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Latest Comments by scratchi
Play Wolfenstein: Enemy Territory with the new release of ET: Legacy
1 Mar 2021 at 3:00 pm UTC

Quoting: PinballWizard
Quoting: scaineI played a LOT of this game back in its (original) day. It led me on to ET: Quake Wars too, which was another massive time-sync. Happy memories.
Quake Wars is one of my favorite games of all time! I have a copy I install on every Linux partition I inhabit.
Quake Wars...I heard about it when it just came out, but never got into it for some reason...think I had a lot going during that time. Do people still play it? I mean, are there active servers and stuff? Is it available for free download from somewhere? I've been playing a lot of Quake Champions lately, would love to dive into this one for a few rounds if it's still active. Thanks for reminding me :)

Valve help developers into adding more controller support with new stats
25 Feb 2021 at 12:58 am UTC

Nowadays on Steam, if a game can support Steam Input it ends up getting access to a lot of hardware support. As Valve adds support for more, developers pretty much get it free with Steam Input.
Does this work only if the game is played on Steam? I mean, if one is to get a game that has Steam Input on GOG or Itch and play it without Steam client, will Steam Input still work or does it depend on the Steam client? Would be great if it's a stand alone library that can run on it's own.

Take-Two Interactive hit the DMCA nuke on GTA III and Vice City reverse engineered effort
22 Feb 2021 at 4:33 pm UTC

Quoting: popsulfrYou should be able to find a mirror of the repo by searching a bit. I already had it pulled from github before the takedown. Checkout the correct branch if you want to build for Vice City or 3.

This is on Manjaro KDE with Wayland.

At the root level I had to apply:

 diff --git a/premake5.lua b/premake5.lua
index 531f92ea..987e72b3 100644
--- a/premake5.lua
+++ b/premake5.lua
@@ -354,7 +354,7 @@ project "reVC"
 
  if _OPTIONS["with-opus"] then
  filter {}
- links { "libogg" }
+ links { "ogg" }
  links { "opus" }
  links { "opusfile" }
  end


libogg is wrong.

In vendor/librw apply:

diff --git a/src/gl/gl3device.cpp b/src/gl/gl3device.cpp
index b1036c0..5184e17 100644
--- a/src/gl/gl3device.cpp
+++ b/src/gl/gl3device.cpp
@@ -1689,8 +1689,8 @@ static struct {
  int gl;
  int major, minor;
 } profiles[] = {
- { GLFW_OPENGL_API, 3, 3 },
- { GLFW_OPENGL_API, 2, 1 },
+ //{ GLFW_OPENGL_API, 3, 3 },
+ //{ GLFW_OPENGL_API, 2, 1 },
  { GLFW_OPENGL_ES_API, 3, 1 },
  { GLFW_OPENGL_ES_API, 2, 0 },
  { 0, 0, 0 },


To force GLES selection.

I compile it like this:
premake5 --with-librw --with-opus --lto gmake2
cd build
// export your compiler flags like MAKEFLAGS=-j5
make verbose=1 O=. config=release_linux-arm64-librw_gl3_glfw-oal


The binary will be at the root level in bin/ and copy the content of gamefiles/ over your game directory.

I have an overclock for the pi 400:
arm_freq=2100
gpu_freq=750
v3d_freq=750
over_voltage=6

Also using the pure kms driver:
dtoverlay=vc4-kms-v3d-pi4
Awesome, thank you!

Take-Two Interactive hit the DMCA nuke on GTA III and Vice City reverse engineered effort
22 Feb 2021 at 3:56 pm UTC

Quoting: popsulfrThis is unfortunate. :cry:

All this aside, it blew me away to get Vice City running on my Raspberry Pi 400



1024x576 running at 20-25 fps, The framerate seems more stable by forcing GLES instead of OpenGL (just by commenting out the OpenGL profiles in the code).

Very cool!
Nice! I want to give it a try now, can you zip up the code and upload it somewhere? Please help :)

What have you been playing recently? Come chit-chat with us
15 Feb 2021 at 4:57 am UTC

Quake Champions with Proton is finally working with proper audio after I updated the kernel to 5.10.12 recently (as well as the rest of the packages on my Gentoo box), so I've been playing a lot of that the last couple of weeks. Used to love the older quakes, this brings back memories...but without mod support and dedicated servers I'll probably get sick of it soon.

Also, on my FreeBSD laptop with Fermi graphics, I've been spending a lot of time with Horizon Chase Turbo, Major Mayhem, Sky Force Anniversary and Sky Force Reloaded. Steam on FreeBSD works great btw, has Proton support too, but since Fermi doesn't support Vulkan, I need to stick to native OpenGL titles.

The charming action-RPG Skellboy Refractured will release on January 13, 2021
30 Nov 2020 at 10:43 pm UTC

The music in that video is sick! I'm gonna get this just for the sound track. Actually the gameplay looks cool too, but I really love that tune :D

Godot Engine 3.2.4 gets a second Beta with lots of improvements
20 Nov 2020 at 5:03 am UTC Likes: 1

Quoting: ThatOneGuyHere's a few screenshots [External Link] of some scenes I've made in Godot.
Whoa, that looks beautiful!! Good work! :)

Want to play Soldat 2? We have some copies to give away
18 Sep 2020 at 3:14 pm UTC

Hello. I am entering to a win a copy of Soldat 2.

Thank you!

We're giving away two copies of 3dSen PC
24 Jun 2020 at 7:23 pm UTC

Hello. I would like a copy of 3Dsen please. Thank you :)

AMD Wattman-like open source app CoreCtrl adds NAVI support
4 Jun 2020 at 1:17 pm UTC

Quoting: gradyvuckovicThis is exactly the kind of thing Linux needs to encourage more gamers to make the switch to Linux.

Next we just need a universal app for managing your devices, like headsets, keyboards, mice, for changing hotkey mappings, RGB lighting, DPI settings, etc.
Yes please.