Latest Comments by Anza
What have you been gaming on Linux lately? Come chat
11 Sep 2020 at 5:02 pm UTC
If Deus Ex: Mankind Divided is your first immersive sim game, there's still plenty to explore. Previous Deus Ex games don't have official Linux support, but should work with Proton. The original is classic and if I remember correctly, it's new enough that developers had already sorted out the controls. As for the more modern ones, I have heard that Human Revolution is better than the Mankind Divided. I have never finished Human Revolution though as back then there was no Proton, you had to run Steam with Wine to play the Windows games.
Even older than that are are the System Shocks. The second one is much easier to get into. First one might feel like a flight simulator, though Nightdive Studios is working on improved version.
Bioshocks might also be fun, third one has even official Linux version. Maybe some day I should also play the first two as I have the first one already.
Also I have heard good things about the games Arkane Studios have developed, but I haven't played any of them.
11 Sep 2020 at 5:02 pm UTC
Quoting: undeadbydawnI played the original Deus Ex without being aware of all the choices that I actually had. It must be easier to enjoy the story if you worry about about choices that you didn't even know you had.Quoting: AnzaI wasn't very good at stealth, so things usually ended up me having to knock everybody unconscious that would be running into my general direction. Bank was one of the worst places. Lot of security to get past.Gah. They really did mess up the pacing badly towards the end. Prague is just a painful grind even with max stealth.. and of course it eats up all the Energy you need for London. I'm now at the last quest in the game and finding it a total nightmare... tempted to just blast through it purely so I've done it.
Might have been easier to play it like regular FPS and just kill everybody...
And I now discover I totally should've done the Heist mission, since it's impossible to get the best ending without it. Damn. This is a major damper on what was, up to now, arguably the best game I've ever played
If Deus Ex: Mankind Divided is your first immersive sim game, there's still plenty to explore. Previous Deus Ex games don't have official Linux support, but should work with Proton. The original is classic and if I remember correctly, it's new enough that developers had already sorted out the controls. As for the more modern ones, I have heard that Human Revolution is better than the Mankind Divided. I have never finished Human Revolution though as back then there was no Proton, you had to run Steam with Wine to play the Windows games.
Even older than that are are the System Shocks. The second one is much easier to get into. First one might feel like a flight simulator, though Nightdive Studios is working on improved version.
Bioshocks might also be fun, third one has even official Linux version. Maybe some day I should also play the first two as I have the first one already.
Also I have heard good things about the games Arkane Studios have developed, but I haven't played any of them.
Cross-play should once again be back online for Civilization VI
10 Sep 2020 at 8:15 pm UTC Likes: 1
10 Sep 2020 at 8:15 pm UTC Likes: 1
There's actually excerpt from Sid Meiers book Sid Meier's Memoir: A Life in Computer Games over at Ars Technica: https://arstechnica.com/gaming/2020/09/from-pong-to-civilization-how-i-made-one-more-turn-work-on-consoles/ [External Link]
Around half way of the article there's bit where Sid Meier explains how the multiplayer worked and lag and synchronization problems were problem already then. Not being able to copy whole game state over and having random number here and there didn't help.
Doom was able to function with pregenerated list of random numbers, but I'm not sure if something like Civilization would have been fun with solution like that.
Around half way of the article there's bit where Sid Meier explains how the multiplayer worked and lag and synchronization problems were problem already then. Not being able to copy whole game state over and having random number here and there didn't help.
Doom was able to function with pregenerated list of random numbers, but I'm not sure if something like Civilization would have been fun with solution like that.
What have you been gaming on Linux lately? Come chat
10 Sep 2020 at 7:47 pm UTC
Might have been easier to play it like regular FPS and just kill everybody...
10 Sep 2020 at 7:47 pm UTC
Quoting: undeadbydawnDeus Ex: Mankind Divided, where Proton *vastly* outperforms Native [60fps Ultra vs 25fps Low]. The game is absolutely stunning and has rocketed up my all-time favourites list. I'm just about to hit the final stage [London], playing as a stealthy non-lethal hacker.I wasn't very good at stealth, so things usually ended up me having to knock everybody unconscious that would be running into my general direction. Bank was one of the worst places. Lot of security to get past.
I was going to stealth through both the Machine God / Heist timelines, but am now considering a full replay as mad ninja killing machine
Might have been easier to play it like regular FPS and just kill everybody...
Check out two brand new videos of the System Shock reboot including Cyberspace
10 Sep 2020 at 7:11 pm UTC
All that would make me interested in Deus Ex, which again is evolutionary improvement. It even has talking NPC:s.
10 Sep 2020 at 7:11 pm UTC
Quoting: LungDragoI think I must have been already teen when I played System Shock. Also having played RPG:s and System Shock 2 first made original System Shock approachable enough that I was able to get past the steep learning curve.Quoting: AnzaOriginal System Shock was strange, but in odd way still fun to play. It really doesn't play like Doom, which was released year earlier. I think it's closer to sci-fi version of Ultima Underworld.Sadly, I never tried SS2 because of my experience with the first one. Grid inventory would help a lot, but I didn't know it had a grid inventory. If I remember correctly, what gave me trouble as a kid was actually the control scheme and user interface. It looked 10x as complicated as Doom and items were represented as text instead of sprites, so a kid like myself who wasn't as yet comfortable with English had no idea what the screen is trying to tell me.
System Shock also compared to Doom has better immersion in a sense that you have reason for going to places, it's not always about finding the level exit. You can even try to escape the space station.
System Shock 2 though had lot of improvements and felt more like the more a traditional FPS game, but still retained the RPG elements (there's even a grid inventory). Engine had also evolved quite lot, which made it possible to make environments feel bit more real and recognizable.
I thought it played more like a Mechwarrior game rather than Doom - and I couldn't play the first MW either. :)
All that would make me interested in Deus Ex, which again is evolutionary improvement. It even has talking NPC:s.
Check out two brand new videos of the System Shock reboot including Cyberspace
9 Sep 2020 at 6:13 pm UTC
System Shock also compared to Doom has better immersion in a sense that you have reason for going to places, it's not always about finding the level exit. You can even try to escape the space station.
System Shock 2 though had lot of improvements and felt more like the more a traditional FPS game, but still retained the RPG elements (there's even a grid inventory). Engine had also evolved quite lot, which made it possible to make environments feel bit more real and recognizable.
9 Sep 2020 at 6:13 pm UTC
Quoting: LungDragoI was too young to understand System Shock back in the day, although I do have memories of trying. This remake looks incredible however, I might get my System Shock experience yet.Original System Shock was strange, but in odd way still fun to play. It really doesn't play like Doom, which was released year earlier. I think it's closer to sci-fi version of Ultima Underworld.
System Shock also compared to Doom has better immersion in a sense that you have reason for going to places, it's not always about finding the level exit. You can even try to escape the space station.
System Shock 2 though had lot of improvements and felt more like the more a traditional FPS game, but still retained the RPG elements (there's even a grid inventory). Engine had also evolved quite lot, which made it possible to make environments feel bit more real and recognizable.
What have you been gaming on Linux lately? Come chat
7 Sep 2020 at 9:19 am UTC
For example Factorio demo was great as it was possible to experience some things in advance that in freeplay require bit of effort to set up. It would be bit different to start with pickaxe in hand and all the instructions are that you need to build a rocket. Once you get far enough, you kind of forget the main goal while trying to optimize things and tackle problems as they appear. When that works, it's better than quests that barely have any relevance to the world.
7 Sep 2020 at 9:19 am UTC
Quoting: denyasisI totally agree that getting sucked into more open ended game can take more effort. Good enough tutorial can help by introducing some core concepts.Quoting: AnzaTerraria is one of those games where you can feel somewhat lost if you don't take look at a guide at some point. It's more fun to play it when you have idea that there is better weapon or armor out there, you just have find all the ingredients and in case of ores, you might have to upgrade your pickaxe. There's lot of different things to do.I can see that. I think my issue is that I want a perfect balance between "open world" and lore/story/progression, which is almost impossible to do in a procedural setting. I just didn't feel compelled to continue and progress. I think I'll return to it sometime later, when I'm more in the creative mood.
Truth to be told though, I gave up before final boss. I didn't feel like going back to previous boss in hope of getting random loot that would be needed to be able to craft a better weapon.
I was also put off by the night time. It felt like just waiting while the game progressed without purpose. I know I could craft or something, but if I ran out of supplies, I just had to wait.
For example Factorio demo was great as it was possible to experience some things in advance that in freeplay require bit of effort to set up. It would be bit different to start with pickaxe in hand and all the instructions are that you need to build a rocket. Once you get far enough, you kind of forget the main goal while trying to optimize things and tackle problems as they appear. When that works, it's better than quests that barely have any relevance to the world.
What have you been gaming on Linux lately? Come chat
6 Sep 2020 at 7:10 pm UTC Likes: 1
Truth to be told though, I gave up before final boss. I didn't feel like going back to previous boss in hope of getting random loot that would be needed to be able to craft a better weapon.
6 Sep 2020 at 7:10 pm UTC Likes: 1
Quoting: denyasisTried Terreria. Sadly I feel bored with it pretty quickly. I think I just want in the mood.Terraria is one of those games where you can feel somewhat lost if you don't take look at a guide at some point. It's more fun to play it when you have idea that there is better weapon or armor out there, you just have find all the ingredients and in case of ores, you might have to upgrade your pickaxe. There's lot of different things to do.
Switched over to Crying Sun's with proton. Liking it quite a bit, although it's inspiration from ftl is obvious, the setting is quite nice. Reminds me a bit of eclipse phase
Truth to be told though, I gave up before final boss. I didn't feel like going back to previous boss in hope of getting random loot that would be needed to be able to craft a better weapon.
NVIDIA GeForce are teasing something for August 31, likely RTX 3000
10 Aug 2020 at 10:02 pm UTC Likes: 3
10 Aug 2020 at 10:02 pm UTC Likes: 3
Quoting: CatKillerIf you skip a generation or two, you'll get larger performance boost compared to what you had before. Not every generation is going to double your FPS, but if you wait as long as I have, that is likely going to happen. I still have GTX 970...Quoting: Comandante ÑoñardoI repeat: We need a third player in the GPU market.Intel have been working on Xe for quite a while now. Actual real-world performance, and how much it's directed towards gaming rather than machine learning, are still to be determined, of course.
Quoting: Comandante ÑoñardoThey should calm down and release new GPUs every three years and not every year.I'll freely admit that I find AMD's products and release schedule confusing, but on the Nvidia side:
Fermi 2010
Kepler 2012
Maxwell 2014
Pascal 2016
Turing 2018
Consumer Ampere? 2020
You don't have to buy a new card every generation if you don't want to.
Aliens and enemy ships weren't enough for Space Haven so now there's space hazards too
4 Aug 2020 at 10:31 pm UTC
4 Aug 2020 at 10:31 pm UTC
I have old save that I have been trying to finish from previous alpha, but despite of that quite many of the new features appeared.
Space hazards give bit of risk factor to resource collection. Solar flares and micrometeoroids chew shields relatively quickly, so in areas with hazards like that you can't really go and pick everything you can get hands on. When shields are gone, ships tend to get full of holes or fires start appearing around the ship. In worst case both at the same time, though smoke should escape through the hole...
Not sure about refugees yet. So far only refugees have been forcibly rescued pirates and I wouldn't let them go even if asked...
I think disasters can be turned off, which should be good for those that like bit more relaxed gameplay. If ship gets destroyed, it's not game over, but rebuilding missing parts of ship can be quite time consuming (I haven't tried to that all the way through, I just loaded earlier save).
Space hazards give bit of risk factor to resource collection. Solar flares and micrometeoroids chew shields relatively quickly, so in areas with hazards like that you can't really go and pick everything you can get hands on. When shields are gone, ships tend to get full of holes or fires start appearing around the ship. In worst case both at the same time, though smoke should escape through the hole...
Not sure about refugees yet. So far only refugees have been forcibly rescued pirates and I wouldn't let them go even if asked...
I think disasters can be turned off, which should be good for those that like bit more relaxed gameplay. If ship gets destroyed, it's not game over, but rebuilding missing parts of ship can be quite time consuming (I haven't tried to that all the way through, I just loaded earlier save).
What play button have you been clicking on lately?
26 Jul 2020 at 12:40 pm UTC Likes: 1
26 Jul 2020 at 12:40 pm UTC Likes: 1
I have been mostly playing Space Haven. It's kind of spaceship building game combined with fleet management.
As it's in early access, there's more stuff coming. Also everything doesn't yet work perfectly, but that's to be expected with alpha builds.
But as of now I have had fun building more ships into the fleet and hoping that pirates don't come to destroy the defenseless unfinished ship. Not that they will away with that anymore. If they dare to try hit and run too many times, they will get obliterated.
While doing that, essential resources are running low and there's danger that fleet ships lose power one by one, which means that all other resources essential for life support will run out of too...
As it's in early access, there's more stuff coming. Also everything doesn't yet work perfectly, but that's to be expected with alpha builds.
But as of now I have had fun building more ships into the fleet and hoping that pirates don't come to destroy the defenseless unfinished ship. Not that they will away with that anymore. If they dare to try hit and run too many times, they will get obliterated.
While doing that, essential resources are running low and there's danger that fleet ships lose power one by one, which means that all other resources essential for life support will run out of too...
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