Latest Comments by TheSHEEEP
Mad Max and Shadow of Mordor delisted for Linux and macOS on Steam
5 Jan 2021 at 11:40 am UTC
Now, if some games have other, internal, Steam-independant reporting for platforms that wrongly count WINE as Windows, that's of course a different question.
5 Jan 2021 at 11:40 am UTC
Quoting: sbolokanovAnd unless the publishers keep track for who play via Proton, one is possibly counted as yet another Windows user.I'm 90% sure Proton plays are counted as Linux ones. Probably read that here in an article.
Now, if some games have other, internal, Steam-independant reporting for platforms that wrongly count WINE as Windows, that's of course a different question.
Mad Max and Shadow of Mordor delisted for Linux and macOS on Steam
4 Jan 2021 at 12:39 pm UTC Likes: 6
4 Jan 2021 at 12:39 pm UTC Likes: 6
Seems about on par for Feral's communication (or lack thereof) to not really explain, announce or communicate anything at all. Unless pressured into it - and even then you only get boilerplate text.
I'm glad the company exists and they do a good job development-wise.
But whoever's responsible for their communication needs to get some education on what their job actually is or look for a new one.
I'm glad the company exists and they do a good job development-wise.
But whoever's responsible for their communication needs to get some education on what their job actually is or look for a new one.
Cooler Master and KFC team up to create a 'console' PC and now I've seen everything
28 Dec 2020 at 12:07 pm UTC Likes: 1
28 Dec 2020 at 12:07 pm UTC Likes: 1
Quoting: CountVladHmm... the "Chicken Chamber" is kept warm by the computer, right? That just strikes me as a food poisoning incident waiting to happen!"Hey, there's still some chicken there from last month! And it's still hot, too!"
Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077
15 Dec 2020 at 9:10 pm UTC Likes: 2
Anyway, I'm sure they were going on the (probably correct) assumption that only a same-day full release on all platforms would get them the maximum amount of purchases & pre-orders.
Early access would quite probably lower the amount of people willing to pre-order or to purchase to begin with.
After all, no game could possibly do justice to the hype that was around Cyberpunk.
15 Dec 2020 at 9:10 pm UTC Likes: 2
Quoting: GuestFWIW, i'm not pointing the finger to the developers alone, but to the entire ecosystem.Do consoles even have early access?
Wasn't early access an option?
Anyway, I'm sure they were going on the (probably correct) assumption that only a same-day full release on all platforms would get them the maximum amount of purchases & pre-orders.
Early access would quite probably lower the amount of people willing to pre-order or to purchase to begin with.
After all, no game could possibly do justice to the hype that was around Cyberpunk.
The best Linux distros for gaming in 2021
15 Dec 2020 at 11:17 am UTC Likes: 1
15 Dec 2020 at 11:17 am UTC Likes: 1
What is "naff" naming?
Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077
15 Dec 2020 at 11:14 am UTC
Enough so that many have/had a pretty great time with it despite the bugs.
15 Dec 2020 at 11:14 am UTC
Quoting: GuestIt's almost sad, to see Valve stepping up with so much effort into something that's reportedly so buggy..On PC, it is at least playable, though.
Enough so that many have/had a pretty great time with it despite the bugs.
Open Source Game Achievements with Gamerzilla
12 Dec 2020 at 9:51 am UTC Likes: 1
12 Dec 2020 at 9:51 am UTC Likes: 1
Not sure if I misunderstand what it is, but wouldn't it make more sense to have a system that automatically translates game achievements into the right format for a given platform?
At least from a developer's perspective, what would be most useful would be to code your achievements once and then have them work on all platforms (Steam, GOG, open source) without having to do any platform-specific coding. It would just detect if you're building for Steam/GOG/etc. (or you set a flag) and automagically work.
Of course, this would also work the other way around, if e.g. Steam supported an open source platform and converted it to its own system automatically. But I do find the chances for that relatively low.
But (again, if I understood this right), this platform would actually increase the work for developers. That's a pretty tough sell.
At least from a developer's perspective, what would be most useful would be to code your achievements once and then have them work on all platforms (Steam, GOG, open source) without having to do any platform-specific coding. It would just detect if you're building for Steam/GOG/etc. (or you set a flag) and automagically work.
Of course, this would also work the other way around, if e.g. Steam supported an open source platform and converted it to its own system automatically. But I do find the chances for that relatively low.
But (again, if I understood this right), this platform would actually increase the work for developers. That's a pretty tough sell.
Sci-fi submarine suffering sim Barotrauma has a big overhaul in Uncharted Depths
11 Dec 2020 at 4:29 pm UTC
11 Dec 2020 at 4:29 pm UTC
This update made me finally get the game.
I know I wouldn't be into playing with randoms anyway (I never like that), so it was important that the bots be somewhat functional for me to play solo or with friends and everyone said (before this update) that they are not.
I know I wouldn't be into playing with randoms anyway (I never like that), so it was important that the bots be somewhat functional for me to play solo or with friends and everyone said (before this update) that they are not.
RetroArch will soon get the PlayStation 2 emulator PCSX2
5 Dec 2020 at 5:12 pm UTC
As you say, it is about the roms (bios & games) - none of which will be offered via Steam or RetroArch.
Now, naturally, I and every other person that ever used an emulator owns 100% of emulated games & systems and made all copies of all ROMs themselves.
And it will likely remain that way until the day all these games become old enough to have their copyright expired.
5 Dec 2020 at 5:12 pm UTC
Quoting: HexatopeI highly doubt you'll see RetroArch on Steam, due to legality concerns behind the acquisition of game and bios ROMs. Not something that Valve would want to get involved with, I'm sure.Nothing about emulation itself is legally concerning.
As you say, it is about the roms (bios & games) - none of which will be offered via Steam or RetroArch.
Now, naturally, I and every other person that ever used an emulator owns 100% of emulated games & systems and made all copies of all ROMs themselves.
And it will likely remain that way until the day all these games become old enough to have their copyright expired.
The latest update to hybrid tower-defense sandbox factory game Mindustry is amazing
2 Dec 2020 at 12:21 pm UTC Likes: 1
2 Dec 2020 at 12:21 pm UTC Likes: 1
This game is just wonderful, can't recommend it enough.
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