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Latest Comments by Termy
Black Mesa 1.0 preview coming soon - still getting big improvements to visuals and the AI
28 Jan 2020 at 7:56 am UTC

A shame that i "have to" play it now :D (as in "playing all HL parts again prior to Alyx")

I still got some issues like not being able to set graphics options in game (they work via the config file), seeing illumination-markers or occasional fps-drops or crashes. When i last played it years ago it was more polished i must say ^^

Minigalaxy, a new open source simple GOG client for Linux
27 Dec 2019 at 1:00 pm UTC Likes: 1

Quoting: TheSHEEEP
since they don't support Galaxy on Linux yet
You know, there is optimism, and then there is naivety...
sadly, it seems you are right :/
And even if there is a proper FOSS alternative, i'm not willing to throw money on a company with that attitude towards linux...

Krita, the FOSS painting program gets an Epic MegaGrant
18 Dec 2019 at 12:42 pm UTC Likes: 9

Good to have money in those projects, but Epic is still consumers enemy...

Valve has now confirmed Half-Life: Alyx, their new VR flagship title
18 Nov 2019 at 3:03 pm UTC Likes: 5

I recently bought the index, a part of that decission was the expectation of a VR-only half life in the near future ^^

Another big SteamVR update is out now, with plenty of Linux fixes for VR enthusiasts
6 Nov 2019 at 12:55 pm UTC

Quoting: Ehvis
By default, SteamVR will now select the correct audio input and output devices that actually belong to the active VR HMD.
Does this actually work for anybody on Linux? It sure doesn't for me. Also, the volume setting in the SteamVR overlay doesn't work for me when I manually switch the audio over.
Nope, i have to switch manually as well.

Also, i still have massive reprojection issues in several titles (Project Cars 2, Talos VR, Senuas Sacrifice VR to name a few) - but i don't know if that might be attributed to the early state of 19.3 Navi drivers.

The Overlay doesn't work for me at all since some time, pretty annoying :/

And one other big elephant in the room is that there is no basestation power management on Linux, so you have to manually unplug them...

Microsoft confirm their new Chromium-powered Edge browser is coming to Linux
5 Nov 2019 at 4:45 pm UTC Likes: 4

If i don't trust MS with my OS, i won't trust them with my browser...
Just wished they would release their games on Linux instead of this useless Edge thingy...^^

Quoting: LinasThis may actually have long-term negative effect on WWW as a whole, as Microsoft has just given Google complete control over the web technologies. I am already noticing more and more websites that work in Chrome, but not Firefox. Chrome is becoming the new Internet Explorer. Quite literally.

Thats what i'm saying to people for a long time...especially people that ditch chrome for a chromium-based browser to "escape google"...

Google want Stadia to have exclusive games other platforms can't support
25 Oct 2019 at 12:19 pm UTC Likes: 12

Technical Exclusivity is kind of OK - but i HIGHLY doubt that will be the case. I simply don't see them assigning much more CPU/GPU-Power to a single instance than a modern gaming PC provides. The claim might hold true for mobile games or consoles, but other than that it will probably be the blant, simple, anti-consumer political exclusivity that is plaguing us with other consoles already...

The incredible looking FPS Prodeus has moved to next year for Early Access
23 Oct 2019 at 2:05 pm UTC Likes: 1

While i don't really appreciate pixelart that is just plain "oldschool" (like ion fury ;) ), i love games where oldschool graphics style is "reinvented" with modern effekts - like prodeus or kingdom two crowns for example.
The same time i like oldschool shooters, do i really look forward to Prodeus :D

Valve will bring out 'Remote Play Together' to give online support to local multiplayer games
10 Oct 2019 at 9:36 am UTC Likes: 5

Lets hope they roll it out for Linux, too and not leave us out like with streaming ^^

The Blender team have secured even more funding, this time from NVIDIA
8 Oct 2019 at 6:53 am UTC Likes: 6

On the one hand, it is good that blender gets funding - on the other hand i'd hate to see funding on a FOSS-Project "wasted" by supporting closed stuff like CUDA :/