Latest Comments by TheSHEEEP
POSTAL Redux, the revamp of the classic brutal shooter adds Linux support
30 May 2018 at 7:26 am UTC
30 May 2018 at 7:26 am UTC
"Sign this petition or I'll follow you home and kill your dog!"
Ah... Postal. It warms my heart.
I really wish Postal 3 wasn't so terrible. It is more a "Postal wannabe" game, no wonder since it wasn't even developed by RWS:
But hey, RWS are working on a new, "secret" game.
Ah... Postal. It warms my heart.
I really wish Postal 3 wasn't so terrible. It is more a "Postal wannabe" game, no wonder since it wasn't even developed by RWS:
RWS explained the situation by stating that Postal III "was licensed to a Russian publisher and developer who were supposed produce the game to our design, with a much bigger team and budget than we had for POSTAL 2. Even taking those facts into account, it didn't work out very well. It was a mistake and one we will not repeat". They also added that "after the disaster that was PIII due to the mistake of outsourcing it, we have decided to make the next game 100% in house."Ouch, what a troubled development that must have been.
A later interview with Running With Scissors employee Jon Merchant further clarified the situation, with him stating that "Akella had vastly more resources than we had for POSTAL 2, so it seemed reasonable at the time they could produce a game that was at least equal to the game we made inhouse. Things started out well but I think they got hit pretty hard by the economic problems of 2007-8, and it all started to go downhill from there. The final product was very far removed from our original design, and horribly broken." He also commented that "the game is a broken mess and should not be sold. We stopped selling the game ourselves some time ago when it became apparent that neither us or the community would get the SDK tools. We don't regard it as the third POSTAL game, just a dodgy spin off that should never have happened."
Vince Desi summarized the situation in a 2013 interview by saying that "some deals work, some don’t, PIII failed for many reasons. Worst of all we lost control of the project and that was the beginning of the poofest. Historically we had a great relationship with Akella, our Russian publisher, and for the record the folks there were good people and I consider them my friends regardless of the fiasco PIII ... Again, it is a testimony to POSTAL fans around the world who have shown their loyal support beyond all odds and hurdles that allows us to keep on going."
But hey, RWS are working on a new, "secret" game.
Phoenix Point is a dark, difficult and exciting strategy game that's very XCOM
24 May 2018 at 8:40 am UTC
If there are only males currently the reason is no doubt that it isn't a high priority right now in the development cycle.
Seriously, though, imagine the shitstorm that would happen if there were no female soldiers.
No way any dev would allow that to happen.
24 May 2018 at 8:40 am UTC
Quoting: BeamboomOk so this is kind of a stupid question I guess, but can you make/recruit female soldiers in this game? I want to make "Charlie's Angels" type teams in these kind of games. Xcom is excellent in these regards :-)I have no doubt there will be female soldiers in the game.
If there are only males currently the reason is no doubt that it isn't a high priority right now in the development cycle.
Seriously, though, imagine the shitstorm that would happen if there were no female soldiers.
No way any dev would allow that to happen.
Phoenix Point is a dark, difficult and exciting strategy game that's very XCOM
24 May 2018 at 6:40 am UTC Likes: 1
I'm currently playing Wizardry 7 and man did it cost me some effort to not give up 1 hour in.
However, I invested that effort and am now rewarded with a great game - which sometimes annoys me with UI bollocks.
Bottom line being that a great game is worth the effort.
24 May 2018 at 6:40 am UTC Likes: 1
Quoting: GuestAlso the UI will probably be something to get used to again, as we get spoiled these days with great UI :)UI of ye olde titles is a problem, no doubt.
I'm currently playing Wizardry 7 and man did it cost me some effort to not give up 1 hour in.
However, I invested that effort and am now rewarded with a great game - which sometimes annoys me with UI bollocks.
Bottom line being that a great game is worth the effort.
Phoenix Point is a dark, difficult and exciting strategy game that's very XCOM
24 May 2018 at 5:01 am UTC
It has serious problems and flaws (development time was at least a year too short), but as was said, it showed like no other what could have been.
You should question your priorities. Do you want to look at pretty things or experience great gameplay?
If it is just the first, isn't that what movies are for?
Or modern games that often omit gameplay for the sake of being extra pretty?
Besides, ignoring the old-games-UI-issues, the graphics themselves are mostly well drawn 2D.
Those look just as fine now as they did all those years ago.
In contrast to 3D, which does not age well at all - which admittedly includes some parts of the "drawn" large images in Apocalypse.
24 May 2018 at 5:01 am UTC
Quoting: 14Thanks for trying it out and writing about it. I'm pretty interested in getting it when it's done.You are ripping yourself of the ability to play the most promising game in the series.
Quoting: GuestContrary to mainstream opinion i don't believe the Firaxis Xcoms were any good. I did get them obviously for lack of too many options but i vastly prefered the earlier Xcoms, with Apocalypse being my absolute favourite and a damn masterpiece of a game.I looked up Apocalypse on GOG due to your strong words, and I just can't play a game with graphics like that anymore.
It has serious problems and flaws (development time was at least a year too short), but as was said, it showed like no other what could have been.
You should question your priorities. Do you want to look at pretty things or experience great gameplay?
If it is just the first, isn't that what movies are for?
Or modern games that often omit gameplay for the sake of being extra pretty?
Besides, ignoring the old-games-UI-issues, the graphics themselves are mostly well drawn 2D.
Those look just as fine now as they did all those years ago.
In contrast to 3D, which does not age well at all - which admittedly includes some parts of the "drawn" large images in Apocalypse.
Phoenix Point is a dark, difficult and exciting strategy game that's very XCOM
23 May 2018 at 5:39 pm UTC
23 May 2018 at 5:39 pm UTC
Quoting: DuncHaving followed Julian Gollop's career since the days of Chaos* and Rebelstar, I have to say it sounds a lot more “Gollop-ey”I think the proper term is Gollopesque ;)
Like it hot? The FPS Shotgun Farmers has added the Chillithrower weapon and it's great
23 May 2018 at 12:53 pm UTC
23 May 2018 at 12:53 pm UTC
The problem is that purely match-driven online shooters just aren't huge hits anymore.
Just look at the new Unreal Tournament. Playable since years, but barely anyone knows about it. And now that Epic have Fortnite BR, it will probably be silently removed at some point.
Most people want something more from their online shooters than just a deathmatch variant. Cosmetics, ladders, clans, dailies, quests, content, some kind of continuity, you name it.
Developers of games like Overwatch, Paladins, PUBG/Fortnite, APB, etc. have to do a lot more to gain and keep a following.
The time of LAN party games is - sadly! - over. As much of an introvert isolationist I've always been, I always loved LAN parties...
Only Counter Strike is still around, but that is only because it has been since the dawn of time. If a game like Counter Strike came out now, not too many would care.
Other than organizing a few matches of this via communities (Discord, etc.), I don't see why many people would decide to show up or buy this game.
If it had a nice campaign - you know, like ye olde FPS games used to have - things would likely look different.
Just look at the new Unreal Tournament. Playable since years, but barely anyone knows about it. And now that Epic have Fortnite BR, it will probably be silently removed at some point.
Most people want something more from their online shooters than just a deathmatch variant. Cosmetics, ladders, clans, dailies, quests, content, some kind of continuity, you name it.
Developers of games like Overwatch, Paladins, PUBG/Fortnite, APB, etc. have to do a lot more to gain and keep a following.
The time of LAN party games is - sadly! - over. As much of an introvert isolationist I've always been, I always loved LAN parties...
Only Counter Strike is still around, but that is only because it has been since the dawn of time. If a game like Counter Strike came out now, not too many would care.
Other than organizing a few matches of this via communities (Discord, etc.), I don't see why many people would decide to show up or buy this game.
If it had a nice campaign - you know, like ye olde FPS games used to have - things would likely look different.
The latest Steam Client update is out, breaks gamepads in Big Picture Mode on Linux & SteamOS
18 May 2018 at 9:15 am UTC Likes: 1
This has been bugging since years and caused me to practically never use the Steam overlay on Linux - despite how much I love using it on Windows.
Since I basically never use gamepads, anyway, this update is all win for me ;)
18 May 2018 at 9:15 am UTC Likes: 1
Fixed a common cause of games getting stuck when bringing up the overlayFinally!
This has been bugging since years and caused me to practically never use the Steam overlay on Linux - despite how much I love using it on Windows.
Since I basically never use gamepads, anyway, this update is all win for me ;)
Sounds like your parks are going to get busier in Parkitect and perform better
18 May 2018 at 7:17 am UTC
Something like a saturation post-effect with a slider in the options wouldn't be hard to implement.
18 May 2018 at 7:17 am UTC
Quoting: GuestActually, why not contact the devs about it?Quoting: Horiyeah, i did it too much, it was a 3 minutes editing in gimp, buy really, the actual colors make the weather like it was about to rain, and the rain while you're at a theme park is not fun at all...Quoting: GuestPlease, PLEASE saturate those colors, it's a park, it's happiness, the sun is shining, blablabla!That would hurt my eyes after a while.
The colours are just fine as they are right now.
if i'll but this, i'll try with nvidia colour vibration setting, really.
Something like a saturation post-effect with a slider in the options wouldn't be hard to implement.
Tales of Maj'Eyal - Forbidden Cults DLC is out sending you beneath the surface
17 May 2018 at 9:04 am UTC
17 May 2018 at 9:04 am UTC
Something new to do for my 217th ToME session, once it happens!
Sounds like your parks are going to get busier in Parkitect and perform better
17 May 2018 at 6:32 am UTC Likes: 1
17 May 2018 at 6:32 am UTC Likes: 1
Quoting: GuestPlease, PLEASE saturate those colors, it's a park, it's happiness, the sun is shining, blablabla!No.
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