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Latest Comments by Arten
What have you been playing recently and what do you think about it?
23 Feb 2020 at 2:24 pm UTC Likes: 2

I finaly play Kingdome come. I’m backer, but befor this year i had old 780ti and i wanted hight details and dxvk maturet also nicely. Second game which i play this weekend is Ashes of singularity.

Nightdive Studios have released some extended System Shock footage
30 Jan 2020 at 7:47 pm UTC

Quoting: CyrilDo you think this game still coming on Linux?
I hope, but how it is now, it is playable under proton.

Psyonix are ending support for Rocket League on both Linux and macOS (updated)
23 Jan 2020 at 9:17 pm UTC Likes: 2

Quoting: GuestI knew it!These news were only a question of time. And I never bought that game. Seemed so much fun. I considered it
though. But now it's out of my game acquisition list permanently.I won't even play it using proton. It also really annoys me that epic's free game giving campaign. Soon they give rocket league for free! But I'm not easily bribed.
Epic games can keep their free games.I'm not interested.
I want to know what deal epic have with creators of "free" games. If epic pay them per gifted game, i think is better accept gift and never play it :-D

NVIDIA presenting a talk at GTC 2020 about Linux drivers and possibly some open source news
6 Dec 2019 at 10:20 pm UTC Likes: 2

Quoting: GuestAlready bought an AMD RX 5700 XT too late Nvidia.
Heh, i ordered it today morning :-D too late Nvidia.

Valve are making the Index VR kit available in more countries
23 Nov 2019 at 2:05 am UTC Likes: 2

Quoting: orochi_kyo
Quoting: vskye$999.00 is a really hard price to justify, even if I could afford it.
Try to say that on Steam forums, their replies goes from "you dont have a job" to "maybe it is time to move to another country".

These VR owners are just a bunch of 4ssh0l3es(not all of them, some has been very open minded and they know VR isnt for everyone, so Alyx should have a non VR version), they even speak that you arent a "PC gamer" if you dont upgrade your PC every two years. Also they automatically think that if someone doesnt like VR is because they cant afford it.

This has been a cancer since PC gaming exist in the 90s, a handful of people who had plenty of money to spend on the most expensive hardware is always attacking PC gamers that play on laptops and low-mid end hardware, when a game is poorly optimized they blame people for not "upgrading", the worst thing is they are a vocal minority, because Steam surveys show most people play on Laptops and low end PCs, worst of all, VR owners are even less than Linux gamers, but they are behaving right now like if they were an entitled mayority.

VR is expensive, Valve had 4 years to make it affordable but instead of that they prefer to launch an "exclusive" game, Index is their first solo VR product, but one could think that they experience with VIVE would serve Valve to learn that the first step was making VR accessible for most, but they preferred the EGS/Console way.
I don't think that non VR Alyx is real option for them. They need something which stadia can't compete. VR is that think, because lag, but how force people to prefer VR before streaming on cheap HW? Only with exclusivity, there is problem with price, but i don't thin this is real problem, you don't need own it. I hope for a new life for "LAN gaming centers".
Second reason is, VR is too different, using only one screen is easy, but if you design game only for VR, you don't need think about "And how they can do it with keyboard?", which means game can be better, without compromises. Think about how you can control both hands separately with keyboard and mouse,...

CodeWeavers are after a Graphics Developer for Steam Play Proton and Wine
14 Nov 2019 at 1:48 pm UTC

Quoting: lelorrainHopefully that will bring Wine at the same level as Proton: I have some windows games from both GoG and Steam, and unfortunately the steam version works on Steamplay while the GoG version does not on Wine... and I prefer to play game without the Steam client in my background!
You don’t need steam for proton. You can use proton directly, lutris is great help with that.

Looks like Valve could be set to launch something called Steam Cloud Gaming
8 Nov 2019 at 6:34 am UTC

Quoting: peta77
Quoting: Arten
Quoting: peta77I don't like streaming stuff, requires a very good internet connection and I don't want to have screen resolution in the game restricted by any server. Also for single player games it doesn't make any sense to make an online connection a mandatory to be able to play. So I hope there's no upcoming titles which are exclusively available through cloud gaming. Would significantly throw back desktop gaming.
From Stadia, yes, google plan this. But from steam, i think and hope, they don't planing de jure exclusivity for cloud, but is there posibility for de facto time limited cloud exlusivity, because they can use better CPU, more cores,... and then nobody without today threadriper can play it localy, but in some time, it can be posible.
The only thing that would make sense regarding hardware capacity would real-time-raytracing, like that old remote-rendering i.e. SGI did long ago, where your render CPUs/GPUs would be somewhere in the basement and bigger than your appartment. But other than that, for gamers with high-end hardware it would just be a giant step back. I understand that such things are good for tablet or smartphone gaming, but not for the desktop. I don't want to go back to dumb terminals that rely on tons of external hardware and a hyper reliable high bandwith network. I'm pretty happy with having a "supercomputer" under my desk, even if it costs a bit more.
I don’t think so. You thinking only on graphics, but there is more. Your high-end gaming rig can have bottle neck on RAM, CPU or both. There are games with coplex physical simulation, like kerbal space program, where more compute power can be great benefit for developers and players. In KSP, you have physical time warp with all physic calculated and High-speed time warp, which stops all physical calculation except gravity and collisions. With epyc CPU with enaught cores (and multithread physical engine) you can have Physical time warp for higher warp. Yes, if you have high-end PC, but you can buy Epyc/threadripper with 128GB RAM or more and use it at home for gaming and call it gaming high-end...

Looks like Valve could be set to launch something called Steam Cloud Gaming
7 Nov 2019 at 6:54 pm UTC Likes: 1

Quoting: peta77I don't like streaming stuff, requires a very good internet connection and I don't want to have screen resolution in the game restricted by any server. Also for single player games it doesn't make any sense to make an online connection a mandatory to be able to play. So I hope there's no upcoming titles which are exclusively available through cloud gaming. Would significantly throw back desktop gaming.
From Stadia, yes, google plan this. But from steam, i think and hope, they don't planing de jure exclusivity for cloud, but is there posibility for de facto time limited cloud exlusivity, because they can use better CPU, more cores,... and then nobody without today threadriper can play it localy, but in some time, it can be posible.

Intel giving hints at a possible Intel Xe dedicated GPU release in June 2020
8 Oct 2019 at 5:43 am UTC

Why is that license plate on Tesla? They want compete wit Nvidia tesla in datacenters?

Canonical have listed what 32bit packages they will continue to support through Ubuntu 20.04
18 Sep 2019 at 6:10 am UTC

Quoting: KimyrielleIn all honesty, 32 bit stuff DOES need to go at some point. I mean, for how long is Linux supposed to carry on that old baggage?

That Steam (which is one of the most important Linux applications there is, and is maintained by a multi-billion dollar business) STILL doesn't have a 64 bit client is quite frankly unforgivable.

I would really think they should agree on a reasonable grace period and then elbow people into finally updating their legacy 32 bit apps. If after that date, people still -really- insist on running decades-old software or even older hardware, they can still maintain and build these packages themselves. It's open source software, after all.
Couple of years longer then Windows if we want linux be widely used as desktop OS. You know, on windows there is still developed on Visual Studio 2019, which is partialy 32bit application? (main process is 32bit) Lots of 32 bit apps are still developed and no one have courage to change it, because transition can break too many thinks and cost milions in damages (medical software, accounting software). And there is one more think, lots of games, new 64bit games, uses 32bit luncher. If you want to run new game on linux, you still need run 32bit wine.