Latest Comments by Shmerl
NVIDIA release big new Linux driver with 460.27.04, LunarG Vulkan SDK Ray Tracing ready
15 Dec 2020 at 8:32 pm UTC Likes: 2
15 Dec 2020 at 8:32 pm UTC Likes: 2
I don't think anyone plans to support DLSS in Wine anyway, so it's irrelevant. If you need upscaling, AMD are working on something that will work across all GPUs so that should work in Wine eventually too.
Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077
15 Dec 2020 at 10:48 am UTC Likes: 3
15 Dec 2020 at 10:48 am UTC Likes: 3
They just released the game, surely it will be buggy (given the size of the game). They'll be fixing bugs for a year or more.
Valve continues tweaking the new 'Proton Experimental' for Cyberpunk 2077
15 Dec 2020 at 10:41 am UTC Likes: 2
15 Dec 2020 at 10:41 am UTC Likes: 2
Hopefully spatial audio updates will be added to upstream Wine too.
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
15 Dec 2020 at 12:25 am UTC
https://www.gamingonlinux.com/forum/topic/4233
15 Dec 2020 at 12:25 am UTC
Quoting: 14Just putting this here. Cyberpunk environmental audio is working now with Proton Experimental!Just a reminder about the forum thread for discussing not just the release but issues in general:
https://www.gamingonlinux.com/forum/topic/4233
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
14 Dec 2020 at 10:29 am UTC
14 Dec 2020 at 10:29 am UTC
I didn't really test it extensively yet to notice that.
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
14 Dec 2020 at 10:15 am UTC
14 Dec 2020 at 10:15 am UTC
A lot of them don't have voice. I assume it's because there are so many NPCs that they didn't have enough voice actors.
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
14 Dec 2020 at 9:01 am UTC
14 Dec 2020 at 9:01 am UTC
I tested that patch - no change, likely because it's already GPU bottlenecked. Also, I don't have any trouble with audio.
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
13 Dec 2020 at 8:36 pm UTC Likes: 2
I.e. DX12 is Microsoft's NIH, Metal is Apple's. Vulkan is the standard.
13 Dec 2020 at 8:36 pm UTC Likes: 2
Quoting: LinuxwarperNIHs? Is that some short for proprietary tech or something?It means "not invented here". It usually refers to when the someone is making their proprietary tech that messes things up for everyone, instead of getting behind a standard that promotes collaboration for the industry.
I.e. DX12 is Microsoft's NIH, Metal is Apple's. Vulkan is the standard.
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
13 Dec 2020 at 7:51 pm UTC
13 Dec 2020 at 7:51 pm UTC
Quoting: LinuxwarperHave you watched the HotHardware interview [External Link] with Scott Herkelman and Frank Azor?Sounds good. That's the right way to do it. Good to see AMD are behind this idea. Nvidia will just keep making NIHs instead.
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
13 Dec 2020 at 7:07 pm UTC
13 Dec 2020 at 7:07 pm UTC
There is some sane limit you want to chase after. I.e. if they reverse engineer Windows itself - it's one target. If they also have to chase after proprietary APIs of GPU makers - that's a lot more moving targets to chase.
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