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Latest Comments by Shmerl
Wine Is Now In A Code Freeze For Wine 1.8
20 Nov 2015 at 5:10 pm UTC

@Kimyrielle: Wine really improved in the recent years. Give it a try. Besides DX11 lacking which is increasingly becoming a blocker for newer games, many games work very well there.

I don't dualboot, and have quite a lot of games that I play in Wine.

Wine Is Now In A Code Freeze For Wine 1.8
20 Nov 2015 at 4:07 pm UTC

Quoting: dtoebeTo all those wondering about dx11 in wine: http://www.pcworld.com/article/2940470/hey-gamers-directx-11-is-coming-to-linux-thanks-to-codeweavers-and-wine.html [External Link]

Basically Crossover will get it first then trickle into wine down the road
Yeah, they said it would happen towards the end of the year. But it doesn't seem likely. The question is, when will it happen? 2% here for d3dx11 doesn't look very promising: https://www.winehq.org/winapi_stats [External Link]

Road Redemption Released For Linux, It's In Bad Shape
20 Nov 2015 at 3:59 pm UTC Likes: 1

Quoting: PicoboomI'm even more flummoxed by those who say they are opposed to the very existence of EA on Steam. What are they afraid of? What are they opposing? Community? Collaboration? Creativity? Choice? That seems unlikely.
I don't think anyone is opposed to testing unfinished programs. Concept of alpha and beta testing is an established practice. What people are concerned about, is turning this into a revenue stream, which in practice can lead to lowering quality obligations and diluting the concept of proper releases.

Wine Is Now In A Code Freeze For Wine 1.8
20 Nov 2015 at 3:45 pm UTC

Quoting: maodzedunI don't think this will happen at all. At this points it's obvious it's gone the way of Mad Max and Batman: Arkham Knight ports.
Not really. I contacted them recently, and they said they don't have additional info to what they already said (that they are working on it). Of course, they can easily stop doing it at any time, but so far they didn't say they stopped.

Keep in mind, that developing Linux version of their REDengine can be a long term investment for them, since it can be used in Cyberpunk 2077 and Witcher 3 both. So I'm slightly hopeful that they are waiting for Vulkan to come out to use the cutting edge technology.

Road Redemption Released For Linux, It's In Bad Shape
20 Nov 2015 at 3:40 pm UTC

Just to be clear - I'm not against a concept of beta testing and pre-release access (though personally I avoid using unfinished versions of story intensive games), but it seems these ideas were perverted to turn them into substitute for real releases. Unless they claim some iterative development model (which is rather weird for consumer oriented games), such versions shouldn't be labeled as releases. If developers want to get funds before real release - let them turn to crowdfunding. If they want to have extra testing user force - let them open alpha / beta testing program and not claim that unfinished games are "released".

Road Redemption Released For Linux, It's In Bad Shape
20 Nov 2015 at 3:23 pm UTC

Quoting: TheBossLike i said earlier, a release is a release. Version numbers aside, it's a paid product, early access is not a get out clause.
For me, release means it's a finished product, and subsequent updates are bug fixes, add-ons and expansions. Early Access is a weird method to provide unfinished / alpha / beta quality product for users to test. Except in the past people were paid for such testing, and today people pay themselves for this QA work. I don't call it a release.

Wine Is Now In A Code Freeze For Wine 1.8
20 Nov 2015 at 2:19 am UTC Likes: 3

Still waiting for functional DX11 support. I wonder what will happen first. DX11 support in Wine, or official Witcher 3 release for Linux?

Road Redemption Released For Linux, It's In Bad Shape
20 Nov 2015 at 2:15 am UTC Likes: 1

I guess that's why it's not on GOG yet. They don't accept low quality games.

UPDATE: It looks like game isn't even beta, but alpha. The article is misleading then - it wasn't released, it was made available for testing.

Ars Technica Benchmarks Show Windows 10 Beating SteamOS Performance
13 Nov 2015 at 8:42 pm UTC Likes: 1

Game specific driver optimizations is an abomination anyway. That's partially what makes OpenGL such a mess. Hopefully Vulkan will put an end to it.

Torment: Tides Of Numenera Alpha Gameplay, Delayed Until 2016
13 Nov 2015 at 12:04 am UTC Likes: 1

I'm OK with waiting - let them do a good job with it. I didn't back it back then, but I backed The Bard's Tale IV which I'm also waiting for.