Latest Comments by TheSHEEEP
Portal: Revolution drops Native Linux support to focus on Proton
7 Aug 2025 at 8:02 am UTC
Click on the profile -> block button.
7 Aug 2025 at 8:02 am UTC
Yes, YES!!! Keeping our (gaming) future tied so closely to Microsoft it's good great!Just a reminder to people that this forum has an ignore feature, in case you want to get rid of sideline ragers who never contribute anything of value to discussions they inject themselves into, are really just annoying everyone and should probably go outside to take some deep, relaxing breaths.
Click on the profile -> block button.
Portal: Revolution drops Native Linux support to focus on Proton
7 Aug 2025 at 7:54 am UTC
Last Epoch, TW Warhammer (the Feral versions just performs straight up worse, is months behind thus destroying mod support, etc. ), tons of Adventure Maker games (or Adventure Studio? You know, the one everyone and their mum use to create point & click games) have severe issues on Linux especially with windowing and input, Ark, Rust; and the list goes on and on.
That's not anecdotal but confirmed by all the error reports you see for issues and the suggested solution 9/10 times being "switch to Proton".
It is also confirmed by devs shutting down their Linux version because they don't want to deal with the Linux-specific issues (meaning they did have enough of those to be bothersome).
"Works for me" is always anecdotal and no argument when obviously lots of people are having issues.
Funny enough, one thread I've seen throughout all of this is that often the issue isn't actually in the stuff related to graphics (which is arguably the main focus of the work being done on Proton, dxvk, etc), but in the native libraries used for windowing & window refreshing, input, etc.
Surprisingly often, it comes down to usage of ancient SDL1 (which, please devs, just don't. Ever.).
So switching to Proton will solve the issues not because of some graphical bug, but because the native libraries used for the native Linux version are, frankly, crap - or outdated.
There are undeniably lots of cases where it does not work well for people - and then Proton becomes an option.
The other way around just doesn't happen because if Proton is the default already, there IS no native version to switch to.
When you look at ProtonDB and the games that are reported to not work there, they are overwhelmingly of the multiplayer variant. That's probably 70-80% of the less than 10% of games that are reported as worse than Silver - and we all know the issues there are not Linux, but devs opting for the blunt hammer to their cheating issues.
In other words, the chance that your (non-MP) game will work fine on Proton is way over 90%.
The chance that the native version will work just fine? Hard to say without official data (which I doubt anyone has), but given the amount of reports and sentiments you generally see, I doubt it is better than the Proton stats.
Of course I wouldn't recommend going for Proton straight away if there is a native Linux version - because most likely that will work just fine and it will also perform better in that case.
But the approach to just switch to Proton always to get a higher chance at having no issues at all seems at least understandable to me.
7 Aug 2025 at 7:54 am UTC
So is that a statistic or an anecdote? Because my anecdote is, nearly all the games I play are native, and I never have any problems. When I have problems it's nearly always with a Proton game not working, even though I play far fewer Proton games. Although lately my main annoyance is for some reason my Dosbox Steam games are just not starting at all. I haven't played MOO2 in ages now because of that.You can go to any gaming-based forum with some Linux users and you will always see many people say that they've had issues with native games that were solved by switching to the Proton version.
So I'd be wary of this kind of generalization. We both have anecdotes pointing in different directions, but I doubt either of us have data.
Last Epoch, TW Warhammer (the Feral versions just performs straight up worse, is months behind thus destroying mod support, etc. ), tons of Adventure Maker games (or Adventure Studio? You know, the one everyone and their mum use to create point & click games) have severe issues on Linux especially with windowing and input, Ark, Rust; and the list goes on and on.
That's not anecdotal but confirmed by all the error reports you see for issues and the suggested solution 9/10 times being "switch to Proton".
It is also confirmed by devs shutting down their Linux version because they don't want to deal with the Linux-specific issues (meaning they did have enough of those to be bothersome).
"Works for me" is always anecdotal and no argument when obviously lots of people are having issues.
Funny enough, one thread I've seen throughout all of this is that often the issue isn't actually in the stuff related to graphics (which is arguably the main focus of the work being done on Proton, dxvk, etc), but in the native libraries used for windowing & window refreshing, input, etc.
Surprisingly often, it comes down to usage of ancient SDL1 (which, please devs, just don't. Ever.).
So switching to Proton will solve the issues not because of some graphical bug, but because the native libraries used for the native Linux version are, frankly, crap - or outdated.
There are undeniably lots of cases where it does not work well for people - and then Proton becomes an option.
The other way around just doesn't happen because if Proton is the default already, there IS no native version to switch to.
When you look at ProtonDB and the games that are reported to not work there, they are overwhelmingly of the multiplayer variant. That's probably 70-80% of the less than 10% of games that are reported as worse than Silver - and we all know the issues there are not Linux, but devs opting for the blunt hammer to their cheating issues.
In other words, the chance that your (non-MP) game will work fine on Proton is way over 90%.
The chance that the native version will work just fine? Hard to say without official data (which I doubt anyone has), but given the amount of reports and sentiments you generally see, I doubt it is better than the Proton stats.
Of course I wouldn't recommend going for Proton straight away if there is a native Linux version - because most likely that will work just fine and it will also perform better in that case.
But the approach to just switch to Proton always to get a higher chance at having no issues at all seems at least understandable to me.
Portal: Revolution drops Native Linux support to focus on Proton
6 Aug 2025 at 4:58 am UTC Likes: 2
But I see one problem: What do devs actually do in case there is a bug in their game specifically with Proton? Do debuggers, etc. work normally through the compatibility layer?
6 Aug 2025 at 4:58 am UTC Likes: 2
As long as it's fully playable via Proton, I don't have any problems with that.In theory, I agree with that.
I'm aware that maintaining native Linux games can be nasty for game devs.
But I see one problem: What do devs actually do in case there is a bug in their game specifically with Proton? Do debuggers, etc. work normally through the compatibility layer?
Developer of PlayStation 1 emulator DuckStation threatens "removing Linux support entirely" but not yet
1 Aug 2025 at 4:19 pm UTC Likes: 1
tl;dr: Works fine for me. Not with all the bells and whistles of Duckstation, but works great on my Steam Deck retro station.
1 Aug 2025 at 4:19 pm UTC Likes: 1
I am curious, what's the TLDR?About Mednafen?
tl;dr: Works fine for me. Not with all the bells and whistles of Duckstation, but works great on my Steam Deck retro station.
Developer of PlayStation 1 emulator DuckStation threatens "removing Linux support entirely" but not yet
1 Aug 2025 at 11:35 am UTC Likes: 9
1 Aug 2025 at 11:35 am UTC Likes: 9
The issue that someone makes a package for a project that isn't theirs and then the "upstream" gets an influx of people requesting stuff from that unofficial source is unfortunately not a new one - tons of projects suffer from that, really.
And having to deal with that, especially from a source you personally couldn't care less about, is highly frustrating.
So, really, I get the guy.
That is really the big downside of everyone and their mum being able to provide packages instead of requiring official affiliation.
Even if somehow the current packages are taken down, others are likely to just appear.
My personal solution: Mednafen.
And having to deal with that, especially from a source you personally couldn't care less about, is highly frustrating.
So, really, I get the guy.
That is really the big downside of everyone and their mum being able to provide packages instead of requiring official affiliation.
Even if somehow the current packages are taken down, others are likely to just appear.
My personal solution: Mednafen.
Valve reveal new Steam store menu and enhanced search now in Beta
27 Jul 2025 at 5:48 am UTC
27 Jul 2025 at 5:48 am UTC
I wonder how many decades we'll have to wait for a proper WYSIWYG editor in Steam... or hell, even just proper buttons/shortcuts for formatting options.
The Steam review/comment editor looks like it was unchanged since the early 2000s.
The Steam review/comment editor looks like it was unchanged since the early 2000s.
Silence of the Siren renames to Heroes of Science and Fiction to pull in more HoMM fans
17 Jul 2025 at 4:54 am UTC
17 Jul 2025 at 4:54 am UTC
Unless the game is heavily humorous in nature, this is an absolutely awful change.
Valve gets pressured by payment processors with a new rule for game devs and various adult games removed
16 Jul 2025 at 10:01 am UTC Likes: 24
16 Jul 2025 at 10:01 am UTC Likes: 24
While I certainly won't miss those specific games, this sets a rather troublesome precedence.
What if those providers at some point decide that they no longer want to see, eg. the use of alcohol or guns or certain flags or or or or ....
You have to live with governments having a say here, and it is often actually for the better.
But payment providers are pure corpo, so I'd rather they have no say at all.
What if those providers at some point decide that they no longer want to see, eg. the use of alcohol or guns or certain flags or or or or ....
You have to live with governments having a say here, and it is often actually for the better.
But payment providers are pure corpo, so I'd rather they have no say at all.
Nexus Mods to get Age Verification in UK / EU for adult content, plus a new cross-platform app upgrade
3 Jul 2025 at 7:06 am UTC Likes: 3
3 Jul 2025 at 7:06 am UTC Likes: 3
Seems fine to me, honestly.
Freedom is all good and dandy, but some things are behind age checks for a reason, and the internet has frankly been way too lax on those for ages.
Freedom is all good and dandy, but some things are behind age checks for a reason, and the internet has frankly been way too lax on those for ages.
If you love point and click adventures Fanatical have a bundle just for you
1 Jul 2025 at 6:08 am UTC
1 Jul 2025 at 6:08 am UTC
Pointing AND clicking!
Two of my favorite activities.
Two of my favorite activities.
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