Latest Comments by Dunc
Kerbal Space Program 1.11 is out with an EVA Construction Mode
18 Dec 2020 at 11:54 pm UTC
18 Dec 2020 at 11:54 pm UTC
Something I haven't seen mentioned much is that the number of Kerbals aboard your craft will now affect its mass and centre of gravity. Which seems like something that should have been in the game since day 1. Still, better late than never.
(Unless it turns out to be absolutely infuriating, in which case what were they thinking? :grin:)
(Unless it turns out to be absolutely infuriating, in which case what were they thinking? :grin:)
Valve updates Steam with more Linux improvements, new game properties UI
12 Dec 2020 at 2:45 am UTC Likes: 1
Mind you, that was back when the open-source AMD driver wasn't very good. But it was enough for what I was doing at the time.
(I've also just realised it was 15 years ago, almost to the day. :shock: )
12 Dec 2020 at 2:45 am UTC Likes: 1
Quoting: setzer22Issues "being looked into" could have something to do with the fact that I have to quickly press "Skip" when steam starts processing Vulkan shaders or the system starts consuming more and more RAM until it hits 32GB and my whole system dies.Yikes. I haven't seen that. I have noticed that it processes shaders before launching a game every time, even though I have caching and background processing on. (Or had, in the latter's case. I eventually figured there wasn't any point.)
Quoting: sjrWell, DKMS was a big improvement over having to build the drivers yourself. But even better is having them available in-tree, "built in".I remember the first time I installed an AMD card (upgrading from onboard... SiS, as far as I recall) and it just worked. I knew it would be a less painful experience than on certain other OSes, but I wasn't expecting it to seamlessly boot as if nothing had changed. I think that was the moment I fell in love with Linux.
Mind you, that was back when the open-source AMD driver wasn't very good. But it was enough for what I was doing at the time.
(I've also just realised it was 15 years ago, almost to the day. :shock: )
Kerbal Space Program 1.11 will let you fix up your craft during a spacewalk
26 Nov 2020 at 11:20 am UTC
26 Nov 2020 at 11:20 am UTC
Nice! This is one of those things you didn't realise was missing until they announced that it's coming. Wave goodbye to “Dangit, I forgot parachutes again!” misery! :grin:
Tristam Island is a Infocom-inspired text adventure available on over 30 platforms
26 Nov 2020 at 3:06 am UTC Likes: 1
26 Nov 2020 at 3:06 am UTC Likes: 1
When I first had my own internet connection in late '96, I was pleasantly surprised by two things I'd previously been unaware of: there was still an active community around the old 8-bit home computers, and Graham Nelson had reverse-engineered Infocom's Z-Machine.
That said, I've always been rubbish at these things. 24 years on, and I've still never finished Jigsaw [External Link]. (24! The ten years or so since Infocom's heyday seemed a long time back in the mid-'90s.)
That said, I've always been rubbish at these things. 24 years on, and I've still never finished Jigsaw [External Link]. (24! The ten years or so since Infocom's heyday seemed a long time back in the mid-'90s.)
OpenMW, the open source game engine for Morrowind sees great progress
18 Nov 2020 at 4:33 pm UTC
18 Nov 2020 at 4:33 pm UTC
Heh. I like the optimism in the suggestion that Skyrim SE is “a long way off” rather than not on the cards at all. :grin:
The classic Driver 2 has a new reverse engineered open source game engine
16 Nov 2020 at 5:35 pm UTC Likes: 2
16 Nov 2020 at 5:35 pm UTC Likes: 2
Ooh, I've a lot of fond memories of this. In fact, it's one of the few 20-ish-year-old games I do have any genuine nostalgia for, because I didn't play most of the big names until much later.* It was the first game where I felt like I was really travelling the world. I'm sure the depictions of the real-world cities weren't remotely accurate, but they were closer than we'd ever seen before.
It's also worth pointing out that this is a free-roam, open-world game that came out before GTA3 (its big “thing” was that, unlike the first game, Tanner could walk around outside his car and steal other ones). A lot of people saw GTA3 as DMA/Rockstar's answer to Driver 2.
When Ubisoft decided to bring Driver back, to give them their due they did try to mix it up and do something different, which, yeah, made a decent enough game, but it ended up being neither very interesting or recognisably Driver.
*I took something of a sabbatical from gaming in the '90s, but when a friend of mine upgraded to the PlayStation 2, he very generously passed his PS1 to me. Since this game came out at the very tail end of that console's life I was able to play it pretty soon after release.
It's also worth pointing out that this is a free-roam, open-world game that came out before GTA3 (its big “thing” was that, unlike the first game, Tanner could walk around outside his car and steal other ones). A lot of people saw GTA3 as DMA/Rockstar's answer to Driver 2.
Quoting: fagnerlnI played San Francisco which is a good game, but it's boringThat's the trouble, of course: a true sequel would basically be GTA in real-world locations with more driving and no gunplay. Which doesn't sound like much fun. The two series seemed very alike back in the day, but Rockstar clearly had the more engaging formula, concentrating on the on-foot side with the cars coming second.
When Ubisoft decided to bring Driver back, to give them their due they did try to mix it up and do something different, which, yeah, made a decent enough game, but it ended up being neither very interesting or recognisably Driver.
*I took something of a sabbatical from gaming in the '90s, but when a friend of mine upgraded to the PlayStation 2, he very generously passed his PS1 to me. Since this game came out at the very tail end of that console's life I was able to play it pretty soon after release.
Valve dev clarifies what some of their upcoming and recent Linux work is actually for
15 Nov 2020 at 5:04 pm UTC Likes: 4
15 Nov 2020 at 5:04 pm UTC Likes: 4
Quoting: fagnerlnValve have a lot of money,even if it don't recover the investiment, I don't think that's a problemIt may not directly cover the investment (although, as amatai says, it probably does), but if it keeps Microsoft honest and off Valve's turf, it has a greater value, affecting the entire Steam business.
What have you been gaming on Linux recently? Come have a chat
8 Nov 2020 at 7:18 pm UTC Likes: 1
Good job busting those stereotypes, guys. :grin:
8 Nov 2020 at 7:18 pm UTC Likes: 1
Quoting: whizseHinkelsteins? What are they good for? No idea, but they look surprisingly like grave stones.Stopping tanks, apparently. The WRC German Rally is held on a military training ground.
Good job busting those stereotypes, guys. :grin:
Eight years ago today, Steam for Linux went into Beta
7 Nov 2020 at 1:30 am UTC
*I tried to run it under WINE back in 2008, but it was an absolute pain. I managed to open an account and activate the Orange Box (oh, those happy days when I could afford to waste 30 quid on something I wasn't even sure would work...), but I don't think any of the games ever actually ran, let alone well. We really have come a long way.
7 Nov 2020 at 1:30 am UTC
Quoting: SlackdogThis made me look at my steam account - 17 years of service :shock:12 years here, but I remember thinking that the four years it had been inactive before Steam came to Linux* was a really long time.
*I tried to run it under WINE back in 2008, but it was an absolute pain. I managed to open an account and activate the Orange Box (oh, those happy days when I could afford to waste 30 quid on something I wasn't even sure would work...), but I don't think any of the games ever actually ran, let alone well. We really have come a long way.
You can now order a PC case that looks like the classic Commodore 64
25 Oct 2020 at 12:43 am UTC Likes: 2
(My Internet Claim to Fame is that, many years ago, I was responsible for indexing half of WOS's ZX81 collection. I think I went backwards from Z to M, but it's been a while. Maybe that was the other guy. I thought it'd be fun, but it ended up one of the most tedious things I've ever done. One thing I did get out of it, WOS being hosted in the Netherlands, is learning some Dutch. “Druk op en toet” is “Press a key”. :grin: My spelling may be a bit rusty...)
25 Oct 2020 at 12:43 am UTC Likes: 2
Quoting: ValckThere's been a bit of... controversy over at WOS recently. “Classic” World of Spectrum at worldofspectrum.net has the original archive.Quoting: wvstolzingsadly there's nothing from SinclairYou can find those at https://worldofspectrum.org/pub/sinclair/technical-docs/ [External Link] –or could; as of right now, there's just a loading screen, I hope they'll be back soon. I didn't check to see whether archive.org has them, too.
(My Internet Claim to Fame is that, many years ago, I was responsible for indexing half of WOS's ZX81 collection. I think I went backwards from Z to M, but it's been a while. Maybe that was the other guy. I thought it'd be fun, but it ended up one of the most tedious things I've ever done. One thing I did get out of it, WOS being hosted in the Netherlands, is learning some Dutch. “Druk op en toet” is “Press a key”. :grin: My spelling may be a bit rusty...)
- Survive an elevator trying to eat you in co-op horror KLETKA when it releases February 19
- Draft code submitted to KDE Plasma turns it into a full VR desktop
- KDE Plasma 6.7 will have a global push-to-talk feature
- Get some indie legends in the latest Fanatical game bundle
- Ghostship is a new Super Mario 64 PC port from HarbourMasters
- > See more over 30 days here
- Casual/Social places for developer chatter
- simplyseven - Cyberspace Online
- Jarmer - Away later this week...
- Jarmer - Will you buy the new Steam Frame?
- eev - One-time logout
- Liam Dawe - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck