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Latest Comments by Shmerl
Work is under way to get proper Steam Controller support in the Linux Kernel
1 Mar 2018 at 6:08 am UTC

Quoting: jensRegarding tying hardware to software, I don't see a problem to that approach either. When done right (especially the software part), the overall experience can be much better. Yes, I usually like Apple products ;)
The problem is obvious, forcing users to use specific software tied to some store, to access that hardware. That's especially a major problem when that software isn't FOSS. "Done right" or not, it means removing user's choice.

Work is under way to get proper Steam Controller support in the Linux Kernel
28 Feb 2018 at 8:45 pm UTC Likes: 3

Quoting: jensThat is not a proper FOSS approach, correct. Fortunately Linux is more than FOSS.
While it's not a FOSS approach in general indeed, it's not a Linux approach in particular either. Drivers that are not upstreamed that is. Linux kernel maintainers are very clear on this point.

Not upstreaming has nothing to do with pragmatism. The driver can be upstreamed and shipped as kernel module for easier external installation of experimental updates that weren't upstreamed yet. AMD are doing exactly that.

Work is under way to get proper Steam Controller support in the Linux Kernel
28 Feb 2018 at 7:53 pm UTC Likes: 1

Quoting: Mal
Quoting: ShmerlWhy can't Valve make such driver and use it directly after that?
First thing I can think of because otherwise they would then depend from linux kernel release process for steam controller updates and features. And linux kernel guys have comprehensively other priorities. So it makes sense for them to leverage steam client to deliver their software since it's already good at doing that.
That's not a proper Linux approach, and Valve should know that. AMD for example could argue the same thing (like Nvidia did). But they decided to be a good Linux citizen. So can Valve.

The situation with 'Underworld Ascendant' and Linux support is currently a little confusing
28 Feb 2018 at 4:17 pm UTC Likes: 2

Quoting: KimyrielleI backed it, so I guess I would get it no matter what.

It still sounds weird to make a working Linux client and then not sell it. Why would anyone in their right mind pass on additional profit?
I'm a backer too, and now I'm concerned that they aren't committed to Linux support. Most probably the reason for that is that they don't want to support the Linux version with future updates. Number of Linux backers would be smaller than potential number of Linux buyers, so they can try to get away with releasing a buggy version without any future updates.

I'm not saying that's what they are doing (I surely hope not), but it pretty much looks that way.

Work is under way to get proper Steam Controller support in the Linux Kernel
28 Feb 2018 at 4:08 pm UTC Likes: 1

Quoting: meggermanAlthough the profile management on sc-controller for instance is nice, id imagine it could benefit from this too.
The GUI for the controller can just use the driver, instead of hacking access to it through USB python APIs.

Work is under way to get proper Steam Controller support in the Linux Kernel
28 Feb 2018 at 3:55 pm UTC Likes: 11

Quoting: GuestBecause Valve want/need you to use their Steam client.
Tying hardware to clients is obnoxious.