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Latest Comments by beko
Build your own Paradox Interactive bundle over on Humble and save monies - plus more sales
7 March 2020 at 2:03 pm UTC

Chiming in here. Got all that interests me already. And that's a lot

As Cities: Skylines comes up to the five year mark, it's on a big sale
6 March 2020 at 6:24 pm UTC Likes: 4

Cities Skylines is a very special game. I sunk way too many hours into this and still enjoy it on occasion.

There’s a nifty plugin that allows to overlay a png image with transparency so one could hobble together a map with imported heights data from e.g. NASA and overlay it with streets, rivers and train tracks from e.g. Google Maps.

This results in recreation of real cities within the engine bringing the hardware to it’s limits.

There are also hundreds of downloadable assets in the workshop.


Steam Play Proton is correctly tracking Linux sales, a statement from Valve
20 February 2020 at 12:01 am UTC Likes: 32

Liam doing the good work again

Inspired by Master of Orion, free and open source 'FreeOrion' has a new release up
11 February 2020 at 12:19 pm UTC

Purple Library GuyI'm not sure what I think about "removing micromanagement". Usually with this kind of game I'd rather micromanagement was made easier than taken away.
Played it yesterday. Agreeing on all points

It's still a fun experience so far.

UAlbion is an open source game engine for the 1995 classic RPG 'Albion'
6 February 2020 at 7:34 pm UTC Likes: 1

Found it I knew it's somewhere:


UAlbion is an open source game engine for the 1995 classic RPG 'Albion'
6 February 2020 at 7:22 pm UTC Likes: 1

kaimanThalion, the developer of Ambermoon went under shortly after its release, and I assume the remains were scooped up by Blue Byte. Both games basically share the same look and feel, so it's likely a port (or rewrite) of the original engine.

For me, Ambermoon was pretty much the best RPG on the Amiga. But on the PC there were better games than Albion.
…and some years later - BAM - Avatar 3D. And I was like: I know that style

The sad case of Unreal Engine 1 on Mesa and Linux in 2020
5 February 2020 at 8:49 pm UTC Likes: 1

docofkultI have been contemplating doing a retro build for some time specifically for playing the Loki games. However, besides some dabbeling with Red Hat around the turn of the century, most of my Linux knowledge have been gained after Ubuntu came around. My initial idea is to do a close to contempary build with a contemporary OS as to not have to fight issues like described in the article. Hardware will likely be Pentium III and a 3dfx graphics card. Not too sure about which sound cards actually had good support at the time. I would appreciate any suggestions as to which OS to go with and any sound card recommendations.
SB Live 5.1 with emu10k1 chipset worked miracles back then. So much pain saved thanks to beeing able to open it "exclusively" multiple times. Do not confuse with the emu10k tho. That was garbage

The sad case of Unreal Engine 1 on Mesa and Linux in 2020
4 February 2020 at 9:46 pm UTC Likes: 13

Those were the days

Have an Intel processor? Enjoy two more vulnerabilities
29 January 2020 at 8:06 am UTC

EikeNot everybody changed their computer yesterday, and Intel was better for decades.
^-- This.

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