Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Shmerl
Shadwen, the new stealth game from Frozenbyte has a playable Linux demo
25 Feb 2016 at 6:54 pm UTC

They responded that they know about pink screen in the tutorial and they are looking into it: http://frozenbyte.com/board/viewtopic.php?f=32&t=27505&p=49837#p49839 [External Link]

Shadwen, the new stealth game from Frozenbyte has a playable Linux demo
25 Feb 2016 at 5:07 am UTC

Yes, in fullscreen my KDE panel is also on top, but pressing fullscreen shortcut (F11) makes it really fullscreen.

UPDATE: I tried automatic, and it goes into fullscreen right away like adolson said.

Shadwen, the new stealth game from Frozenbyte has a playable Linux demo
25 Feb 2016 at 3:34 am UTC Likes: 1

Quoting: ricki42Does the tutorial video work for anyone? I just get a bright pink screen. The voice over plays, and keeps talking even after exiting the tutorial.
I get the same bug. Reported it here: http://frozenbyte.com/board/viewtopic.php?f=32&t=27505 [External Link]
Please add your specs to narrow it down or to confirm that it's generic.

The game itself sounds promising, and it's great indeed that they released the demo. It's a good old practice that more developers should follow.

Also, it still doesn't follow XDG base directories spec: http://frozenbyte.com/board/viewtopic.php?f=32&t=27504 [External Link]

Bridge Constructor Stunts, build bridges and do stunts on Linux, releases this month
21 Feb 2016 at 10:53 pm UTC

Yeah,
Quoting: AnxiousInfusion
for PC Windows, Mac and Linux.
grr
Yeah, especially putting it in one sentence...

Master of Orion reveals an awesome voice cast, can't wait to have it on Linux
19 Feb 2016 at 8:56 pm UTC

Quoting: FutureSuture
Quoting: ShmerlIs it coming out DRM-free?
It's been listed on GOG for a while now! [External Link]
That's good!

Another AMD blog post on Vulkan, this time with info about multithreading
18 Feb 2016 at 11:02 pm UTC

Quoting: jamesc359The multi-threaded command queue is the icing on top of the cake here.
Not just that. With Vulkan you can even use multiple queues simultaneously as long as the GPU supports many of them. Including compute queues. So it's not just several threads per queues, but several queues at the same time as well which allows saturating the GPU to its full potential.

Another AMD blog post on Vulkan, this time with info about multithreading
18 Feb 2016 at 10:59 pm UTC

Quoting: lvlarkAll of this 'Vulkan can give more performance, if devs put in more time' is probably good for pre-built engines like Unity, Frostbite, Unreal, etc. because they have the resources to really optimise things, whereas smaller teams can't
Why can't smaller teams do it? If performance is critical for their success, they'll focus on it first. It's not about the size of the team, but about knowledge and ability to learn. Just throwing more people at the problem doesn't necessarily solve it better.

AMD state they will support Vulkan on Linux in an upcoming amdgpu driver, not ready yet
18 Feb 2016 at 10:57 pm UTC

Here it's estimated as "a number of weeks [External Link]". No idea what that calculation is based on though.