Latest Comments by Shmerl
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 9:49 pm UTC Likes: 9
Do they have selfish motives? Likely, they aren't doing it just for charity. But result is still positive. A lot of progress in Linux itself is driven by major for profit companies who use that very progress for their own benefit. That doesn't make their contributions useless.
22 Aug 2018 at 9:49 pm UTC Likes: 9
Quoting: GuestIf it makes people feel better I can point out really great things Valve have done (mostly around Vulkan tooling and drivers). But I have to ask: if wine didn't exist, if dxvk didn't exist, would Valve have tried to create either?You can ask the same thing about Linux and choosing it for their projects like SteamOS. Would they create their own OS to avoid Windows? That's the benefit of FOSS. You can use existing work and contribute back.
Quoting: GuestAnyway, Valve does this for Valve. Not for GNU/Linux. I hope people realise this. And yeah, Valve can be congratulated for investing things that help out, but the way I see it, the victory is not from Valve. It's from wine developers. From doitsujin and all who contributed to dxvk (which, yes, has some partial help from Valve). It's from open source tools that make this possible, it's from open source drivers that make this possible, it's from Khronos for the amazing work they've been doing on Vulkan. It's from Lutris showing that this is indeed possible. That's where my praise is.Sure, it's all by those developers. But Valve funded them and without that funding, progress would have been a lot slower, no doubt about it. So Valve deserve credit for contributing to FOSS projects instead of their own walled garden / silo.
That's why I don't feel the need to rave on about Valve - I'm too busy praising all the foundational and open source work that hey're building on. Valve have simply picked the best solution, and I do congratulate them on bankrolling things and helping improve that solution. It's just....hmm....to me, and I stress "to me", ranting about Valve ignores all the hard work that is being built upon, and I've never liked that.
So I just like to comment to make people aware of how awesome wine can be, how awesome open development is, and how great it is that GNU/Linux makes all this even possible.
Do they have selfish motives? Likely, they aren't doing it just for charity. But result is still positive. A lot of progress in Linux itself is driven by major for profit companies who use that very progress for their own benefit. That doesn't make their contributions useless.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 5:36 am UTC Likes: 2
22 Aug 2018 at 5:36 am UTC Likes: 2
Quoting: PatolaWhy not? I couldn't find any proprietary component in Proton [External Link], which is in github. You can use it standalone to play games.I guess because there are some games that for example can benefit from dxvk but not from esync or the other way around. So a particular list has value.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 4:43 am UTC Likes: 4
22 Aug 2018 at 4:43 am UTC Likes: 4
Quoting: dubigrasuWhat? Of course it matters! It matters to me anyway. I have a deep respect for Feral and I'm curious in which way this it affects them.I mean it doesn't matter in the sense that it should provide positive outcome for Linux gaming either way. Feral might need to change something, and hopefully the right way. For one I hope they'll start releasing DRM-free games.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 4:35 am UTC Likes: 3
22 Aug 2018 at 4:35 am UTC Likes: 3
Quoting: dubigrasuIs that what they think?Does it matter? Competition will straighten bad attitudes. I.e. if FOSS tech will become better than theirs and will allow running more games on Linux including DRM-free ones, they'll be forced to improve as well. And if their tech is so much superior, then they don't need to worry anyway.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 4:24 am UTC Likes: 5
22 Aug 2018 at 4:24 am UTC Likes: 5
Quoting: dubigrasuI just wanna know what Feral thinks about this.Competition is good. Let Feral work on DRM-free games and support upstream FOSS projects.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 4:23 am UTC Likes: 1
22 Aug 2018 at 4:23 am UTC Likes: 1
Quoting: Luke_NukemProton builds on MacOS (and uses MoltenVK)... I haven't finished the build myself though since I'm running Mojave and need to compile a lot of deps from scratch. The git for Proton shows a bit of Mac interest also, so hopefully proper support will come soon.Speaking of Wine on MacOS. Do you know why WineHQ builds have not enabled Vulkan in the official packages? Some users on inXile forum [External Link] needed help with that for The Bard's Tale I remaster. Since I'm not using MacOS, I was able to give only general guidelines on Wine usage.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 3:41 am UTC
22 Aug 2018 at 3:41 am UTC
Quoting: Comandante ÑoñardoI suggest to make a list in this website with the games that works flawlessly with Proton.That's not useful outside of Steam though. Better make a list that benefits from esync for instance. There is one for dxvk already.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 3:18 am UTC Likes: 2
There is a community project [External Link] by @Adamhm for that purpose as well.
22 Aug 2018 at 3:18 am UTC Likes: 2
Quoting: PatolaThought some stuff here...I don't think they need anything very different from what they are doing with games like Flatout 2 now. They just need to do it for more games using all these new tools. And if they as well can start contributing upstream, it would be great.
1) That will inevitably require a market response from GOG, because they are rivals with steam. What will they do?
There is a community project [External Link] by @Adamhm for that purpose as well.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 2:41 am UTC Likes: 7
22 Aug 2018 at 2:41 am UTC Likes: 7
Quoting: GuestI'm confused as to who this official support is going to come from, though. Has Valve contacted the game devs for these whitelisted games? Do those game devs understand that they're now supporting Linux, else they might feel the wrath of negative reviews for shoddy Linux support?They commented on it [External Link]:
Q: I'm a developer; my game got whitelisted in Steam Play; does this mean I have to support an additional platform?See other interesting questions and answers there.
No; if a game was whitelisted as a result of our testing, we've assessed the experience to be identical (save for an expected moderate performance impact). Users playing through Steam Play experiencing Linux-specific issues should be directed to Steam for support. Keep in mind users were most likely already playing your game using Wine; you just have better visibility into it now.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 2:31 am UTC Likes: 1
By the way, will dxvk remain an independent repository? It would be nice if it could.
22 Aug 2018 at 2:31 am UTC Likes: 1
Quoting: YoRHa-2BThough, reading one of your earlier comments, it seems you have the wrong idea about what esync actually does. It reduces the overhead of thread synchronization primitives, it is not related to anything specific in wined3d.Got it. Witcher 3 has a synchronization problem (GPU + CPU) in wined3d, but apparently esync is not about that.
By the way, will dxvk remain an independent repository? It would be nice if it could.
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