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Latest Comments by Shmerl
NVIDIA getting geared up to support hardware accelerated XWayland
9 Jan 2021 at 11:24 pm UTC

Quoting: TheRiddickEven thought many pro linux users hate nvidia's closed source drivers, this is kind of whats needed for wayland to succeed because like it or not, Nvidia is the most popular GPU today. They set the stage, not AMD. Unfortunately.
On Windows, but not on Linux anymore. That's what I was talking about the trend above. Nvidia trends downwards on Linux for this very reason (i.e. refusal to upstream their driver).

Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077
9 Jan 2021 at 11:20 pm UTC Likes: 1

Where is fun in that? I prefer to run games on my high end PC with performance it enables.

AMD make switching between Vulkan drivers AMDVLK and RADV easier
8 Jan 2021 at 8:27 pm UTC Likes: 1

Emulators are fine, so AMD should have no problem with it. They don't have a stake in the copyright maximalists' lunacy.

AMD make switching between Vulkan drivers AMDVLK and RADV easier
8 Jan 2021 at 7:55 pm UTC Likes: 1

radv is better because it has open development model. Keeping amdvlk around can be useful for some edge cases though. I don't install it globally, I just put it somewhere and load on demand VK_ICD_FILENAMES.

Epic Games has acquired RAD Game Tools so they now own Bink video and more
8 Jan 2021 at 6:19 pm UTC Likes: 1

Quoting: natis1As someone who has done quite a bit of work with av1 that codec absolutely excels with 3d renders and animated content. Ofc it’s often limited by the source using yuv420p which makes it literally impossible to create sharp edges that change color, but overall it’s a good way to distribute video if you can be sure your users have a good enough cpu for it (like at least a 4 core ryzen or intel cpu).
Oh, just noticed your response. That answers my question above :) I've seen arguments like "hey, you need Bink because it's so much better and because consoles don't support modern codecs". But I think it's not a good argument if AV1 can handle the same use case and because AOM are pushing for hardware support for it, so I expect even incumbent consoles will have hardware decoding for AV1 (at least eventually).

Epic Games has acquired RAD Game Tools so they now own Bink video and more
8 Jan 2021 at 6:17 pm UTC

Quoting: DrMcCoyOf course, newer codecs are more complex with more features, so this isn't that pronounced anymore, but with Bink, drawn and rendered sequences are a main focus, not a distant consideration.
Do you know if AV1 and whatever they are working on as its successor can address this for games sufficiently good?

Epic Games has acquired RAD Game Tools so they now own Bink video and more
8 Jan 2021 at 9:55 am UTC Likes: 10

I don't think Bink has bright future. Open codecs will eventually replace it, especially with increased effort to support AV1 by all hardware makers.

NVIDIA getting geared up to support hardware accelerated XWayland
8 Jan 2021 at 8:41 am UTC

Quoting: Alm888Yeah, those "nVidia fanboys"
Without all that pointless language, Windows users who already have Nvidia will likely have it when switching to Linux, that was the point. And some of them won't understand why blob is a problem, it's pretty pointless to deny this. Simply because on Windows they never even think about this point.

But as above, this only offsets the trend, it doesn't really reverse it, so in the big picture it's not a problem, even if it just delays the decline of the blob.

NVIDIA getting geared up to support hardware accelerated XWayland
7 Jan 2021 at 8:51 pm UTC

I agree, they could make it work better for open drivers, no matter what their market games are. But they didn't care I suppose and as it stands, they don't want Nouveau to work properly.

NVIDIA getting geared up to support hardware accelerated XWayland
7 Jan 2021 at 7:35 pm UTC

Quoting: 3zekielI don't get why they do so. All the really important stuff is likely hidden in the firmware anyway. That they close higher level stuff like Cuda / DLSS, I can understand because there is value there. But I don't really see the value there is in a kernel level driver for a graphics card.
Market manipulation shenanigans most likely. If Nvidia can control what features are exposed in the kernel driver, they can charge higher prices for industrial users for using their cards and not expose those features in their drivers for everyone else.

If the driver is open, everyone can use their hardware however they want. This is also the possible reason why they hinder Nouveau from working properly. If Nouveau will work, the open stack will unlock their hardware for anything and they'll lose ability to charge more.

The only way to beat that kind of attitude is for competition to start pushing them stronger.