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Latest Comments by notmrflibble
Quake II Remastered shadow dropped, Playable on Steam Deck
10 Aug 2023 at 10:18 pm UTC

Consistently crashes here. (X, so gamescope won't work.)

The original works fine but is better played natively.

Valve doing quick hotfixes in Proton for big game releases on Steam Deck / Linux
15 Dec 2022 at 5:12 pm UTC

A hotfix arrived yesterday evening, related to Witcher 3 and DX12.

Stealth-action game Republique is now FREE and Steam Deck Verified
1 Aug 2022 at 10:45 pm UTC Likes: 1

Both flat and VR versions become present in your library when you choose to install one of them.

(Also, 10th anniversary. Year (annus) is implicit.)

Half-Life 2 mod FIREFIGHT RELOADED gets a Native Linux version
22 Jul 2022 at 9:01 pm UTC

That dependency problem has been fixed. It'll work with 2.31 now (and looks like it'll work with 2.29).

GameMode performance tool from Feral Interactive version 1.7 is out now
22 Jul 2022 at 8:58 pm UTC Likes: 1

It still needs systemd and is therefore still incompatible with Devuan. I still won't be using it.

Half-Life 2 mod FIREFIGHT RELOADED gets a Native Linux version
11 Jul 2022 at 9:20 pm UTC Likes: 2

Doesn't work without some messing around with installing things from experimental (using Devuan) – it wants too new a version of glibc. Specifically, it's looking for GLIBC_2.34.

Half-Life 2 getting a new UI in prep for Steam Deck
26 Jan 2022 at 5:41 pm UTC Likes: 1

Looks like it's not working because of a corrupted/broken file. (Yes, I forced re-fetching of that file.)

…/Half-Life 2/hl2 $ objdump -p bin/gamepadui.so
objdump: warning: bin/gamepadui.so has a corrupt section with a size (b1c9600) larger than the file size
objdump: warning: bin/gamepadui.so has a corrupt section with a size (b1c9600) larger than the file size
objdump: bin/gamepadui.so: file format not recognized
…/Half-Life 2/hl2 $ 

Valve answers the question: should developers do native Linux support or Proton?
13 Nov 2021 at 3:24 pm UTC Likes: 5

Quoting: GuestValve's representative didn't actually give a preference or official stance. Just punted the question off to the side. I'm not saying that's bad of them, but many people are going to read into something that's designed to be essentially a non-answer.
Er… Pierre-Loup Griffais == plagman. You can find him on IRC quite easily (he's in libera.chat/#gamingonlinux and OFTC/#radeon that I know of), and the answer given seems clear enough to me: game devs should do native builds if they can and rely on Proton otherwise.