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Latest Comments by Shmerl
Khronos working on an '3D Portability Initiative' to enable portable development across Vulkan, DX12 and Metal
2 Mar 2017 at 5:17 pm UTC Likes: 3

I feel like it's a wrong solution for a wrong problem. It will only complicate things, building unnecessary abstraction layers that developers will have to target. Instead, MS, Apple and the rest of lock-in jerks should be pressured by developers to support Vulkan itself.

Torment: Tides of Numenera, early port report and thoughts
2 Mar 2017 at 4:04 pm UTC Likes: 1

I'm playing it on RX480. It works fine.

Torment: Tides of Numenera, early port report and thoughts
2 Mar 2017 at 6:03 am UTC Likes: 1

I suppose backers have more respect for developers than random users, so they wouldn't be flooding black markets with their keys.

Torment: Tides of Numenera, early port report and thoughts
2 Mar 2017 at 1:42 am UTC

I can minimize the game with Meta + Down (which I set in KDE for minimize). Also virtual desktop switching shortcuts work. But Alt + Tab is indeed glitchy. The focus goes away, but the cursor remains captured. So use minimize combination as a workaround.

Also, the cursor itself is oversized. See this bug [External Link].

GOG is having another weekly retro sale with eleven Linux supported titles
1 Mar 2017 at 4:34 pm UTC

Quoting: DrMcCoyThe problem with this Loom release, though, is that it's the VGA CD talkie version, not the superior EGA version. The talkie version is using standard red-book CD audio for speech and a lot of lines are cut (likely because of size/time constraints).
FM Towns version uses same VGA level graphics, and even provides better close up portraits, and has all the dialog in place (in text). See the article I linked above [External Link].

GOG is having another weekly retro sale with eleven Linux supported titles
1 Mar 2017 at 4:32 pm UTC

Quoting: GuestOh, thanks. I see that ScummVM 1.8.1 and up use SDL2, so there’s hope.
At last. I was waiting for a while for this. ScummVM developers for a long time were stuck with SDL1.2 because of some legacy CD support which was removed from SDL2. I guess they found a way to implement it with other means.

GOG is having another weekly retro sale with eleven Linux supported titles
1 Mar 2017 at 4:27 pm UTC

Quoting: GuestThanks for the information. I’d get LOOM as I remember reading great things about it back in the day, but it’s most likely a DOSbox wrap and I don’t want to spend hours fixing the config like I did for Pinball Dreams, and still end up with something I can’t play in fullscreen because it blocks alt-tab…
Loom is using ScummVM. I also recommend you finding FM Towns version. It has more of the story, but no voice acting. See http://www.hardcoregaming101.net/loom/loom.htm [External Link]

It makes the story way more coherent, so you can play it in addition to voiced version.

Unfortunately GOG didn't mange to release it yet [External Link], but you can find it pretty easily if you need to.

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
1 Mar 2017 at 2:09 am UTC

I define FOSS as one preserving software freedoms, it's a pretty well known definition. It doesn't need to stop it from integrating with finished product. Regardless, as I said, there is no actual source published there.

Unity 5.6 to release March 31st with 'out of the box support for Vulkan'
28 Feb 2017 at 11:29 pm UTC

Good, hopefully more games will use Vulkan out of the box now.

Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
28 Feb 2017 at 11:18 pm UTC

Quoting: drakkar123I am not sure why there are always people that jump to the worst conclusion possible about anything to do with Valve, but Steam Audio is 100% royalty-free and they have made the source code available as well.
I didn't find the source. The only thing available on github it their license file, which is clearly not FOSS. If you refer to the archive called "Source code", it's the same thing. There isn't actual code in it.