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Latest Comments by peta77
GameMode performance tool from Feral Interactive version 1.7 is out now
22 Jul 2022 at 9:38 pm UTC

I'd rather like to hear that they'd be doing a new awesome port of a fantastic game to native Linux (their radar is ... well .... there's a lot of space in there left to be used by some cool projects). But still nice to know they didn't abandon Linux (desktop) completely.

P.S. :
... can do thinks like ...
I don't think it can think.... rather it's able to to do things, isn't it?
sorry for being so pedantic...

Tesla to demo Steam for more in-car gaming soon using Linux & Proton
19 Jul 2022 at 7:55 pm UTC Likes: 1

Quoting: sarmadWith all these companies investing in Proton we'll probably see the time when Microsoft adds a new feature to DX and at the same time adds it to Proton.
Well, it would be funnier if microsoft would have to port back fixes from Proton because otherwise the games/software won't run on ms-windows :grin:

NVIDIA GeForce RTX 3090 Ti 'BFGPU' has rolled out
31 Mar 2022 at 3:54 pm UTC

Quoting: Mal
Quoting: peta77450W?!!?!?!?! so we just need losts of 3090Ti in germany and we'd be independent of putins gas in no time! :tongue:
Wut? I thought you guys opted to use lignite for electricity. Putin gas is just for home heating. If anything those cards will actually help you by keeping houses warm during winter without the need of gas. :grin:
Well, if it's messy and tends to create an ecological disaster, we pretty much use all of the stuff there is. Gas for electricity as well as for heating.

But as this thing almost has double the wattage of my actual GPU i think it's something not to be usable in summer time, because already now it's very noticable for me regarding room temperature if I played a very GPU demanding game or not.

Actually would be interesting how loud the fans will get if that beast is running at 100%. Can you still sit beside it without the need for ear-plugs? Mine is getting very loud when the fans go to max. speed if the gpu is starting to get close to the GPUs temperature limit. And that's already a noise level I wouldn't want to have permanently.

NVIDIA GeForce RTX 3090 Ti 'BFGPU' has rolled out
30 Mar 2022 at 9:30 pm UTC Likes: 1

450W?!!?!?!?! so we just need losts of 3090Ti in germany and we'd be independent of putins gas in no time! :tongue:

Intel Arc Graphics launches for laptops, desktop GPUs later this year
30 Mar 2022 at 9:28 pm UTC Likes: 1

I just hope they can provide adequate performance without these monstrous power usages the current nvidia and amd gpus have... that would be a real progress on gpu market and i'd replace my geforce with one of those...

Valve adds official Steam Deck compatibility checker, 762 games Playable or Verified
23 Feb 2022 at 4:18 pm UTC

Quoting: Guesthow to get to that page through steam client?
See CatKiller's post above (filter by steam-news, makes it easier to find):
Quoting: CatKiller
Quoting: officerniceIsn't there a way to navigate to that page within Steam itself? I cannot seem to find it under the dedicated Steam Deck page (Categories >> Steam Deck)
Store -> News -> find the post about it.
Clicking the link will show you the results in the client.
Don't know how you can directly use the URL in the client, but here it is:
https://store.steampowered.com/steamdeck/mygames [External Link]
Valve should add a direct menu entry for that page somewhere in the client...

So my results:

Verified: 14

Playable: 15 (though wondering why Assassin's Creed 3 Remastered shows up there, I couldn't get it to run via Proton, but haven't tried for a while; same with DCS World)

Unsupported: 12

Untested: 319

Doesn't look that bad so far....

P.S. Aerofly FS 2 is currently getting lots of patches / updates mentioning SteamDeck compatibility, so looks like they are working on getting on the verified list.

We're living in a weird world with Sony's Shuhei Yoshida excited about a Linux handheld
26 Jan 2022 at 6:55 pm UTC

Quoting: Comandante ÑoñardoI wonder why Sony are porting their games to the competitor's operating system instead of doing it for an own Linux distro.

I guess the PS5 operative system is technically more close to Linux than to Windows
As far as I remember it's based on BSD (same as Mac OS, just having used a different BSD version). At least older versions were, but they might be using something new/different now.

Steam Deck launches February 25, weekly purchase invites planned
26 Jan 2022 at 6:50 pm UTC Likes: 4

Quoting: LoftyBut there will undoubtedly be people who are just miserable contrarians who will try to throw shade on the deck even at the slightest issue
Yep, but that's an issue with every new stuff released, hardware or software, designed for Windows/MAC/Linux/etc.. And it's always the same people... So, why bother about the trolls?

My reservation is scheduled for Q2... Isn't it strange, the closer you get, the less patient you are... Waiting the first 6 months is OK, but the last weeks are horror...

At least no delay / supply shortage as reading the announcement they seem to be pretty confident to be able to deliver for all reservations... that sounds good...

Any news on the docking station? The homepage still says there will be further info on that soon, but that was already written there in the beginning and still no info or order possibility....

SteamVR Overlay not working on Arch or Manjaro Linux? Here's a fix
17 Nov 2021 at 9:01 pm UTC

That's currently a tiny problem for me.... Tried to upgrade from Vive to Vive Pro 2, but that one doesn't work at all on Linux... Did a short test on a Windows machine, the HMD is OK, and the additional resolution makes the experience really fantastic now... But on Linux, SteamVR won't even install a driver, just tellin' no HMD(-driver) found.... :cry:

Here's some of what we've learned about the Steam Deck
15 Nov 2021 at 4:43 pm UTC

Quoting: whizseI've been curious about that myself. Valve pretty much sits on the biggest collection of Win32 applications in the world, so running regression tests - en masse - on those for new Wine releases would be something.

Running tests like it works with the old release but crashes in release +1 and do an automatic bisect until the breakage is found. Or filing automatic bug reports for each failing title and look for patterns: 300+ games crashes with a similar backtrace - that's a bug worth investigating. Or for games that works with GE but not in normal Proton, automatically do a reverse bisect until you find the patch that fixes it and propose that for inclusion in Proton.

I'm not sure why this isn't done. Maybe the amount of "Game crashes on start" issues (which are the easiest to test for) aren't that many?
I think you mentioned it yourself why this isn't done:

... the biggest collection of Win32 applications in the world ....
... do an automatic bisect until the breakage is found ...

That's an awful lot of work, you'd probably need a giant cluster to do that in a reasonable amount of time for all of the games/apps.

And you first need to be able to find the faults. While monkey-tests are able to find instabilities in software they usually rely on a certain UI-toolkit. And having games with custom UIs, potentially one that is used by no-one else, doesn't help. To have that tested you'd possibly need hundreds of toolkit to be able to run the tests if you're not only looking for crashes on startup. And you'd also need to test some reasonable input to test normal behaviour. For games that crash only at a specific progress but which is far into the game, you'd possibly need a full playthrough to find that stuff. Which get's us back to the needed ressources. And someone has to write or record all the scripts that need to be replayed for a full walk-through. So the initial amount of work to be done is enormous.

Ergo: The idea is neat but not feasible in a realistic scenario.