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Latest Comments by TheSHEEEP
Try your hand at building a village in a harsh environment as 'Seeds of Resilience' is now on Linux
19 Jun 2018 at 1:54 pm UTC

I'm a bit confused.
Are there any people? Or just empty buildings in a landscape?

Feral Interactive have no plans to put their Linux ports on GOG
19 Jun 2018 at 1:48 pm UTC Likes: 3

Quoting: sbolokanov
Quoting: TheSHEEEPYeah, I also don't get the problems people have with Steam.
"You need to have Steam open and running to play the games!" - So I open Steam and run the game. No problem here. In addition to an inbuilt chat, I also get an inbuilt browser, community, workshop... all of which is optional, of course.
You fail to see the technical side of things. Like the requirement to have 32bit, just to play your 64bit games.
And I know you have nothing against that. No need to tell me.
You mean having a few libraries available in 32bit to run Steam? The horror!
The other way around might be problematic for a few people with ancient rigs, but certainly not this.
Sorry, I have an actual life and simply can't be bothered by trivial nonsense like that.

Besides, it would be silly to assume Steam won't upgrade to 64bit eventually.

Quoting: sbolokanovTime and again, I've seen sheepies do unreasonable stuff only on the will of the shepherd.
when they have realised what had happend, they would probably swear the shepherd if they could.
But what does it matter? In the end we ate The sheep.
A whole paragraph comitted to my nick.
Never seen that before.
So creative.
You should write a book. And fewer forum posts.

Quoting: sbolokanovBy the way, you all have forgotten that you could actually play all this games on Windows… to begin with.
I see no one condemning, all the demand to get game X on GNU/Linux.
That's true. And I do.
At least those games that do not run natively or via Wine. Thankfully, both Windows and linux boot so fast by now, switching isn't really much of a loss any more.

Feral Interactive have no plans to put their Linux ports on GOG
19 Jun 2018 at 6:46 am UTC Likes: 2

Quoting: johndoeI personally think it's a waste of time and resources to collect games for longer than "a long time lease".
Yeah, I also don't get the problems people have with Steam.
"You need to have Steam open and running to play the games!" - So I open Steam and run the game. No problem here. In addition to an inbuilt chat, I also get an inbuilt browser, community, workshop... all of which is optional, of course.

"You will lose all your games if Steam dies!" - So I will purchase them again somewhere else, I'm not living on fumes, I can do that for the <5% of games I actually have an interest in playing again. Let's be honest, over 90% of games you play exactly once, what good does it do you to own those after that? Nothing.

"Steam spies on you!" - :rolleyes: :tinfoilhat:

"You need to be online to play your Steam games!" - Uhm... no?

"I don't like Steam simply because they are so big!" - Oh, hey, at least someone's being honest.

"Steam takes a too big share of developer profits!" - I fully agree, but so does GOG and pretty much everyone else except itch.io.

winepak, a project to get Windows games packaged with Wine & Flatpak for an easy Linux installation
18 Jun 2018 at 7:59 am UTC

Quoting: elmapul
Quoting: Hamish
Quoting: elmapul"Not everyone is going to be both as patient and anal as I am. "
not everyone has time.
Sure, but since we are talking about playing games here, having free time is already something of a given.

Not that I have wasted that many hours of my life getting a game to work with WINE. As long as the game starts at all it is usually fairly trivial to get it up and running in my experience. Especially since as I have already mentioned many of the games I use WINE for will no longer play nice even on a modern Windows system.
i rather spend 2 hours playing, than 1 hour 55 minutes trying to make the game work, and 5 minutes playing it.

(assuming that i only have 2 hours after the work, trafit, studying and so on)
But that's not how long it takes.
If a game doesn't run with wine from the get-go, it won't run. In some rare cases, you can install a few libs using winetricks to resolve an issue, but that't it.
You spend 10 minutes at max on that. And then it either works forever (so those 10 minutes are unique), or doesn't.

My Wine prefix has all the usual dlls needed installed and I just need to run Steam via wine, install a game and play it - and it will either work or won't, but I won't lose much time either way.

winepak, a project to get Windows games packaged with Wine & Flatpak for an easy Linux installation
14 Jun 2018 at 7:28 pm UTC

Quoting: Hamish
Quoting: TheSHEEEPBut "just works" is a necessity if Linux is to attract more gamers. The vast majority don't have the skillset or patience like you or me (or many others here) to fiddle around with anything. Hell, for some, having to install Wine to install their game is already too much.
In my case a great deal of the games I play through WINE no longer "just work" on modern Windows anymore. There is a real opportunity for WINE to corner the retro PC gaming market as for many older Windows games it is now easier to mess around with WINE than to try and get them running on Windows 10. It is for this reason that I have really started to warm up to WINE over the past few years.
Absolutely! Wine has great potential.
It would just need someone in the role of a producer and/or manager - and not only developers.
However, people truly managing open source projects are even harder to come by than coders.

Surreal puzzle adventure game 'OneShot' finally coming to Linux
14 Jun 2018 at 10:08 am UTC

Quoting: liamdaweI'm guessing, but perhaps this listed feature is to blame:
Gameplay mechanics that go beyond the game window.
They might be doing some tricky windowing stuff, who knows.
Yeah, that makes sense. Windowing stuff is a nightmare, even when you are using cross-platform libs like SDL2.

winepak, a project to get Windows games packaged with Wine & Flatpak for an easy Linux installation
14 Jun 2018 at 6:50 am UTC

Quoting: ShmerlI don't mind tinkering with Wine. One problem with "just works" approach that was also used for example in PlayOnLinux installation scripts for games, is that it grew huge and no one was maintaining those scripts. So they quickly became obsolete. It's safer just to install something yourself using newest submissions in Wine AppDB.
But "just works" is a necessity if Linux is to attract more gamers.
The vast majority don't have the skillset or patience like you or me (or many others here) to fiddle around with anything. Hell, for some, having to install Wine to install their game is already too much.
Of course, that says more about the quality of the people than that of the OS, but it is what it is.

"just works" is the most important bit for the spread of any OS and its software.
PlayOnLinux could have worked if it had maintained its maintainers (pun? intended).
Lutris seems to gain more traction, and is definitely more promising than PoL ever was. However, only time will tell if that leads anywhere.
Nothing of this will amount to much, IMO, if it doesn't become officially endorsed. As in, every Ubuntu comes with the most recent Lutris right away, no questions asked.

PS: Here we see the fragmentation problem, again. Now we have PoL (which is minimally maintained, still), Lutris and this winepak (and possibly others, too). All kinda similar in their purpose. It would be better for everyone if they all worked together.

winepak, a project to get Windows games packaged with Wine & Flatpak for an easy Linux installation
13 Jun 2018 at 3:18 pm UTC Likes: 7

That's a good idea, but my hope is that such functionality should be made official and implemented within Wine itself.
After all, Wine's biggest problem is that is simply doesn't "just work". There's always some fiddling around required.

Intel has confirmed their plans for a discrete GPU to release in 2020
13 Jun 2018 at 5:43 am UTC

Quoting: liamdawe
Quoting: ewertonurias"lower prices too"?
Omg... I'm Brazilian, our salary is R$ 1000, and a "GTX 1060 Galaxy 6GB 192Bits here costs R$ 1600.
Here practically everything is inaccessible.

Where do you live, it's also so expensive? Asking for curiosity.
I'm in the UK. Things are expensive here too, but I think you completely missed my point. Another player in the market, may force the current players (AMD, NVIDIA) to rethink their prices because of the extra competition.
That is the only positive result I can think of. IF it happens.
Otherwise I'm thinking right now "more driver chaos, great...".