Latest Comments by Shmerl
Croteam say Vulkan 'is the way forward', Serious Sam HD: The First Encounter due in 'weeks' with Vulkan
10 Feb 2017 at 4:54 pm UTC
10 Feb 2017 at 4:54 pm UTC
Quoting: STiAT@silmeth croteam talked about exactltly this some time ago. And everyone who follows croteam and the approach they prefer (do-it-yourself-and-do-it-right) - I give my bet on that they've written their own optimizer by now.Why would they all reinvent the wheel, instead of let's say improving glslang?
Croteam say Vulkan 'is the way forward', Serious Sam HD: The First Encounter due in 'weeks' with Vulkan
10 Feb 2017 at 4:52 pm UTC Likes: 1
10 Feb 2017 at 4:52 pm UTC Likes: 1
Nice, but when are they going to release their games on GOG? They aren't some legacy publisher, so what's stopping them?
New trailer for Torment: Tides of Numenera introduces us to the story
10 Feb 2017 at 5:50 am UTC
10 Feb 2017 at 5:50 am UTC
The original video from inXile is here btw: https://www.youtube.com/watch?v=V7QKH891Huc [External Link]
New trailer for Torment: Tides of Numenera introduces us to the story
10 Feb 2017 at 1:54 am UTC
10 Feb 2017 at 1:54 am UTC
Outstanding trailer (who is the author of the background music?). It easily could be an intro to the game itself. Waiting to play the game :)
GDC sounds like it will be fun this year with AMD, NVIDIA, Khronos, Unity & Croteam all talking Vulkan
9 Feb 2017 at 4:34 am UTC Likes: 1
9 Feb 2017 at 4:34 am UTC Likes: 1
Apple are just being usual jerks here.
GDC sounds like it will be fun this year with AMD, NVIDIA, Khronos, Unity & Croteam all talking Vulkan
9 Feb 2017 at 2:07 am UTC
9 Feb 2017 at 2:07 am UTC
Quoting: GuestBut yes, it would help Vulkan adoption if something for direct HLSL -> SPIR-V was publicly available.https://github.com/KhronosGroup/glslang/issues/362 [External Link]
GDC sounds like it will be fun this year with AMD, NVIDIA, Khronos, Unity & Croteam all talking Vulkan
8 Feb 2017 at 6:25 pm UTC
8 Feb 2017 at 6:25 pm UTC
Quoting: m2mg2OpenGL is an industry standard, DirectX is a proprietary Microsoft API. I think the only console that has ever used DirectX is XBOX. Vulkan was set to be really awesome and Apple had to screw the pooch and segment everything again. But at least with Vulkan you will still be able to hit Android, Linux, Windows 10, Playstation and Nintendo.Not Playstation as far as I know. It's one of the major blockers for wider Vulkan adoption now.
Threaded OpenGL in Mesa will not help Feral's Linux ports and probably others too
7 Feb 2017 at 10:27 pm UTC
7 Feb 2017 at 10:27 pm UTC
Some settings are already application specific in /etc/drirc
The Linux port of Banished is still alive, the developer plans their next game to launch cross-platform on day-1
7 Feb 2017 at 5:11 pm UTC
7 Feb 2017 at 5:11 pm UTC
Come on. He shouldn't be calling Windows version a "PC build" :)
Early Exclusive: Civilization VI to release February 9th for Linux with a discount, NVIDIA only for now
7 Feb 2017 at 3:08 am UTC
7 Feb 2017 at 3:08 am UTC
Why isn't Mesa supported? Did they specify what is missing there, that they can't announce official support? Just would be interesting to know.
UDPATE: I just saw their comment:
UDPATE: I just saw their comment:
AMD "works", but with issues, so unsupported.Did they file Mesa bugs?
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