Latest Comments by Shmerl
New trailer for Torment: Tides of Numenera introduces us to the story
10 Feb 2017 at 5:50 am UTC
10 Feb 2017 at 5:50 am UTC
The original video from inXile is here btw: https://www.youtube.com/watch?v=V7QKH891Huc [External Link]
New trailer for Torment: Tides of Numenera introduces us to the story
10 Feb 2017 at 1:54 am UTC
10 Feb 2017 at 1:54 am UTC
Outstanding trailer (who is the author of the background music?). It easily could be an intro to the game itself. Waiting to play the game :)
GDC sounds like it will be fun this year with AMD, NVIDIA, Khronos, Unity & Croteam all talking Vulkan
9 Feb 2017 at 4:34 am UTC Likes: 1
9 Feb 2017 at 4:34 am UTC Likes: 1
Apple are just being usual jerks here.
GDC sounds like it will be fun this year with AMD, NVIDIA, Khronos, Unity & Croteam all talking Vulkan
9 Feb 2017 at 2:07 am UTC
9 Feb 2017 at 2:07 am UTC
Quoting: GuestBut yes, it would help Vulkan adoption if something for direct HLSL -> SPIR-V was publicly available.https://github.com/KhronosGroup/glslang/issues/362 [External Link]
GDC sounds like it will be fun this year with AMD, NVIDIA, Khronos, Unity & Croteam all talking Vulkan
8 Feb 2017 at 6:25 pm UTC
8 Feb 2017 at 6:25 pm UTC
Quoting: m2mg2OpenGL is an industry standard, DirectX is a proprietary Microsoft API. I think the only console that has ever used DirectX is XBOX. Vulkan was set to be really awesome and Apple had to screw the pooch and segment everything again. But at least with Vulkan you will still be able to hit Android, Linux, Windows 10, Playstation and Nintendo.Not Playstation as far as I know. It's one of the major blockers for wider Vulkan adoption now.
Threaded OpenGL in Mesa will not help Feral's Linux ports and probably others too
7 Feb 2017 at 10:27 pm UTC
7 Feb 2017 at 10:27 pm UTC
Some settings are already application specific in /etc/drirc
The Linux port of Banished is still alive, the developer plans their next game to launch cross-platform on day-1
7 Feb 2017 at 5:11 pm UTC
7 Feb 2017 at 5:11 pm UTC
Come on. He shouldn't be calling Windows version a "PC build" :)
Early Exclusive: Civilization VI to release February 9th for Linux with a discount, NVIDIA only for now
7 Feb 2017 at 3:08 am UTC
7 Feb 2017 at 3:08 am UTC
Why isn't Mesa supported? Did they specify what is missing there, that they can't announce official support? Just would be interesting to know.
UDPATE: I just saw their comment:
UDPATE: I just saw their comment:
AMD "works", but with issues, so unsupported.Did they file Mesa bugs?
Mesa developer Marek is looking to finally sort out threaded GL dispatch
7 Feb 2017 at 3:06 am UTC
7 Feb 2017 at 3:06 am UTC
Good! And it indeed should be disabled by default. Extra threading can hurt rather than improve performance in some scenarios.
Double Fine confirm that Full Throttle Remastered will see a Linux version after the Windows release
6 Feb 2017 at 12:36 am UTC
6 Feb 2017 at 12:36 am UTC
Is Tim Schafer going to make a sequel to Full Throttle?
- Kerbal Space Program spiritual successor Kitten Space Agency now has a Linux version
- NVIDIA hiring Linux driver engineers to help with Vulkan, Proton and more
- Happy four years to the Steam Deck - still the top PC gaming handheld
- Discord delay global rollout of age verification to improve transparency and add more options
- Steam Next Fest - February 2026 is live with tons of demos
- > See more over 30 days here
- steam overlay performance monitor - issues
- Xpander - Nacon under financial troubles... no new WRC game (?)
- Xpander - Establishing root of ownership for Steam account
- Nonjuffo - Total Noob general questions about gaming and squeezing every oun…
- GustyGhost - Looking for Linux MMORPG sandbox players (Open Source–friendly …
- Jarmer - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck