windows 95, got the job done well. I then loaded up a terminal, and changed into the games install directory in order to launch the game and be able to see any messages. I was first greeted with a missing library message, but that library was in the install directory, so I directed the game to it with a quick LD_LIBRARY_PATH command. Once I had done this, the game launched and everything seemed to work fine. The menus worked fine, I had working audio playing, everything seemed great. I clicked new game and read through your cute back-story, and was then greeted with the select chapter screen. After reading the instructions at the bottom of the screen, I selected the first and only available chapter, and was kicked back to desktop.
[hamish@griffindor DirkDashing2Trial]$ ./dirkdahsing2
bash: ./dirkdahsing2: No such file or directory
[hamish@griffindor DirkDashing2Trial]$ ./dirkdashing2
./dirkdashing2: error while loading shared libraries: libCommon.so: cannot open shared object file: No such file or directory
[hamish@griffindor DirkDashing2Trial]$ export LD_LIBRARY_PATH=/home/hamish/.games/DirkDashing2Trial
[hamish@griffindor DirkDashing2Trial]$ ./dirkdashing2dirkdashing2: radeon_texture.c:687: radeon_store_teximage: Assertion `dstRowStride' failed.
Aborted (core dumped)
[hamish@griffindor DirkDashing2Trial]$
Upon analysing the terminal output, it seemed to have hit a graphics driver error or bug. Though I am not sure if you are interested in having the game work on the free drivers or are just interested in the vendor supplied blobs (though getting your game to work on Intel GMAs which use the same infrastructure I would think to be important given your target market). As a test I also downloaded the original Dirk Dashing games demo, and other than the same issue with the libraries, it worked fine. Still, given the speed of the free drivers development over the past year, I would not be surprised if it worked without a hitch on a Fedora 15 system with the Gallium3D R600 driver. Unfortunately, I have lost all my Fedora 15 disks, but we are downloading the Fedora 15 LXDE spin as we speak. Once we have that down, I may boot that up on my computer and see if I can get it running from that.
I can assure you however that my current system is quite capable though, as I have played Doom 3, Prey, and Penumbra on it. It does lack support for the external S3TC library as that is only supported by the Gallium3D driver, but if you are using S3TC I would advise against it, especially since your game would most likely not be needing it. However, based on the error message, I doubt that is the problem.
In case it helps, here are my full hardware specs:
Operating System: Fedora 13 Linux
Video Card: ATI Radeon HD 4670
Memory: 4 Gigabytes
Processor: AMD Sempron CPU 2.7 Ghz
Hard drives: 71.6 GB and 35 GB
Hope that is enough detail for you. :D
Trine 2 New Co-op Trailer
20 Aug 2011 at 4:36 pm UTC
20 Aug 2011 at 4:36 pm UTC
Hey, I might just be getting that game since it is included in a cheap 6 Pack Collection for the Sega Genesis on Amazon, and we are preparing to do a big order from there. Still would end up paying more for that than we did for the console in the first place though. :p
http://www.amazon.com/6-Pak-sega-genesis/dp/B00005043U/ref=sr_1_1?s=videogames&ie=UTF8&qid=1313858067&sr=1-1 [External Link]
http://www.amazon.com/6-Pak-sega-genesis/dp/B00005043U/ref=sr_1_1?s=videogames&ie=UTF8&qid=1313858067&sr=1-1 [External Link]
Trine 2 New Co-op Trailer
19 Aug 2011 at 9:34 pm UTC
19 Aug 2011 at 9:34 pm UTC
Man, and I have yet to play through the original Trine yet. Or even Shadowgrounds. Frozenbyte and Alternative Games are getting me swamped with choice. :D
Asylum
19 Aug 2011 at 2:57 am UTC
19 Aug 2011 at 2:57 am UTC
Jesus Christ! What the hell kind of rock was this thing hiding under for so long for all of us not to have heard about it before?! :eek:
Still, where does it mention that it will work on Linux? And what engine is it using? Questions, questions... :)
Edit: Now this makes sense, they only announced all the platforms on August 12:
[B]
Still, where does it mention that it will work on Linux? And what engine is it using? Questions, questions... :)
Edit: Now this makes sense, they only announced all the platforms on August 12:
[/B]http://www.justadventure.com/Press_Releases/AsylumNewsScrnshts_Aug12_11.shtm [External Link]
Following a chilling gameplay video, Senscape is now introducing the first batch of official screenshots from Asylum in all their high-definition glory, culminating a week of strong updates about this hotly anticipated horror adventure which is confirmed for Windows, Mac OS X, Linux and iPad.
[B]
Windys 1.5.0 Released
13 Aug 2011 at 9:57 am UTC
13 Aug 2011 at 9:57 am UTC
That is a really old development shot from the Wiki article by the way, all the way back from 2008. Not that the interface has changed much since then, but here is a shot from the orignal 1.0.0 release:
Minecraft Wedding Weekend
13 Aug 2011 at 8:30 am UTC
13 Aug 2011 at 8:30 am UTC
All I can say is... I wub vector graphics. There would be no problems there. :P
Caster multiplayer on the way?
13 Aug 2011 at 8:33 am UTC
13 Aug 2011 at 8:33 am UTC
Quoting: "Brandon Smith, post: 2123"Linux can never have too many multiplayer games.Well, some regarding multiplayer shooters some people might disagree. :rolleyes:
BEEP-Game Review and Gameolith
13 Aug 2011 at 8:36 am UTC
Edit: I also notice that Steel Storm is now on Gameolith. Good show. :D
13 Aug 2011 at 8:36 am UTC
Quoting: "Powelly1995, post: 2119"First off, i'd like to award BEEP the prestigious award of "The only game that I haven't had to go digging for dependencies and that works right off the bat".Really? I never have had any real problems. :confused:
Edit: I also notice that Steel Storm is now on Gameolith. Good show. :D
Want to win a copy of Humble Indie Bundle 3?
6 Aug 2011 at 6:05 pm UTC
6 Aug 2011 at 6:05 pm UTC
I won't do this for the same reason I will not do the Phoronix one - I despise Twitter. :p
- Legendary, the free and open source Epic Games Launcher, has moved to a new organisation
- Godot gets a funding boost from Slay the Spire 2 devs Mega Crit
- Bazzite Linux gets some major upgrades for the April 2026 Update
- Valve dev fixes up VRAM management on AMD GPUs to improve performance
- Proton Experimental brings fixes for classic Resident Evil 1 & 2, Dino Crisis 1 & 2 and more
- > See more over 30 days here
- To wait or not to wait
- GustyGhost - Proton/Wine Games Locking Up
- tuubi - The Great Android lockdown of 2026.
- LoudTechie - Introduce Yourself!
- LoudTechie - Shop Crush - Psychological Horror Thrift Sim with Literal Illusio…
- hollowlimb - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Source: tropicalwikis.com
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