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Latest Comments by Shmerl
A quick run over some details from the recent ProtonDB data
5 Feb 2019 at 10:19 pm UTC Likes: 2

Quoting: tuubiThe point of Nvidia's full compositor pipeline setting is that it'll prevent tearing even if you disable v-sync. I think AMD's TearFree option has a similar effect.
The point of that "forced pipeline" is really because normal vsync is broken on Nvidia, unlike on AMD. That's why it's plagued with tearing on Linux. The reason is that they aren't using proper kernel interfaces for it. That "forced compositing pipeline" is a crude workaround, not a proper solution.

A quick run over some details from the recent ProtonDB data
5 Feb 2019 at 5:14 pm UTC

Quoting: sbolokanovBy the way, did all forget that there was like zero official response for TW3 Linux saga? Not from CDPR, not from VALVE™.
Yes, their communication (or lack of it more precisely) is abysmal. If they thought it's damage control, they thought wrong, it only tarnished their reputation.

A quick run over some details from the recent ProtonDB data
4 Feb 2019 at 3:56 am UTC

Quoting: CreakFreeSync/VRR should arrive with Linux 5.0 (in a few weeks)
Is anyone working on Vulkan and Wayland support for it?

A quick run over some details from the recent ProtonDB data
3 Feb 2019 at 6:34 pm UTC

The idea of ProtonDB is nice, but I think they should make a more clear disclaimer, that some games might work with Proton better, when non Steam versions are used. Some of them are garbage due to DRM, while their DRM-free alternatives from GOG work fine.

One such example is Lords of the Fallen [External Link]. GOG version works fine, while Steam one is borked.

A quick run over some details from the recent ProtonDB data
3 Feb 2019 at 5:30 pm UTC Likes: 1

Quoting: HoriI don't think they want anything to do with Linux again.
AFAIK they received threats when Witcher 3 took too long to port + they were mad with Witcher 2's performance (and the fact it was Wine-wrapped, not native), and it got so ugly that they canceled it altogether.
They basically hate us now. Just beause some loud mouths couldn't accept the fact that we're such a small market that a lot of the stuff we get is basically charity, and they went to demand things like some kind of kings or something.
Stupidity of threats aside, that's not how businesses operate. It's not some kind of tantrum driven decision making. They got massively bigger amount of outrage from Windows gamers about so called "downgrade". Do you expect them to stop releasing for Windows now? So, view them as objective enough, but may be clueless and in need of convincing about the Linux market.

A quick run over some details from the recent ProtonDB data
3 Feb 2019 at 7:21 am UTC Likes: 1

Quoting: TheSHEEEPSo many people using Arch?
I would've expected Mint second.
Seems to be in line with GOL stats too: https://www.gamingonlinux.com/users/statistics

A quick run over some details from the recent ProtonDB data
3 Feb 2019 at 5:45 am UTC Likes: 1

Also good to see many reports for TW3. Actual popularity is probably higher, due to those who use GOG version and regular Wine+dxvk.

Quoting: GuestWell, I heard a rumor about a year ago that they were using Vulkan for Cyberpunk, but I couldn't find any evidence that it was true. So, I don't believe it.
I don't think there is any evidence of that. CDPR are in general very reluctant to discuss any technical details about their work in progress. So it's possible we won't know what they are using until the very release.

A quick run over some details from the recent ProtonDB data
3 Feb 2019 at 5:37 am UTC Likes: 3

Interesting that AMD GPUs usage is ~35%. Slightly higher than GOL stats, but within the margin of error.

Steel Rats, a mental-looking 2.5D motorbike combat action game is coming to Linux
1 Feb 2019 at 4:39 pm UTC Likes: 1

Nice! Developers promised the Linux release a while ago, good to see they are finally going to do it.

Mage's Initiation: Reign of the Elements, a new magical point and click adventure is out
1 Feb 2019 at 12:22 am UTC

Quoting: liamdaweYeah, it's really not the best experience right now :P
A bit crude workaround is probably using the Windows version in Wine. I'll try building AGS with that X events patch re-applied to see if it helps.