Latest Comments by Shmerl
GOL Asks: What Game Are You Looking Forward To Playing?
18 Sep 2015 at 4:40 am UTC
18 Sep 2015 at 4:40 am UTC
Short term - Armikrog (I'm a backer). Long term - Witcher 3 when it will come out.
Steam Controller Demo From Pax Prime With Valve Talking About It
16 Sep 2015 at 3:49 pm UTC Likes: 2
16 Sep 2015 at 3:49 pm UTC Likes: 2
Quoting: Mountain ManI've heard it can be configured individually for each game. And it will have firmware which will send different events, i.e. it won't be in the driver, but in the controller itself. So for that to be configurable without Steam, such firmware must be FOSS (or at least documented how to configure it).Quoting: ShmerlSo will there be an FOSS way to configure the controller? I hope Steam won't be required for it.From what I undestand, outside of Steam it will simply function as an Xbox 360 controller.
As for it being open source, I remember that was Valve's original design goal, to make it a completely open design (hardware and software), but I haven't heard anything about that for a while.
Steam Controller Demo From Pax Prime With Valve Talking About It
16 Sep 2015 at 3:52 am UTC Likes: 1
16 Sep 2015 at 3:52 am UTC Likes: 1
So will there be an FOSS way to configure the controller? I hope Steam won't be required for it.
Quoting: BeamboomWired? Seriously? A WIRED controller in 2015? For a livingroom "console-PC"? You got to be kidding me, and kidding me hard. That cable must go. Please tell me this is a prototype or something.I like a wired option. Too much radiation isn't needed. And good point about batteries waste others already brought above.
Lovers In A Dangerous Spacetime Released For Linux, It Pukes Love & Rainbows At You
13 Sep 2015 at 9:06 pm UTC
13 Sep 2015 at 9:06 pm UTC
Alt + Tab problem is usually a symptom of using SDL 1.2.
Don't Count On Any EA Frostbite Powered Games On Linux
13 Sep 2015 at 1:43 am UTC Likes: 2
13 Sep 2015 at 1:43 am UTC Likes: 2
Forget about EA. Who cares about them except for the old games they own (like the Neverhood)? As for the rest, EA can get lost. What else is new?
New Linux Gaming Survey For September
2 Sep 2015 at 10:51 pm UTC
2 Sep 2015 at 10:51 pm UTC
I'd suggest another point for barriers for adoption (though it's nowhere new). Windows bundling / lack of Linux sold preinstalled.
Obsidian: Developing For Linux Was Not Worth It
1 Sep 2015 at 1:19 am UTC Likes: 2
They might revert back to publisher funded games, and that would be unfortunate. But if they want to continue crowdfunding campaigns, they better think twice before saying such stuff.
1 Sep 2015 at 1:19 am UTC Likes: 2
Quoting: maodzedunWill everybody stop counting Obsidian's profits? Did anybody stop and think this company consists of some of the most successful and reknown developers of the last 30 years? You know - people who maybe, just maybe, know more about making games and selling them than a bunch of random people on the internet.Selling games for a long time doesn't make them experts in crowdfunding. They were successful with Pillars, sure. But such attitude as shown above towards Linux users doesn't translate into good relationship with the community which can be critical for their future crowdfunding success. I.e. they still seem to think in publisher funded terms (at least in context of Linux). Such studios should also think about backers, not just about sales alone. inXile get that better I think.
They might revert back to publisher funded games, and that would be unfortunate. But if they want to continue crowdfunding campaigns, they better think twice before saying such stuff.
Obsidian: Developing For Linux Was Not Worth It
31 Aug 2015 at 7:20 pm UTC
31 Aug 2015 at 7:20 pm UTC
It's a shortsighted view that "it didn't make money". Cross platform development is an investment. They wanted people to invest in their project (crowdfunding). They can also invest now in the growing Linux market.
Obsidian: Developing For Linux Was Not Worth It
31 Aug 2015 at 5:17 pm UTC Likes: 1
31 Aug 2015 at 5:17 pm UTC Likes: 1
They really should reach out to their backers and ask how many of them use Linux. Looks like they are talking about sales, and forgot what enabled their development without publishers. This "2%" talk sounds very much like backwards thinking publishers' PR.
Pillars Of Eternity: The White March Part I Now Available
25 Aug 2015 at 6:59 pm UTC Likes: 1
25 Aug 2015 at 6:59 pm UTC Likes: 1
Some more info:
https://www.gog.com/forum/general/release_pillars_of_eternity_white_march_173b1/post63 [External Link]
https://www.gog.com/forum/general/release_pillars_of_eternity_white_march_173b1/post63 [External Link]
They're fully integrated. I just used an old save before the point-of-no-return and got a notice that a letter for me had arrived at Caed Nua. Just travel to Caed Nua and talk to the steward. That's how you access the new content. :)https://www.gog.com/forum/general/release_pillars_of_eternity_white_march_173b1/post64 [External Link]
From what I'm reading at the Steam forum, you can visit the new expansion areas with an old save, as long as this save was made before the final dungeon. Otherwise, you must begin a new playthrough.
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