Latest Comments by TheSHEEEP
Star Trek: Voyager - Across the Unknown demo upgraded with voice-over
14 Feb 2026 at 7:49 am UTC
14 Feb 2026 at 7:49 am UTC
Did they overhaul the combat by now?
The rest of the game seemed interesting, but holy crap was that combat awful.
The rest of the game seemed interesting, but holy crap was that combat awful.
Steam game People Playground hit by malware via the Steam Workshop
9 Feb 2026 at 11:25 am UTC
9 Feb 2026 at 11:25 am UTC
... but why?
Usually, malware has a specific purpose, monetary or data gathering or disrupting infrastructure.
This just messes with your mods and steam stats for a title.
Very annoying especially for modders, but beyond that I don't understand the motivation here.
Usually, malware has a specific purpose, monetary or data gathering or disrupting infrastructure.
This just messes with your mods and steam stats for a title.
Very annoying especially for modders, but beyond that I don't understand the motivation here.
Google's Project Genie experiment allows creating interactive worlds with generative AI
4 Feb 2026 at 6:06 pm UTC Likes: 2
I'm fairly sure that's what law companies will do to each other in the future.
I guess there are positive outlooks as well 😂
4 Feb 2026 at 6:06 pm UTC Likes: 2
Quoting: doragasuNow Nintendo needs an AI tool to automate Cease & Desists.Lawsuit slop.
I'm fairly sure that's what law companies will do to each other in the future.
I guess there are positive outlooks as well 😂
Google's Project Genie experiment allows creating interactive worlds with generative AI
4 Feb 2026 at 2:14 pm UTC Likes: 5
4 Feb 2026 at 2:14 pm UTC Likes: 5
Imagine the computation cost of that nonsense 🤣
"Heat a village by creating slop"
"Heat a village by creating slop"
Story-heavy tactical CRPG 'ATOM RPG 2' announced
2 Feb 2026 at 2:30 pm UTC Likes: 1
2 Feb 2026 at 2:30 pm UTC Likes: 1
Nice.
I really liked the very "out there" storyline of the first one.
I really liked the very "out there" storyline of the first one.
Steam Survey for January 2026 shows a small drop for Linux and macOS
2 Feb 2026 at 1:41 pm UTC Likes: 4
2 Feb 2026 at 1:41 pm UTC Likes: 4
That flow of +Chinese -Linux is fairly normal by now.
I wonder what is it that makes Chinese rise and ebb so sporadically - you'd think it would be a more or less constant chunk.
I wonder what is it that makes Chinese rise and ebb so sporadically - you'd think it would be a more or less constant chunk.
GOG now using AI generated images on their store
28 Jan 2026 at 9:24 pm UTC
28 Jan 2026 at 9:24 pm UTC
FeelsMeltingNESMan
But honestly, I barely ever look at those banners, so I guess I can at least understand why they'd use AI art there of all places.
Put something there? Yes.
Spend actual money on real people for something practically no-one will even look at? No.
But then... why have any art there in the first place? Just have text. Or stock art.
But honestly, I barely ever look at those banners, so I guess I can at least understand why they'd use AI art there of all places.
Put something there? Yes.
Spend actual money on real people for something practically no-one will even look at? No.
But then... why have any art there in the first place? Just have text. Or stock art.
Stop Killing Games final verified vote count for the EU petition is just under 1.3 million
28 Jan 2026 at 7:28 pm UTC Likes: 1
Having an opinion does not make that opinion valid.
There is such a thing as correct and such a thing as wrong.
Is 1+1 2? Are there clouds in the sky? Would fulfilling minimal end-of-life plans be expensive for publishers/developers? Etc.
Most opinions around this topic can be rather easily proven right or wrong - and honestly have been, plenty of times. Certain people just choose to ignore that and continue doubling down as if their opinions had not been proven wrong dozens of times over.
Maybe some day this will be known as PirateSoftware syndrome.
The classic here is the "it would be too expensive for publishers to keep the servers infinitely".
Is that a correct statement? Yes.
Is that statement relevant to the initiative? No.
28 Jan 2026 at 7:28 pm UTC Likes: 1
Quoting: CaldathrasThat's your opinion (one that I happen to agree with, mind you) but that doesn't make it right or wrong -- which is, after all, a value judgement.Eugh. Spare me that relativistic stuff.
Having an opinion does not make that opinion valid.
There is such a thing as correct and such a thing as wrong.
Is 1+1 2? Are there clouds in the sky? Would fulfilling minimal end-of-life plans be expensive for publishers/developers? Etc.
Most opinions around this topic can be rather easily proven right or wrong - and honestly have been, plenty of times. Certain people just choose to ignore that and continue doubling down as if their opinions had not been proven wrong dozens of times over.
Maybe some day this will be known as PirateSoftware syndrome.
Quoting: CaldathrasHe may feel strongly that their strawmen have validity. Can you show him how those strawmen are not valid?Engaging with strawmen or even validating them is pointless. They may well be valid, but their entire substance is not even being relevant to the actual topic.
The classic here is the "it would be too expensive for publishers to keep the servers infinitely".
Is that a correct statement? Yes.
Is that statement relevant to the initiative? No.
UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages
28 Jan 2026 at 10:27 am UTC Likes: 2
28 Jan 2026 at 10:27 am UTC Likes: 2
Quoting: pbWhich means that anyone suing Valve does not represent the interest of the consumers - ever.That is quite a sentence to write in a post probably meant not to be corporate bootlicking 😆
UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages
28 Jan 2026 at 8:20 am UTC Likes: 1
The argument is that the standard is simply way too high, filling coffers drastically more for the one taking the cut.
As someone who has worked with online infrastructures for ages, there is no calculation that even remotely ends in the 30% range of cost coverage.
Much more realistic is somewhere between 12-20% - and that doesn't even take into account all the services Valve charges for with that cut, WHICH AREN'T EVEN USED BY THE MAJORITY OF DEVS.
There is also size - a 2GB game quite frankly should get a (marginally, as one factor of many) lower cut than a 200GB one. Yet that doesn't happen.
Etc.
The whole system is full of logic holes like that. It is equal for all, but somewhat paradoxically, that does not make it fair.
I do not believe physical stores are a good comparison to digital ones. Digital infrastructure is much, much, much, much cheaper.
Although, hey, with the current pricing spikes and shortages, who knows, maybe we'll actually end up with 30% becoming reasonable.
I sure hope not...
28 Jan 2026 at 8:20 am UTC Likes: 1
Quoting: CaldathrasSpeaking from long experience in the retail industry, 30% is pretty much standard fair unless you are targeting wholesale business levels (mega corps with big box storefronts like Walmart, Home Depot, Office Depot, Best Buy, etc.). Computer hardware and livestock feed are two areas that I am aware of that operate on wholesale pricing margins. As such, I have absolutely no objections to Valve's commission structure and see no reason why they should be expected to target wholesale margins like the big box mega corps.There is no argument anywhere that this isn't standard.
The argument is that the standard is simply way too high, filling coffers drastically more for the one taking the cut.
As someone who has worked with online infrastructures for ages, there is no calculation that even remotely ends in the 30% range of cost coverage.
Much more realistic is somewhere between 12-20% - and that doesn't even take into account all the services Valve charges for with that cut, WHICH AREN'T EVEN USED BY THE MAJORITY OF DEVS.
There is also size - a 2GB game quite frankly should get a (marginally, as one factor of many) lower cut than a 200GB one. Yet that doesn't happen.
Etc.
The whole system is full of logic holes like that. It is equal for all, but somewhat paradoxically, that does not make it fair.
I do not believe physical stores are a good comparison to digital ones. Digital infrastructure is much, much, much, much cheaper.
Although, hey, with the current pricing spikes and shortages, who knows, maybe we'll actually end up with 30% becoming reasonable.
I sure hope not...
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