Latest Comments by Shmerl
Linux gamers on Steam finally cross over the 3% mark
2 Nov 2025 at 3:19 pm UTC Likes: 1
2 Nov 2025 at 3:19 pm UTC Likes: 1
I'm surprised in general that Linux Mint is ahead of Debian (testing / unstable).
Linux users have no reason to worry about recent AMD GPU driver changes
31 Oct 2025 at 5:15 pm UTC Likes: 3
31 Oct 2025 at 5:15 pm UTC Likes: 3
For the reference, I linked it in the other thread, but if you are curious, here are places in Mesa and dxvk/vkd3d-proton that deal with game specific fixes:
* radeonsi (OpenGL) and non radv Vulkan: https://gitlab.freedesktop.org/mesa/mesa/-/blob/main/src/util/00-mesa-defaults.conf [External Link]
* radv (Vulkan): https://gitlab.freedesktop.org/mesa/mesa/-/blob/main/src/util/00-radv-defaults.conf [External Link]
* dxvk: https://github.com/doitsujin/dxvk/blob/master/src/util/config/config.cpp#L21 [External Link]
* vkd3d-proton: https://github.com/HansKristian-Work/vkd3d-proton/blob/master/libs/vkd3d/device.c#L541 [External Link]
* radeonsi (OpenGL) and non radv Vulkan: https://gitlab.freedesktop.org/mesa/mesa/-/blob/main/src/util/00-mesa-defaults.conf [External Link]
* radv (Vulkan): https://gitlab.freedesktop.org/mesa/mesa/-/blob/main/src/util/00-radv-defaults.conf [External Link]
* dxvk: https://github.com/doitsujin/dxvk/blob/master/src/util/config/config.cpp#L21 [External Link]
* vkd3d-proton: https://github.com/HansKristian-Work/vkd3d-proton/blob/master/libs/vkd3d/device.c#L541 [External Link]
Vampire: The Masquerade - Bloodhunt to fully shut down in April 2026
27 Oct 2025 at 4:34 pm UTC Likes: 1
27 Oct 2025 at 4:34 pm UTC Likes: 1
Meanwhile I'm playing Bloodlines 2 - it's quite different from original Bloodlines, but it's not bad.
NVIDIA DLSS support in progress for NVK, the open source Vulkan driver for NVIDIA GPUs
16 Oct 2025 at 1:05 am UTC
16 Oct 2025 at 1:05 am UTC
To be clear, it will be able to provide DLSS for games without using any Nvidia blobs, right?
System Shock 2 (1999) is getting delisted and bundled with the 25th Anniversary Remaster
9 Oct 2025 at 12:53 am UTC Likes: 3
9 Oct 2025 at 12:53 am UTC Likes: 3
Nightdive usually do good job with remasters. And if original is bundled it with their remaster anyway, what's the problem?
I have the original on GOG anyway.
I have the original on GOG anyway.
Wine 10.16 released with fast synchronization support using NTSync
6 Oct 2025 at 4:08 pm UTC Likes: 1
6 Oct 2025 at 4:08 pm UTC Likes: 1
Congrats on ntsync release! 🎉🎉 I've been waiting for a while, since esync was dropped in wine (staging) 10.11 and there was no fast sync in wine or wine staging until now.
Tomb Raider Definitive Survivor Trilogy now available on GOG
28 Sep 2025 at 6:03 pm UTC
28 Sep 2025 at 6:03 pm UTC
In the end, why bother if Windows versions work in Wine. There are some developers who release Linux versions on GOG and besides as above, Feral practically stopped making Linux releases anyway.
Tomb Raider Definitive Survivor Trilogy now available on GOG
26 Sep 2025 at 9:14 pm UTC Likes: 5
26 Sep 2025 at 9:14 pm UTC Likes: 5
Feral holds the copyright to the Linux versionsThe question is more about why they oppose GOG releases. I stopped caring though, since they never answered that question.
Tomb Raider Definitive Survivor Trilogy now available on GOG
26 Sep 2025 at 6:12 pm UTC Likes: 3
Besides, I'd expect running games through Wine + dxvk / vkd3d-proton to be a better option in the long run, since it will go through Vulkan path, unlike Feral's OpenGL ports (though Feral did start using Vulkan in some of their releases I think before they stopped making Linux ports).
Also, in the long term, Wine compatibility is better maintained against modern Linux stack vs native ports that are stuck with old userspace dependencies. That's just how it is.
Or to put it differently, Linux ABIs used in native games are way less guaranteed to work in the future vs Windows ABIs through Wine.
26 Sep 2025 at 6:12 pm UTC Likes: 3
All three have linux ports done by Feral, it's what got me into tomb raider initially, i haven't played the other 6 or so older onesFeral always had kind of problem with releasing on GOG, so I don't expect it. Look at all already released games that had Feral ports, not a single one of them got a Linux version on GOG.
Besides, I'd expect running games through Wine + dxvk / vkd3d-proton to be a better option in the long run, since it will go through Vulkan path, unlike Feral's OpenGL ports (though Feral did start using Vulkan in some of their releases I think before they stopped making Linux ports).
Also, in the long term, Wine compatibility is better maintained against modern Linux stack vs native ports that are stuck with old userspace dependencies. That's just how it is.
Or to put it differently, Linux ABIs used in native games are way less guaranteed to work in the future vs Windows ABIs through Wine.
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