Latest Comments by Hamish
Depression Quest Interactive Fiction Game Released On Steam For Free
12 Aug 2014 at 10:40 pm UTC
For me at least a lot of "negative" thoughts are deeply linked to my humour and personality - you mention pessimism for instance, something which for me at least is deeply in-grained as part of my personality and is a large part of my sense of humour. Being able to rely on that has gotten me through many a bad situation. You mention denying yourself the right to such things, but for me these apparently "negative" thoughts are something which I have managed to hold in great stead in my own way.
Granted, I do not think I have ever really suffered hugely from depression - I have had more than my fair share of stress-induced nervous anxieties, especially over the past few years, but that is different than clinical chronic depression which really does not even need to have a cause to inflict its damage onto people.
It could just be the case that I am privileged enough to have a healthy relationship with such things while you due to your situation can not - people have different tolerances, making it so no one reaction can really be expected from everyone.
12 Aug 2014 at 10:40 pm UTC
Quoting: GuestFighting depression although difficult is very very straightforward and simple. All you need to do is to deny yourself the right to be a pessimist and reject any and all thoughts that could be considered negative, they can be rejected by simply deciding to disagree with these thoughts and then conjuring positive thoughts on subject instead (ideally there should be 10 positives for every 1 negative, and the reason it took me so long was that I always only used 1 positive thought for every negative) ... Depression is normally a direct result of negative thoughts, they are our minds worst enemy and should not be allowed to exist. ^_^Okay, I know I am wading into heavy waters here, so I apologize in advance if I seem insensitive, but this to me raises a question.
For me at least a lot of "negative" thoughts are deeply linked to my humour and personality - you mention pessimism for instance, something which for me at least is deeply in-grained as part of my personality and is a large part of my sense of humour. Being able to rely on that has gotten me through many a bad situation. You mention denying yourself the right to such things, but for me these apparently "negative" thoughts are something which I have managed to hold in great stead in my own way.
Granted, I do not think I have ever really suffered hugely from depression - I have had more than my fair share of stress-induced nervous anxieties, especially over the past few years, but that is different than clinical chronic depression which really does not even need to have a cause to inflict its damage onto people.
It could just be the case that I am privileged enough to have a healthy relationship with such things while you due to your situation can not - people have different tolerances, making it so no one reaction can really be expected from everyone.
The Team Behind PlayOnLinux & PlayOnMac Reveals PortMyApps (UPDATED)
5 Aug 2014 at 2:45 pm UTC
Still, if there are no developers that are willing to work on it then all that really shows is that the game does not have enough to hold someone's interest long enough to keep it from being abandoned.
And it is a bit of a stretch to point to one example and then say there are "many games" like that.
5 Aug 2014 at 2:45 pm UTC
Quoting: ReveArekReleasing source code is not enought when there are no devs to work on it. There are many games with source available but no one to work on porting them :( Like this one.Well, the usual argument applies that if you want to change that the source code is out there, etc...
Still, if there are no developers that are willing to work on it then all that really shows is that the game does not have enough to hold someone's interest long enough to keep it from being abandoned.
And it is a bit of a stretch to point to one example and then say there are "many games" like that.
The Team Behind PlayOnLinux & PlayOnMac Reveals PortMyApps (UPDATED)
4 Aug 2014 at 9:15 pm UTC Likes: 1
4 Aug 2014 at 9:15 pm UTC Likes: 1
Also tinou, I have updated the article with most of your comments included.
The Team Behind PlayOnLinux & PlayOnMac Reveals PortMyApps (UPDATED)
4 Aug 2014 at 9:08 pm UTC Likes: 3
If there really are enough arguments to make this not happen (other than losing the code in question) then you just demonstrated the game is still valuable enough that you should be doing it properly with a native port rather than simply using WINE.
I can accept WINE and DOSBox for abandoned games, or even if it is done by people in their own time for a specific interest, but if you are a game developer and are still actually serious about your old games, please either release the code or do a native port.
4 Aug 2014 at 9:08 pm UTC Likes: 3
Quoting: EKRboiIf it really is a small studio who can't afford it then put your source out there (NOT the content) and let the linux community sort it out. If it's something that enough want then someone will port it for little to nothing. Then they will still get the game sale they might otherwise have not so the person can get the data needed to run on the native binary.This. The true solution for old games are source code releases, wherever possible.
If there really are enough arguments to make this not happen (other than losing the code in question) then you just demonstrated the game is still valuable enough that you should be doing it properly with a native port rather than simply using WINE.
I can accept WINE and DOSBox for abandoned games, or even if it is done by people in their own time for a specific interest, but if you are a game developer and are still actually serious about your old games, please either release the code or do a native port.
The Witcher 3 Is Reportedly Really Coming To Linux
2 Aug 2014 at 12:51 am UTC
Although, there is very little point into getting into this argument further, so I digress.
2 Aug 2014 at 12:51 am UTC
Quoting: ShmerlI didn't really see his other reviews so I can't comment on him as a reviewer, but this one sounded more like an uninformed rant to me.The whole point of Zero Punctuation is Yahtzee's rapid fire and rather flippant delivery. Complaining about that is rather like your complaints about him not reading the manual to get into the game.
Although, there is very little point into getting into this argument further, so I digress.
The Witcher 3 Is Reportedly Really Coming To Linux
1 Aug 2014 at 8:47 pm UTC
1 Aug 2014 at 8:47 pm UTC
I know next to nothing about The Witcher or anything else related to it, but I do know I would not be so quick to discount Yahtzee there Shmerl. ;)
Stronghold 3 Gold Looks Closer To A Linux Version
30 Jul 2014 at 3:11 pm UTC Likes: 1
I can hear the counter that it is better to simply have more games on Linux and that we should just be glad of anything we get, but then again, this is Stronghold 3 we are talking about which to be honest is pretty much reviled even on Windows. Now, if they made a WINE wrapper release of the original Stronghold or Stronghold: Crusader, well, that might be a different matter...
Now, those games I would agree are old.
30 Jul 2014 at 3:11 pm UTC Likes: 1
Quoting: FutureSutureI am with Hamish on this one. Companies like Frozenbyte and Playdead that put what is seemingly considered above and beyond extraordinary effort for their ancient games may have my money, whereas the others may not. Simple.Yes, and I do not think it can be considered entitled of us to expect this when we do actually support the developers that do give us the level of support we want. I was one of the harshest critics of putting a Crossover wrapper into a Humble Bundle, but here I am cheering Playdead on now and being very happy to be able to do so.
I can hear the counter that it is better to simply have more games on Linux and that we should just be glad of anything we get, but then again, this is Stronghold 3 we are talking about which to be honest is pretty much reviled even on Windows. Now, if they made a WINE wrapper release of the original Stronghold or Stronghold: Crusader, well, that might be a different matter...
Now, those games I would agree are old.
Stronghold 3 Gold Looks Closer To A Linux Version
30 Jul 2014 at 5:37 am UTC
If an independent studio can manage it, why can't Firefly? I do not see the need to handhold developers closer to AAA but then turn around and see Indies outdoing them.
30 Jul 2014 at 5:37 am UTC
Quoting: ImantsOne year and it is history. You can't expect to sell well game which comes out this late and was in so many steam sales alredy.And yet I just recently played a native port of LIMBO made four years after the original Windows release and three years after its initial Linux release as a Crossover wrapper.
If an independent studio can manage it, why can't Firefly? I do not see the need to handhold developers closer to AAA but then turn around and see Indies outdoing them.
Stronghold 3 Gold Looks Closer To A Linux Version
29 Jul 2014 at 10:52 pm UTC Likes: 2
It certainly does not appear to be the same as mine.
29 Jul 2014 at 10:52 pm UTC Likes: 2
Quoting: ImantsNothing wrong too much if it is used for old games as this game.This game came out initially in 2011 - what is your definition of old?
It certainly does not appear to be the same as mine.
Sales Statistics From Developers Part 3
29 Jul 2014 at 10:50 pm UTC
The fact that I do not even have a Windows install around does help though...
29 Jul 2014 at 10:50 pm UTC
Quoting: GuestThat’s obviously a troll…And I was obviously being sarcastic. At least, I though I was...
Quoting: EKRboiNot too many people, myself included, will wait for a game to release on linux months after initial release when they can play it now in win or wine. If they all could just get on the ball and release all platforms at the same time I'm certain the numbers would be better.Am I really that strange for only ever hearing about a game when the Linux version comes out?
The fact that I do not even have a Windows install around does help though...
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