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Latest Comments by WJMazepas
You can now pre-order the SMACH Z gaming handheld
28 Apr 2018 at 6:17 pm UTC

Quoting: TheRiddickHows the GPU power compared to the Tegra1 and 2 chips I wonder? Is Vega 8 1TFLOP iGPU?
You mean Tegra X1 and Tegra X2? There is no comparison on the internet because they are for different uses, specially this embedded version that is being used on Smach Z.

Still, if the power is close to the R5 2500U who also use Vega 8, it should be more powerful than Tegra X2 for Hardware accelerated tasks.

Game wise i dont know about running a game on linux for Tegra

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 Apr 2018 at 6:31 am UTC Likes: 1

Quoting: ErzfeindI love Steamplay, however I would like to support porters like Feral in additional ways (donation, subscription on twitch, etc.).
You can buy their games from their store. They will receive a lot more money than buying on Steam

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 Apr 2018 at 5:22 am UTC

I have Ubuntu 16.04. Does it mean that i have to install Ubuntu 17.10 to be able to run the game?

Valve confirms their continued support for Linux gaming
4 Apr 2018 at 8:06 am UTC Likes: 3

Of course all this sites would love to talk about the death of Steam Machines.

Remember when Steam Machines launched? Every place talked trash about then. And some time ago they started to post news about SteamOS dying.

If is a bad news for linux, they will post

Humble Indie Bundle 19 adds in Action Henk and JYDGE if you pay more than the average
4 Apr 2018 at 5:13 am UTC Likes: 3

With all the games being for linux and being able to help Gamingonlinux, i bought it all.

Great selection, hope they launch more like that.

Dying Light adds more free content with the latest update, including a whole new challenge area
30 Mar 2018 at 9:29 pm UTC

Quoting: Guest
Quoting: DamonLinuxPL
Dying Light: Bad Blood the new standalone game from Techland is currently going to be Windows-only during the Beta period. When I last spoke to Techland, they weren't sure if it will see Linux support later or not.
I would like it to happen. I need it on Linux :). Unfortunately, when browsing some forums, whether it's steam or reddit etc, I see another wave of hate from (angry) Linux community on Techland developers for DL and DI ports...

If these two young Techland developers responsible for the Linux/OpenGL port read this wave of hate, I would not be surprised if they decided to not port it to Linux, same as a CDPR with Witcher 3 ...
Exactly, compared to most ports DL is very good. I don't understand the hate.
The only problem is if you are a Mesa user, otherwise the game runs in pretty good shape on linux.

There is no explanation for this kind of hate.

Vulkan can now run on Mac as MoltenVK is now open source
1 Mar 2018 at 12:59 am UTC

Quoting: Guest
Quoting: WJMazepas
Quoting: Guest
Quoting: WJMazepasOnly thing we need now is better materials to learn Vulkan online, and then with more Vulkan developers than DX developers, companies would start to use Vulkan and the port to linux
Just curious, but what kind of better materials did you have in mind? I sometimes go Khronos talks, and those guys & gals really like feedback about this kind of thing.
I tried to learn a bit of Vulkan, but all the information that i found was for someone already with experience in developing 3d engines.

I dont know if is possible, but i would love a tutorial that went with the basics, medium and advanced stuff with Vulkan. Showing how to write a simple triangle and then going forward. But explaining everything for someone who has not touched OpenGL before.
Strangely enough, it's the simple triangle that's the hardest part to learn about Vulkan. I know that's weird, but Vulkan is a very explicit API, and a lot of information must be provided up front, well before that first triangle.

I've often thought that a better tutorial should do the reverse: provide a basic setup, give that first triangle, then work backwards to the first initialisation.

I'll keep this in mind to mention.
Seriously? Damn i'm really bad in this then. Do you recommend were i could start to learn Vulkan?

Vulkan can now run on Mac as MoltenVK is now open source
1 Mar 2018 at 12:57 am UTC Likes: 1

Quoting: Eike
Quoting: WJMazepasI tried to learn a bit of Vulkan, but all the information that i found was for someone already with experience in developing 3d engines.

I dont know if is possible, but i would love a tutorial that went with the basics, medium and advanced stuff with Vulkan. Showing how to write a simple triangle and then going forward. But explaining everything for someone who has not touched OpenGL before.
For learning all the stuff from the beginning, I'd recommend a book. For such tasks, nothing beats paper besides the keyboard. I cannot give specific recommendations on books about Vulkan, though.
Well i would love a good book. I tried to see some in Amazon but most of recommendations were saying that the goods were bad.

I'm gonna try to search again

Vulkan can now run on Mac as MoltenVK is now open source
28 Feb 2018 at 12:33 am UTC Likes: 1

Quoting: Guest
Quoting: WJMazepasOnly thing we need now is better materials to learn Vulkan online, and then with more Vulkan developers than DX developers, companies would start to use Vulkan and the port to linux
Just curious, but what kind of better materials did you have in mind? I sometimes go Khronos talks, and those guys & gals really like feedback about this kind of thing.
I tried to learn a bit of Vulkan, but all the information that i found was for someone already with experience in developing 3d engines.

I dont know if is possible, but i would love a tutorial that went with the basics, medium and advanced stuff with Vulkan. Showing how to write a simple triangle and then going forward. But explaining everything for someone who has not touched OpenGL before.

Vulkan can now run on Mac as MoltenVK is now open source
26 Feb 2018 at 10:20 pm UTC Likes: 1

Only thing we need now is better materials to learn Vulkan online, and then with more Vulkan developers than DX developers, companies would start to use Vulkan and the port to linux