Latest Comments by Shmerl
Steamworks gets Denuvo Anti-Cheat, here's what Irdeto say about Linux support
19 Jan 2021 at 8:12 pm UTC Likes: 8
19 Jan 2021 at 8:12 pm UTC Likes: 8
Quoting: elmapulaccording to then, they would stop it, if valve reduces their cut to 12%, wich didnt happenedWell, I don't buy the argument of using anti-competitive methods by those who claim they are advancing competition. It's bunk.
Steamworks gets Denuvo Anti-Cheat, here's what Irdeto say about Linux support
19 Jan 2021 at 8:03 pm UTC Likes: 8
19 Jan 2021 at 8:03 pm UTC Likes: 8
Quoting: elmapulepic games "fighting against exclusivity" and monopolization of pc games.That's a strange one, given Epic are signing exclusive contracts. They are on the wrong side of things.
Steamworks gets Denuvo Anti-Cheat, here's what Irdeto say about Linux support
19 Jan 2021 at 7:51 pm UTC Likes: 1
19 Jan 2021 at 7:51 pm UTC Likes: 1
Company that makes DRM is despicable.
What we expect to come from Valve to help Linux gaming in 2021
19 Jan 2021 at 6:59 pm UTC
19 Jan 2021 at 6:59 pm UTC
That you can do, but it's not a requirement for them. They don't care about it, same as they didn't care about Linux gaming all along, before Valve even decided to get involved. So I don't see anything behind the argument that Linux gaming market is shrinking because of anything they do.
What we expect to come from Valve to help Linux gaming in 2021
19 Jan 2021 at 6:53 pm UTC
19 Jan 2021 at 6:53 pm UTC
You can't require anything. The only case where you do have direct input is crowdfunding. And I always back only projects that promise Linux support.
What we expect to come from Valve to help Linux gaming in 2021
19 Jan 2021 at 5:26 pm UTC Likes: 1
This argument is easy to make for bean counters. They don't care about art reaching more people even if it can make them profit. They care about making more profit. It's also skewed by platform politics.
The only thing that affects such mentality is counter marketing. I.e. when someone significant comes to them and sells them small market for some kind of promise or such. Google sold them Stadia which was a lot smaller than total Linux gamers user base, and they bought it. Valve could pour more into marketing for the same purpose, but for whatever reason they don't.
19 Jan 2021 at 5:26 pm UTC Likes: 1
Quoting: GuestThen there is zero reason for developers to do the extra work of releasing for Linux when they can just release for Windows.That has always been the argument for legacy publishers and there is no change in trend in this in any direction as far as I can tell. I.e. for years the argument was "why invest X money into Linux development and get Y profit, if you can invest same X in more Windows games and get Z > Y profit, simply because Windows user base is bigger".
This argument is easy to make for bean counters. They don't care about art reaching more people even if it can make them profit. They care about making more profit. It's also skewed by platform politics.
The only thing that affects such mentality is counter marketing. I.e. when someone significant comes to them and sells them small market for some kind of promise or such. Google sold them Stadia which was a lot smaller than total Linux gamers user base, and they bought it. Valve could pour more into marketing for the same purpose, but for whatever reason they don't.
What we expect to come from Valve to help Linux gaming in 2021
19 Jan 2021 at 5:16 pm UTC Likes: 1
19 Jan 2021 at 5:16 pm UTC Likes: 1
Quoting: GuestLinux gamers being okay with paying Windows developers for Windows games is "shrinking the market" for Linux games.Not really, because same people pay for native Linux games. It's not a zero sum game. If anything, Linux gaming market is steadily growing, but slowly.
Odin is finally pleased so the open-world survival game Valheim releases on February 2
19 Jan 2021 at 3:39 pm UTC
https://en.wikipedia.org/wiki/NAT_traversal [External Link]
19 Jan 2021 at 3:39 pm UTC
Quoting: bekoI don't understand this comment at all.The author said that he relies on Steam's NAT traversal service now, which made him pull the game from itch.io.
https://en.wikipedia.org/wiki/NAT_traversal [External Link]
Odin is finally pleased so the open-world survival game Valheim releases on February 2
18 Jan 2021 at 8:33 pm UTC Likes: 2
18 Jan 2021 at 8:33 pm UTC Likes: 2
A pity the author pulled itch.io release because of IPv4 NAT problems that he solves by using Steam-only service.
The game was quite fun.
The game was quite fun.
What we expect to come from Valve to help Linux gaming in 2021
17 Jan 2021 at 12:41 am UTC
17 Jan 2021 at 12:41 am UTC
It can be useful, but it's not really a major game changer as you point out. What Valve could do, is to partner let's say with AMD and push for Linux to become a well supported and ubiquitous target in sold laptops / desktops by all major venodrs. Let's see Linux everywhere starting to displace Windows. That would be a major step forward.
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