Latest Comments by Shmerl
In the puzzler 'Baba Is You', you mess with the rules and it's out now
14 March 2019 at 5:14 pm UTC Likes: 1
14 March 2019 at 5:14 pm UTC Likes: 1
Hm, would be fun if the game provided Turing complete option to dynamically alter its own behavior using in-game methods ;)
Mesa 19.0 is officially out, lots of improvements for Linux open source graphics drivers
14 March 2019 at 5:10 pm UTC Likes: 2
14 March 2019 at 5:10 pm UTC Likes: 2
Great milestone, but excitement about freesync is a bit premature. Two major parts are still missing:
1. Vulkan support (neither radv nor amdvlk support it yet). So it won't work in any Vulkan games, including Wine+dxvk.
2. Wayland scenario. Not sure if anyone implemented that in common Wayland compositors.
1. Vulkan support (neither radv nor amdvlk support it yet). So it won't work in any Vulkan games, including Wine+dxvk.
2. Wayland scenario. Not sure if anyone implemented that in common Wayland compositors.
Ryan Gordon is re-working "sdl12-compat", a tool to provide SDL2 to software using SDL1.2
13 March 2019 at 7:26 pm UTC
They really should have switched to SDL 2 a long time ago, and they even planned, but nothing came out of it so far.
13 March 2019 at 7:26 pm UTC
Quoting: GuestQuoting: ShmerlIsn't AGS using Allegro still? So I don't think it's going to help.Oh, you’re right, my mistake. I was a while ago that I tried to make AGS games work correctly. Now I just avoid them like the plague.
They really should have switched to SDL 2 a long time ago, and they even planned, but nothing came out of it so far.
Seems like there's no hope for BattlEye support within Steam Play
13 March 2019 at 6:12 pm UTC Likes: 4
13 March 2019 at 6:12 pm UTC Likes: 4
I'd recommend just ditching such games. Don't feed MS even by running Windows in VMs.
Seems like there's no hope for BattlEye support within Steam Play
13 March 2019 at 5:06 pm UTC Likes: 2
How do they decide, that native Linux environment isn't doing some stuff because it's customized? Nobody stops you from building a custom distro. The whole idea of "anti-cheat" is very moot really.
13 March 2019 at 5:06 pm UTC Likes: 2
Quoting: GoboWell, I guess the main point about BattleEye and other cheat protections is spotting and prohibiting the tinkering with the software. And running the software through a layer that does not want to be called emulation but essentially is doing exactly that is a whole lot of hackery that sets off a lot of alarms in BattleEye to flag your PC as an unsafe and compromised environment.
How do they decide, that native Linux environment isn't doing some stuff because it's customized? Nobody stops you from building a custom distro. The whole idea of "anti-cheat" is very moot really.
Seems like there's no hope for BattlEye support within Steam Play
13 March 2019 at 3:55 pm UTC Likes: 2
Can't the same be done with Wine? I.e. create some library which interfaces with native one through Windows shim? Their answer doesn't make sense. If it works natively on Linux, it should be able to work in Wine as well in theory, as long as they implement what's needed.
13 March 2019 at 3:55 pm UTC Likes: 2
Quoting: liamdaweQuoting: rea987That's odd, BattlEye previously supported Arma III which was an eON port. It looks like VP's ports are compatible with BattlEye than Proton.This is because VP used the native BattlEye.
Can't the same be done with Wine? I.e. create some library which interfaces with native one through Windows shim? Their answer doesn't make sense. If it works natively on Linux, it should be able to work in Wine as well in theory, as long as they implement what's needed.
The very intriguing cyberpunk point & click 'VirtuaVerse' is coming to Linux
13 March 2019 at 3:53 pm UTC
13 March 2019 at 3:53 pm UTC
Sounds interesting. I hope they'll release it in DRM-free stores too.
Ryan Gordon is re-working "sdl12-compat", a tool to provide SDL2 to software using SDL1.2
12 March 2019 at 9:41 pm UTC
12 March 2019 at 9:41 pm UTC
That's a great project, which will help quite a number of not very recent games that aren't updated anymore.
Ryan Gordon is re-working "sdl12-compat", a tool to provide SDL2 to software using SDL1.2
12 March 2019 at 9:40 pm UTC Likes: 1
Isn't AGS using Allegro still? So I don't think it's going to help.
12 March 2019 at 9:40 pm UTC Likes: 1
Quoting: GuestOh this is great, it might make some AGS games playable.
Isn't AGS using Allegro still? So I don't think it's going to help.
Swordfighter 'Blade Symphony' has now officially gone free to play
10 March 2019 at 5:31 pm UTC
10 March 2019 at 5:31 pm UTC
So why is it Steam only, if they even made it free now?
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