Latest Comments by Power-Metal-Games
Unreal Engine 5 announced, Epic Online Services are now online
16 May 2020 at 8:15 am UTC
16 May 2020 at 8:15 am UTC
Quoting: ShmerlThat's good to know, Liam! If you have access to their Discord, can you please ask if they already implemented this item [External Link] in UE5:What do you want to ask? Vulkan in UE4 is already there. For UE5 they wouldn't start using OpenGL.
Unreal Engine 5 announced, Epic Online Services are now online
15 May 2020 at 8:34 am UTC
15 May 2020 at 8:34 am UTC
Now everybody is confused. :D
However, if it only supports packaging Linux executable and there's no working editor, it doesn't mean a lot. A clear answer is needed.
Although, beginning a project without Linux support in 2020 would look like a very strange decision.
However, if it only supports packaging Linux executable and there's no working editor, it doesn't mean a lot. A clear answer is needed.
Although, beginning a project without Linux support in 2020 would look like a very strange decision.
Unreal Engine 5 announced, Epic Online Services are now online
14 May 2020 at 7:10 pm UTC Likes: 2
Translated to my native language it means: "Linux has no future". And I waited for news about this. I just want this! :woot:
Epic has Linux programmers. I hope they started development from the beginning for all the platforms they plain to support. UE4 was different. They added Linux and others later.
14 May 2020 at 7:10 pm UTC Likes: 2
Quoting: StraToNUhm... Please correct me if I'm wrong, but in French, saying that "something isn't going anywhere" means it's a lost cause. This didn't sound good to me at all when I first read it. Can you please confirm?I had similar reaction too :O
Translated to my native language it means: "Linux has no future". And I waited for news about this. I just want this! :woot:
Epic has Linux programmers. I hope they started development from the beginning for all the platforms they plain to support. UE4 was different. They added Linux and others later.
Valve has now confirmed Half-Life: Alyx, their new VR flagship title
19 Nov 2019 at 11:26 am UTC
19 Nov 2019 at 11:26 am UTC
Quoting: poisondWhy all the hate? Cause Valve released another game that isn't Half Life 3?There is absolutely no hate at all. You didn't get what the poet wanted to say. It's just an honest opinion of someone who had VR and that's all. Before you try it you think that it most be something amazing. In reality it's not worth bothering with. I honestly doubt that there are people out there who only play the VR games.
Yay, more VR content!
Quoting: Power-Metal-GamesThey should really have made a "real" game. Not a VR game.That's great. I personally don't consider anything that isn't VR worthwhile to spend my time on these days though. Haven't touched a flat game for almost year.
I wonder what is happening with Valve :huh: They really seem to be doing a lot of wrong decisions recently. And with a title that has such a potential! :S:
VR is death. There's really nothing exciting about it. The same is with 3D movies. Interesting thing to see it once or twice, then you go back to real games.
Whatever rocks your boat.
Valve has now confirmed Half-Life: Alyx, their new VR flagship title
19 Nov 2019 at 8:54 am UTC
I can guarantee that the best thing to enter virtual reality is a giant 4K screen. Not some idiotic thing on your head.
19 Nov 2019 at 8:54 am UTC
Quoting: fractalFor a company with almost limitless access to user data, surely they must be aware that VR, while growing, would give them sales nowhere near those that a non-VR, mainstream Half-Life would. They could release absolutely anything else with the Half-Life logo and people would flock to it, there's still a community around the Half-Life series just like with their other titles such as Left 4 Dead, while the only group I regularly see going back to VR are people who wear anime avatars in VRchat.This. I had Oculus in my possession too. I didn't put that on my head more than 10 times during 7-8 months that I had it. It's literally useless, overpriced peace of bad try. Sold it with a big pleasure for ~150€ (not joking. It was a gift instead of a payment.).
Since this would be a VR-only title, would something like this push you towards buying a VR kit if you were on the fence?I've had the opportunity to try out Oculus CV1 with ETS2, IL-2:BoS, DCS and Alien:Isolation quite a while ago as well as some tech demos and static museum-type presentations on a decent hardware and the VR technology just isn't there yet. Tech demos and static presentations were great, in regards to other titles - it was okay for casual, short intervals (coincidentally the type of gameplay that dominates the VR market at the moment), but overall it felt like trying to play the game while having a bag on your head while it was making you nauseous at the same time. I'd give it 5 years before trying it again.
I can guarantee that the best thing to enter virtual reality is a giant 4K screen. Not some idiotic thing on your head.
Valve has now confirmed Half-Life: Alyx, their new VR flagship title
19 Nov 2019 at 8:47 am UTC
19 Nov 2019 at 8:47 am UTC
They should really have made a "real" game. Not a VR game.
I wonder what is happening with Valve :huh: They really seem to be doing a lot of wrong decisions recently. And with a title that has such a potential! :S:
VR is death. There's really nothing exciting about it. The same is with 3D movies. Interesting thing to see it once or twice, then you go back to real games.
I wonder what is happening with Valve :huh: They really seem to be doing a lot of wrong decisions recently. And with a title that has such a potential! :S:
VR is death. There's really nothing exciting about it. The same is with 3D movies. Interesting thing to see it once or twice, then you go back to real games.
Epic Games acquires Quixel with its enormous library of 3D and 2D assets
14 Nov 2019 at 4:10 pm UTC
Why all these comments are out of reality? Well, when you are working with UE4 for years and when you are following the news about it, the comments that you can read here sound fun. You can just check few examples of the latest tech UE4 is introducing and you will probably have a better understanding. For example:
https://www.youtube.com/watch?v=etSfYfIIoSE [External Link]
https://www.youtube.com/watch?v=u3ktiewcLpo [External Link]
But here you are reading things from people who don't use the engine and don't care about it at all. Then there is an obligatory AMD fanboy parachuting himself into conversation to add some confusion from his head that everything in the universe has something to do with AMD.
With Quixel, I would say that this is more for architectural projects than about games.
14 Nov 2019 at 4:10 pm UTC
Quoting: MohandevirYes, I can be specific. Vulkan implementation is there for some time already. It is already stable in 4.23 but it's slow. In 4.22 it was unstable. It's like that with every new thing UE4 introduces. It will most likely work after next 2 versions.Quoting: Power-Metal-GamesTo someone who uses UE4 every day these comments sound funny at best but completely out of reality. They should do this, should do that...Please be more specific... Why would a better Vulkan implementation be out of reality? Vulkan is much larger than just Linux. Are you refering to other comments?
Speaking for myself, my main grudge with Epic is that exclusivity deal race that's just a race to the bottom, imo, targeted directly at Valve. They should use that money in better and more productive (positive) ways.
It's not the first time that Epic tries to demonize a competitor:
https://www.gamingonlinux.com/articles/epic-and-improbable-are-taking-advantage-of-unity-with-the-spatialos-debacle-seems-a-little-planned.13328
Personnally, I can't stand that kind of attitude. Invest to get better instead of being mean. I stopped using Windows for similar reasons.
As for Quixel, it's a business decision that fits with what they are doing. Sad for those that don't want to be involved with Unreal, but this kind of buyout happens pretty often.
But Epic getting bigger, considering the roadtrack they have, is alarming to me. Nothing good is going to come out of it.
Why all these comments are out of reality? Well, when you are working with UE4 for years and when you are following the news about it, the comments that you can read here sound fun. You can just check few examples of the latest tech UE4 is introducing and you will probably have a better understanding. For example:
https://www.youtube.com/watch?v=etSfYfIIoSE [External Link]
https://www.youtube.com/watch?v=u3ktiewcLpo [External Link]
But here you are reading things from people who don't use the engine and don't care about it at all. Then there is an obligatory AMD fanboy parachuting himself into conversation to add some confusion from his head that everything in the universe has something to do with AMD.
With Quixel, I would say that this is more for architectural projects than about games.
Epic Games acquires Quixel with its enormous library of 3D and 2D assets
13 Nov 2019 at 10:44 am UTC
13 Nov 2019 at 10:44 am UTC
To someone who uses UE4 every day these comments sound funny at best but completely out of reality. They should do this, should do that... Why? To make YOU happy?
These textures are useful. They can speed you up. Although if you are already using Substance Painter, for example, you really don't need something more. However, 3d models that I checked are not very useful. It's not possible to use them in games. They are rather for movies etc.
These textures are useful. They can speed you up. Although if you are already using Substance Painter, for example, you really don't need something more. However, 3d models that I checked are not very useful. It's not possible to use them in games. They are rather for movies etc.
Looks like Valve could be set to launch something called Steam Cloud Gaming
6 Nov 2019 at 4:15 pm UTC
6 Nov 2019 at 4:15 pm UTC
I really don't want the gaming to follow this way. That will mean end of a lot of things. If this ever becomes popular, first, evolution of graphic cards will stop because there will be no profit of them. Possibly the same thing with CPUs. Second, that will be the end of indie games too.
The first Beta of Godot Engine 3.2 has been released
6 Nov 2019 at 3:40 pm UTC Likes: 2
These two are really not comparable. You need to try to use both of them to understand why. Blender is absolutely fantastic. Godot is maybe on the road to begin something.
6 Nov 2019 at 3:40 pm UTC Likes: 2
Quoting: KorsBlender and Godot are very good examples of how much open source software can achieve.Blender - yes. Godot is still far from usable state for anything serious. But I really hope it will be ready in next 2-3 years.
Both are the reason why I migrated to Linux last year.
I use Kubuntu since Artful Aardvark and loving it.
These two are really not comparable. You need to try to use both of them to understand why. Blender is absolutely fantastic. Godot is maybe on the road to begin something.
- Valve wins legal battle against patent troll Rothschild and associated companies
- Game manager Lutris v0.5.20 released with Proton upgrades, store updates and much more
- Rocket League is adding Easy Anti-Cheat, Psyonix say Linux will still be supported with Proton
- Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
- Godot Engine suffering from lots of "AI slop" code submissions
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck