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Latest Comments by TheSHEEEP
HopFrog is removing Linux support from Forager and MacOS is not coming now either (updated)
4 Oct 2019 at 9:48 am UTC Likes: 2

Quoting: ixnariYou would think dropping Mac and Linux support would warrant a separate post, but no, it's better to bundle it in a fucking Q&A session where most people would miss it.
Yeah, that is REALLY weird and messed up.

FOSS game engine Godot Engine just gained a new Platinum sponsor
3 Oct 2019 at 4:50 pm UTC

Quoting: Kimyrielle
Quoting: TheSHEEEPI don't want to wait X years for 4.X to come out
If I am not totally mistaken, 4.0 is supposed to get released in 2020, which is not THAT far in the future. :)
It is possible, but then again, with how often goals have been shifted into the next release, it is simply very uncertain what really will be part of 4.0 and what won't - apart from the new renderer, anyway.
And delays are normal in non-open source projects with strong management. In open source projects with very little management, even more so.

It's just not something I'd suggest waiting for if you really want to be working with Godot for certain projects and don't want a long uncertain waiting time.

FOSS game engine Godot Engine just gained a new Platinum sponsor
3 Oct 2019 at 2:38 pm UTC Likes: 1

Quoting: iiari
Quoting: TheSHEEEP
Quoting: BeamboomAre there any games out now that do a good job in showcasing this engine from a modern (not retro) perspective?
Not gonna happen anytime soon, I'm afraid.
Godot is still lacking in some vital departments required for really modern 3D gaming.
So, for we gamers who know near nothing about development, do you think the Godot hype is just wishful hoping on our part right now, or is there real promise here?
There is great potential, without a doubt.
As @Eraindil said - and I fully agree - the editor itself is just way more intuitive, as is its scripting language (though you can use C# as well if you want).

I'm sticking with the engine for a reason, despite having to use workarounds for now. I'll just take it as programming excercise ;)

FOSS game engine Godot Engine just gained a new Platinum sponsor
3 Oct 2019 at 8:41 am UTC Likes: 5

Quoting: BeamboomAre there any games out now that do a good job in showcasing this engine from a modern (not retro) perspective?
Not gonna happen anytime soon, I'm afraid.
Godot is still lacking in some vital departments required for really modern 3D gaming. Pathfinding/navigation, for example, is almost unusable in 3D, lacking important features.
The renderer is also currently being rewritten, both to improve it in general and to add Vulkan.

Both the Navigation and Pathfinding reworks are supposed to be in 4.0 - but when that will come out, nobody knows. Originally, the Navigation rework was supposed to be in 2.X, then 3.0, then 3.1, then 3.2, now it got pushed to 4.0...

As much as I love Godot (and will use it my own 3D project, will likely even create a proper 3D navigation module as I don't want to wait X years for 4.X to come out), the developers are really struggling with proper planning, prioritization, community handling and communicating their plans.

I really think they have to improve in that regard. They are collecting over 10k funds via Patreon each month, I think that would justify becoming a bit more professional in these things, instead of "just" focusing on development.

Don't get me wrong, you can absolutely make a modern non-retro game with Godot right now, but it will require you to either use a couple of modules to work around limitations or roll your own workarounds.
But that might simply be too much hassle for many users, who then opt to use Unity, etc. instead.

Minecraft is set to get a huge update to the Nether with new mobs and biomes plus Bees
1 Oct 2019 at 9:10 am UTC

Quoting: Chronarius
Quoting: mahagrI was looking into buying Java edition, but saw that it doesn't have all the features and that they want to phase it out -- so ended up using Android version in my Linux box.
and do you have a source for the phase out?
There is no reliable source for that as this has been a community spook story since 2017 or so, fueled by one or two "Microsoft evil" articles IIRC.

No Ashes of the Singularity: Escalation for Linux but Ashes II and future Stardock titles should be
1 Oct 2019 at 8:56 am UTC Likes: 4

Well, that just makes sense.

Porting a years-old title to Linux doesn't make any sense to begin with, honestly. I never got why they did that - but at least something good may yet come from their efforts.
Generally, Linux sales only seem to be worth it from a pure business perspective if they happen right on or very close to release.

Minecraft is set to get a huge update to the Nether with new mobs and biomes plus Bees
30 Sep 2019 at 10:34 am UTC Likes: 1

Are you ready?

Spoiler, click me

I've had a small test of one of the recent snapshots and the bees are quite cute indeed.
I like that they added a mob that does a bit more than just "exist".

Lovecraftian horror RPG Stygian: Reign of the Old Ones has launched
27 Sep 2019 at 7:25 pm UTC

Unfortunately they did not include an option to speed up the combat.
I just refuse to play TB games without that option, it always ends in me becoming extremely frustrated about the waste of my time.

Village building sim with god powers Rise to Ruins to leave Early Access next month
15 Sep 2019 at 1:46 pm UTC

One of my all-time favourites.
I always like to come back to it and start again.

Its only real flaw is that once you got a colony running well into the second year, there isn't much stopping you any more. You'll have your towers pushing back the corruption as far as you can and neither you nor them will gain much ground for a long time - and when that time comes, you just send 1/3rd of your village to a neighboring province to "reset the clock" and start anew there.

In theory, you repeat that until you have "conquered" all provinces. Of course, after doing that once or twice, you've seen it all and won't really see the need to repeat it 25 more times (or however many maps there are ;) ).