Latest Comments by Shmerl
Desperados III confirmed to be coming to Linux this Summer
16 Jun 2020 at 2:00 pm UTC
16 Jun 2020 at 2:00 pm UTC
Very nice! I was waiting for this one.
Werewolf: The Apocalypse - Heart Of The Forest coming from ex-Witcher devs
15 Jun 2020 at 10:10 pm UTC Likes: 1
15 Jun 2020 at 10:10 pm UTC Likes: 1
Oh, that's a very welcome announcement. More WoD games! I wish developers of Bloodlines 2 could release it for Linux too...
What kind of genre is it, something like a visual novel? Hopefully it will come out on GOG as well.
What kind of genre is it, something like a visual novel? Hopefully it will come out on GOG as well.
EVERSPACE 2 sure does look shiny in the new Alpha footage
15 Jun 2020 at 10:03 pm UTC Likes: 1
Where can I read about them not fully implementing Vulkan path btw?
15 Jun 2020 at 10:03 pm UTC Likes: 1
Quoting: PsychojauJust a little information about Unreal Engine : I've read someone here talking about using OpenGL instead of Vulkan. Well… we would love to. Every dev using UE4 would love to right now. But Epic removed it from the engine, saying that Vulkan was better ! They just forgot they didn't fully implemented it… Or even care.Vulkan should be better, if they are using it correctly. If they remove OpenGL great, but then their Vulkan renderer should be of good quality.
Where can I read about them not fully implementing Vulkan path btw?
Morrowind lives on with a major new OpenMW release out
15 Jun 2020 at 5:22 pm UTC Likes: 4
15 Jun 2020 at 5:22 pm UTC Likes: 4
Quoting: NezchanSo I'm curious, as someone who's not really familiar with the OpenMW project. Is the goal here to make an engine that recreates the original Morrowind, or one that's actually an improvement on it in a kind of "Morrowind, but better" sense?It's both from what I understand. They recreate it, but also try to improve things.
Morrowind lives on with a major new OpenMW release out
15 Jun 2020 at 3:01 pm UTC Likes: 2
15 Jun 2020 at 3:01 pm UTC Likes: 2
So shadows are finally out! Was it the last missing feature? I guess it's time to test it now.
Norse-inspired fantasy survival game Valheim looks awesome
15 Jun 2020 at 2:55 pm UTC Likes: 1
15 Jun 2020 at 2:55 pm UTC Likes: 1
To clarify, Valheim developer pulled the game from itch.io not because of DRM, but because he wanted to rely on Steam services for NAT traversal features. Basically, we can blame IPv4 and Steam only providing network services for Steam games. In either case, the result is ugly. So it's not so much a DRM problem as lock-in one.
EVERSPACE 2 sure does look shiny in the new Alpha footage
14 Jun 2020 at 8:07 pm UTC
14 Jun 2020 at 8:07 pm UTC
It doesn't matter what environment it runs in (for the point of support). If there are bugs related to the whole integration with such service and certain game, developers won't care to address them. How, doesn't matter. Nothing is bug free.
It's approximately the same situation as with Proton. If something doesn't work there, Wine developers would need to take care of it, game developers don't care for the most part.
Stadia on the other hand is a supported platform. If something is bugged there, developers (normally) would care to address it.
So I don't see Gefroce Now as anywhere comparable to Stadia, totally different idea.
It's approximately the same situation as with Proton. If something doesn't work there, Wine developers would need to take care of it, game developers don't care for the most part.
Stadia on the other hand is a supported platform. If something is bugged there, developers (normally) would care to address it.
So I don't see Gefroce Now as anywhere comparable to Stadia, totally different idea.
EVERSPACE 2 sure does look shiny in the new Alpha footage
14 Jun 2020 at 7:29 pm UTC
14 Jun 2020 at 7:29 pm UTC
OK, so it's Steam allowing Geforce Now pull their games from it. I don't see how it helps with the above issue. Developers won't start running fixing any bugs that pop up there, they never signed up for it.
On the other hand, when they release for Stadia, they support their games. So Geforce Now is nowhere comparable even in its concept. It's just a VM renting service, with the "use it as is" idea.
On the other hand, when they release for Stadia, they support their games. So Geforce Now is nowhere comparable even in its concept. It's just a VM renting service, with the "use it as is" idea.
EVERSPACE 2 sure does look shiny in the new Alpha footage
14 Jun 2020 at 7:22 pm UTC
14 Jun 2020 at 7:22 pm UTC
Quoting: LeopardThis is a service that developers are very well aware and can opt-in to use it.I'm talking about Geforce Now, not about Steam cloud. Geforce Now relies on existing games. Stadia relies on games released there. What happens if something is bugged when played through Geforce Now? Nvidia won't go and fix those bugs for you, and neither will developers who didn't even release their games for it.
EVERSPACE 2 sure does look shiny in the new Alpha footage
14 Jun 2020 at 7:14 pm UTC
14 Jun 2020 at 7:14 pm UTC
Quoting: LeopardThey both do the same thingThey do totally different things. One is a service where developers release their games. Another has nothing to do with developers, it's a VM renting service. If you don't see a difference, then you didn't pay attention.
- The "video game preservation service" Myrient is shutting down in March
- Discord delay global rollout of age verification to improve transparency and add more options
- Steam Next Fest - February 2026 is live with tons of demos
- Firefox 148.0 arrives with AI controls
- FINAL FANTASY VII arrives on GOG with a new edition live on Steam too
- > See more over 30 days here
- steam overlay performance monitor - issues
- Xpander - Nacon under financial troubles... no new WRC game (?)
- Xpander - Establishing root of ownership for Steam account
- Nonjuffo - Total Noob general questions about gaming and squeezing every oun…
- GustyGhost - Looking for Linux MMORPG sandbox players (Open Source–friendly …
- Jarmer - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck