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Latest Comments by Shmerl
Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
21 Aug 2017 at 5:38 pm UTC

Quoting: LeopardNot that third party thing solutions.
Fine, but since he isn't doing it to get paid, what's the difference? As long as it works well.

Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
21 Aug 2017 at 5:05 pm UTC Likes: 1

Quoting: LeopardThese titles are their IP's and of course he is talking about a legit port , not some kind of Wine wrapper.
What's not legit in the Wine wrapper? It's not modifying the original. So it's completely legit.

Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
21 Aug 2017 at 5:00 pm UTC

Quoting: LeopardI don't think Cdpr ans Bethesda like big companies allow him to do that.
I don't think he needs to ask them (see Wine example above). But even if he does, what do they have to lose if he isn't charging them? Flying Wild Hog were OK doing it for first Shadow Warrior, and it were just a few people working on it (sequentially). Edward Rudd and Aaron Melcher if I remember correctly and Ryan himself was involved too.

Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
21 Aug 2017 at 4:52 pm UTC

Quoting: LeopardDoom 2016 would be good if we are talking about AAA's but let's be realistic , Ryan Gordon talks about indie games for sure.

AAA port would be so hard for one man.
It's a matter of time. Since he is not constrained, why not? Józef Kucia implemented a huge bulk of DX11 support in Wine, which essentially "ported" games like The Witcher 3. Surely it took quite some time, but the progress is obvious. Ryan Gordon can do something similar, and for example implement high quality FOSS DX11 → Vulkan translation layer, that would make it even better.

Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
21 Aug 2017 at 4:40 pm UTC Likes: 6

The Witcher 3 and Shadow Warrior 2 please.

Looks like GOG Galaxy won't come to Linux any time soon, as it's "not a priority"
21 Aug 2017 at 12:21 am UTC Likes: 1

Quoting: RafiLinuxPersonally, I have no evidence of this - just a gut feeling, I think they bit off more than they can chew with GOG Galaxy at least with the way it's been implemented.
That's my feeling too.

The hack and slash RPG 'Vikings - Wolves of Midgard' is now available on Linux
20 Aug 2017 at 5:09 pm UTC

Quoting: hatniXI asked Kalypso (the publisher) via Twitter about a GOG release of the Linux version. They answered, it will only be available on Steam. :(
That's bad. I found the link, though they don't explain exactly what the blocker is. But it must be Galaxy.

Can you please ping them on Twitter about why they can't release on GOG? They didn't answer that question on the forum.

The hack and slash RPG 'Vikings - Wolves of Midgard' is now available on Linux
20 Aug 2017 at 2:51 am UTC

Did they say anything about Linux version on GOG, or it's another one of the Galaxy victims?

Looks like GOG Galaxy won't come to Linux any time soon, as it's "not a priority"
20 Aug 2017 at 2:22 am UTC Likes: 1

Quoting: HollowSoldierLess market segmentation is good for the customer. Keep buying from existing places. It's not like GOG is full of GOG-exclusive titles.
Less competition is bad for the customer.

Planet Nomads has a huge update named "Awakening" adding more animals, crash sites and more
20 Aug 2017 at 2:20 am UTC

Quoting: sigz
Quoting: ShmerlIt has very bad performance with Mesa on high settings.
Reducing terrain texture while keeping other settings to medium/high should greatly improve performance.
Does Mesa have some issue with large textures?