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Latest Comments by Fictionbrain
PULSAR: Lost Colony, the starship crew sim is closing in on release
10 Jan 2019 at 2:02 pm UTC Likes: 1

Quoting: TheSHEEEPIf you are easily impressionable by the fact that "woooahhh, I can turn my heeaaaadd", sure.
I tried. I'm just not that easily impressed. Did nothing for me other than becoming bothersome after a while due to the weight, cables around my head, etc.

It was fun for a while, as gimmicks tend to be.
Went back to monitor after and never felt the need to do VR again.
So, yeah, a gimmick.
"gimmick"
/ˈɡɪmɪk/
noun
Something that TheSHEEP doesn't find interesting or understands the value of
:-)

PULSAR: Lost Colony, the starship crew sim is closing in on release
8 Jan 2019 at 12:42 pm UTC

Quoting: liamdaweI am very much interested in VR, I've said so many times. It's the price that is currently keeping me away from it. Since I don't have a headset, I can't test and verify anything on it.
Oh ok.. sorry.. I just remember you saying you weren't interested a while ago (or I'm confusing you with someone else). I'm glad if that's not the case now. I think VR is important for Linux.

My comment wasn't meant as a critique of your work. It came out wrong - sorry about that. It does however bug me when devs completely ignore this (or any other) feature in their Linux builds - so much that they don't even care to let us know what we're actually getting if we buy it. I've had several devs tell me "I don't know if it works in Linux; Buy the game and try it" when asked about VR support. Even more devs simply ignore the question.

In my opinion, those devs are NOT providing good Linux support, even if the normal 2D version of their game works fine. I don't necessarily expect VR to work, since support for Linux in the different engines are only now starting to get good, but I do expect them to at least test if it does work - or if it can be made to work.

VR is awesome. I hope you'll be able to get a HMD at some point. It would be great to get your views on the VR implementations included in your reviews.

PULSAR: Lost Colony, the starship crew sim is closing in on release
8 Jan 2019 at 8:22 am UTC

I would be interested if I could play it in VR - but as it is so often the case, I have to search the forums to find out that VR is not implemented in the Linux version.

Why is this still the case with so many games? At the very least it should say on the Store page (which shows support for both Linux and VR) that it's not working in Linux.

I know that Liam isn't interested in VR, which is of course fair enough - but when recommending a game like this I think it's relevant to mention that Linux users are buying the game with less features than the Windows version has - at the same price.

I can understand if they're using an older version of Unity that didn't support VR in Linux, but they should care enough about it to at least let us know about it up front.
Instead, they don't even bother to reply when asked directly in the forums.

We Were Here Together announced with Linux support, best have a partner ready for it
14 Sep 2018 at 5:30 pm UTC

Quoting: no_information_hereDid the first one ever get fixed on Linux? They do look like a lot of fun.
Looks like it can work if you edit a config file: https://steamcommunity.com/app/582500/discussions/1/1735463620086924442/ [External Link]

I know the game is free which is of course nice - but I don't understand why people would make an entire game, but then not bother to make the very small adjustments needed to get it running properly?

It also doesn't work in VR (it's buggy in Windows, and from what I can tell not implemented at all in Linux).

The game looks fun, but I'm always skeptical of devs who seem to care so little about their game and/or the players once the game is released

The excellent survival racer Distance is officially releasing on September 18th
9 Aug 2018 at 6:28 pm UTC

Quoting: Beamboom... And yet another VR title to arrive on our shores. That in itself is very welcome. Not that I have Vive yet, but for each title I'm one step closer to purchase. In essence all that's left now is to hear reports that the support has matured.
I don't think it'll have VR support for Linux: https://steamcommunity.com/app/233610/discussions/0/135512305401859168/#c2949168687313272972 [External Link]

.. unless I've missed some new information?

Most devs don't feel obligated to try to implement VR in the Linux version of their games - or to even let people know on the store page that VR is Windows only. I don't really undstand why.