Latest Comments by TheSHEEEP
Artifact is an exciting and engrossing card game from Valve, out now
9 Dec 2018 at 7:54 am UTC
Monetization is not gameplay.
They really did not do themselves a favor releasing in this state.
Even if they fix all the problems and dial back the greed, it might come too late.
9 Dec 2018 at 7:54 am UTC
Quoting: EikeWhat I'm wondering about all the negative Steam reviews concerning the monetarization model:That doesn't really excuse it.
Didn't they know before buying?
Monetization is not gameplay.
Quoting: agereshttps://steamdb.info/app/583950/graphs/Hmmm, not really sure if that is a quick drop or a normal one, but one thing is certain: It ain't growth.

They really did not do themselves a favor releasing in this state.
Even if they fix all the problems and dial back the greed, it might come too late.
CHKN, the weirdest open-world sandbox game where you create creatures has a huge new release
3 Dec 2018 at 8:49 pm UTC Likes: 1
3 Dec 2018 at 8:49 pm UTC Likes: 1
I still think this is one of the creepiest games on Steam.
Artifact is an exciting and engrossing card game from Valve, out now
29 Nov 2018 at 10:51 am UTC Likes: 2
MtG also allows you beat a very expensive deck with a rather cheap one, if the cheap one is a good deck, and you play it well.
29 Nov 2018 at 10:51 am UTC Likes: 2
Quoting: liamdaweI would like to point out, even as rubbish as I am with simply the starter content you're given for purchasing it - I've won quite a lot of games against people with a lot of cards I don't have. Buying more cards isn't always the answer, knowing how to use the cards you've got together is.That's a mark of a well-designed core system, but I don't think anyone criticizes the core game itself (or at least not many do).
MtG also allows you beat a very expensive deck with a rather cheap one, if the cheap one is a good deck, and you play it well.
Artifact is an exciting and engrossing card game from Valve, out now
29 Nov 2018 at 10:45 am UTC Likes: 2
I don't know how more greedy you can get other than not even allowing people to earn new cards just by playing.
Maybe raise the prices a bit?
Or are they trying to establish something like MtGO here, which is specifically aimed at professionals and kind of an economy of its own? I doubt it.
29 Nov 2018 at 10:45 am UTC Likes: 2
Quoting: EhvisOn a scale, I would say about 10/Ferengi.Quoting: TheSHEEEPYou can finance something without being that greedy:So exactly how greedy is "that greedy"?
I don't know how more greedy you can get other than not even allowing people to earn new cards just by playing.
Maybe raise the prices a bit?
Or are they trying to establish something like MtGO here, which is specifically aimed at professionals and kind of an economy of its own? I doubt it.
Artifact is an exciting and engrossing card game from Valve, out now
29 Nov 2018 at 10:18 am UTC Likes: 3
MtG Arena, for example, has its problems, but you CAN get more cards for free by just playing. You can get about 1000 gold per day for just playing a while, and playing a draft (you get to keep all the cards you draft + get an extra booster) costs 5000 gold. I wouldn't call that a heavy grind, it requires maybe 1-2 hours pers day. All while you will also earn more boosters and cards for every 5/10/15 wins and other sources, all just by playing.
And you even get some gems, the currency you can also buy for real money (the more you win with your drafted deck, the more gems you get). From 5 or 6 wins with a drafted deck (7 wins is max), you get enough gems to play another draft with it! Even if you don't win a single game with your drafted deck, you still get another booster and some gems.
Spending real money will give you more boosters quicker, but is by no means a requirement.
And the game is free to begin with.
29 Nov 2018 at 10:18 am UTC Likes: 3
Quoting: 0aTTAll this has to be financed somehow. But people just want this cheap F2P garbage. Where they then waste thousands of hours with repetitive gameplay, which isn't about anything. For Artifact I may spend another $100 over the next 10 years and get a game with perpetual support and real market players who care about their free time.You can finance something without being that greedy:
MtG Arena, for example, has its problems, but you CAN get more cards for free by just playing. You can get about 1000 gold per day for just playing a while, and playing a draft (you get to keep all the cards you draft + get an extra booster) costs 5000 gold. I wouldn't call that a heavy grind, it requires maybe 1-2 hours pers day. All while you will also earn more boosters and cards for every 5/10/15 wins and other sources, all just by playing.
And you even get some gems, the currency you can also buy for real money (the more you win with your drafted deck, the more gems you get). From 5 or 6 wins with a drafted deck (7 wins is max), you get enough gems to play another draft with it! Even if you don't win a single game with your drafted deck, you still get another booster and some gems.
Spending real money will give you more boosters quicker, but is by no means a requirement.
And the game is free to begin with.
Artifact is an exciting and engrossing card game from Valve, out now
29 Nov 2018 at 8:42 am UTC Likes: 3
29 Nov 2018 at 8:42 am UTC Likes: 3
Btw... 59% for a Valve game on Steam. Ouch.
Though, at least it seems that most people like the actual core gameplay, but are completely pissed off by everything else around the game.
They really messed up by not including any ranking (basically rendering matchmaking entirely useless) and being extremely greedy with their pricing and not being able to obtain cards without cash (WTF?!). How is this not f2p, if the prices are otherwise so high?
Looking at recent events, it really does seem that A LOT of the big companies are completely losing their touch.
Well, good time for indies, I say!
Though, at least it seems that most people like the actual core gameplay, but are completely pissed off by everything else around the game.
They really messed up by not including any ranking (basically rendering matchmaking entirely useless) and being extremely greedy with their pricing and not being able to obtain cards without cash (WTF?!). How is this not f2p, if the prices are otherwise so high?
Looking at recent events, it really does seem that A LOT of the big companies are completely losing their touch.
Well, good time for indies, I say!
Artifact is an exciting and engrossing card game from Valve, out now
29 Nov 2018 at 8:38 am UTC
29 Nov 2018 at 8:38 am UTC
What mostly interests me as a MtG player is:
How important are synergies in this?
In MtG, how well your deck ramps up the mana curve and how well each card synergizes with each other card determines success or failure (well, that, some card draw luck and not playing against an "anti-deck").
I'm quite afraid that the 3-lane approach makes synergies way less important if the cards on each lane don't even interact with each other, and then it would just come down do who has the stronger creature where.
Plus, what are the actual card types?
Are you limited to playing stuff only during your turn or can you actually do something during the opponent's turn like in MtG?
How important are synergies in this?
In MtG, how well your deck ramps up the mana curve and how well each card synergizes with each other card determines success or failure (well, that, some card draw luck and not playing against an "anti-deck").
I'm quite afraid that the 3-lane approach makes synergies way less important if the cards on each lane don't even interact with each other, and then it would just come down do who has the stronger creature where.
Plus, what are the actual card types?
Are you limited to playing stuff only during your turn or can you actually do something during the opponent's turn like in MtG?
Reminder: Update your PC info for the next round of statistics updates
26 Nov 2018 at 9:15 am UTC Likes: 3
26 Nov 2018 at 9:15 am UTC Likes: 3
I clicked on the text to be included. Then the text changed!
What is this? Black magic?!
What is this? Black magic?!
DXVK 0.93 is out, helping out Dark Souls III, Overwatch and a new config option for shader compiling
24 Nov 2018 at 9:36 pm UTC
24 Nov 2018 at 9:36 pm UTC
Does anyone know what is planned to be version 1.0? Would that be "feature completion"?
0.93 doesn't sound far off, but of course, they might just increase numbers beyond 100.
0.93 doesn't sound far off, but of course, they might just increase numbers beyond 100.
Valve's card game Artifact is running very well on Linux, releasing next week
21 Nov 2018 at 6:27 am UTC
My experience is that whenever I open a booster pack, any card that I already had four of becomes a wildcard. I specifically remember opening two booster packs that each had a rare wild card (since I already had four of the original card, I assume), and that indeed increased the number of rare wild cards I had by one each time.
While the video claims they don't, but just go to a "pool" that eventually becomes a bunch of wildcards all at once.
Maybe the claims of the video are simply based on an old system?
Because what he claims in the video is simply not my experience.
Or I assume wrong that the wildcards I got were because I already had four of a card - but then that would mean wildcards could appear at random in booster packs instead of normal cards, and that really wouldn't make much sense.
21 Nov 2018 at 6:27 am UTC
Quoting: jardonThat's... confusing, to say the least.Quoting: TheSHEEEPIt's really not though. You should watch Seth's video on it from MTGgoldfish. Supposedly they're supposed to fix it but it probably won't get fixed until the new set that comes out in a couple months.Quoting: jardonThat's what the wildcards are for.Quoting: TheSHEEEPYa but MTG arena has its own problems. Ever heard of the fifth card problem? In arena if you have most of the cards and you spend money buying packs you're pretty much just throwing money away.Quoting: EhvisSounds a lot like MtG Arena, except that Arena at least allows you to purchase booster packs with earnable in-game currency.Quoting: ajgpCan you buy booster packs with any sort of ingame currency earned from playing?No, but you can win them by playing games with "event tickets". And you can also win back your event ticket with those. So if you're really good you can have an endless supply, if you're really bad you get nothing. Or somewhere in between of course.
Getting a card that you already have four of will instead grant you a wildcard of the same rarity, which can be exchanged for ANY card of that rarity.
And in addition to that, you also get some "wildcard progress" for opening booster packs, giving you some wildcards on its own.
It is a pretty good system.
Edit: Link to video mentioned above https://youtu.be/KGPkw2aEUQI [External Link]
My experience is that whenever I open a booster pack, any card that I already had four of becomes a wildcard. I specifically remember opening two booster packs that each had a rare wild card (since I already had four of the original card, I assume), and that indeed increased the number of rare wild cards I had by one each time.
While the video claims they don't, but just go to a "pool" that eventually becomes a bunch of wildcards all at once.
Maybe the claims of the video are simply based on an old system?
Because what he claims in the video is simply not my experience.
Or I assume wrong that the wildcards I got were because I already had four of a card - but then that would mean wildcards could appear at random in booster packs instead of normal cards, and that really wouldn't make much sense.
- Planetary Annihilation: TITANS gets revived as the devs ask for Linux help and feedback
- Linux smashes past 5% on the Steam Survey for the first time
- Framework becomes a KDE Patron helping to fund open source
- Ubuntu MATE seeking maintainers as the creator looks to move on
- Facepunch signed a license with Valve to allow standalone releases from s&box
- > See more over 30 days here
- Away all of next week
- GustyGhost - The Great Android lockdown of 2026.
- Auster - What Multiplayer Shooters are yall playing?
- Liam Dawe - Proton/Wine Games Locking Up
- Caldathras - What have you been playing recently?
- Strigi - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck