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Latest Comments by Corben
Into the Breach from Subset Games (FTL) now supports Linux
20 Apr 2020 at 9:05 pm UTC Likes: 3

Funny, what a coincidence, just today Into The Breach came into my mind, if the native port will still come as the devs promised, when they said Proton would not be the kind of quality they want to deliver :woot:
Maybe I should coincidently think more often of promised native ports... a well I've used this magic now up for quite a while ¯\_(ツ)_/¯

NVIDIA have a new Vulkan Beta driver out - further polishing Ray Tracing support
20 Apr 2020 at 2:33 pm UTC

Does anyone have a gsync monitor and plays in VR (using nvidia?).
Since driver 440.44 a kind of delay or higher latency/lag was introduced, it's not happening with the previous driver (440.36) or with the previous series 435.
I guess it's related to gsync, because the patch notes of 440.44 have this entry related to VR:
Fixed a bug that caused applications running directly on a display (such as VR HMDs) to tear when a G-SYNC or G-SYNC Compatible monitor is plugged in the system.
Unfortunately this is still happening on 440.82, and I guess they will only look into it, if more people report this issue.

I opened an issue [External Link] on their forums.

Direct 3D to Vulkan layer 'DXVK' 1.6.1 release out with plenty of bug fixes
20 Apr 2020 at 2:08 pm UTC

Quoting: gojulYooka-Laylee is Linux native, isn't it ?
It is, but as Liam wrote, in this case the fix was related to the second game. But another reason why this is helpful even when there is a native Linux version, is, that sometimes the Windows version run via Proton works better on Linux than the native Linux port. Not only performance-wise. Of course this is a slap into the face of the porters, but sometimes it's just needed. E.g. Company of Heroes 2, if you wanna play multiplayer with people not using Linux... or Rocket League, when the publisher decides to cease Linux support.

What have you been playing recently? Come tell us what you think about it
6 Apr 2020 at 7:36 am UTC Likes: 2

My recently played games have been:


2D isometric adventure 'BEAUTIFUL DESOLATION' now has a Linux Beta available
1 Apr 2020 at 8:53 am UTC

Quoting: TheSHEEEPNot really, no.
I've moved on to other games for now. I'll trust that they'll eventually release the linux version for good and then it can be played.

Just wanted to help out with testing, but I guess that is left to others now ;)
Looks there was an issue with the backer beta keys, which just now was found out. Looks like our keys weren't allowed to access anything else than the Windows beta.

Even after the Linux version is now released (unfortunately it seems AMD card users can't play the videos though).

Valve makes auto-update adjustments to help with managing Steam's bandwidth use
30 Mar 2020 at 9:40 pm UTC Likes: 6

Allowing updates between two or more PCs on a LAN would be great. So you would not have to setup something like Steam proxy cache and Steam clients could update games that are installed between each other. Would save downloading the same game several times, when installed on more than one PC.

Stadia Pro subscribers get three games in April's batch, plus The Crew 2 out now
27 Mar 2020 at 12:35 am UTC

Oh, thx for this info! I didn't realize if you miss a free game in a certain time period, it's lost for you.
Just tried Thumber which seems to perform well, and also Metro, where I had some hiccups. It also doesn't quit properly for me. Need to test it more thoroughly, first look wasn't bad, but I kinda have the impression I can feel the input latency. Might be just me though.

New SteamVR Beta has some essential Half-Life: Alyx fixes for Linux
25 Mar 2020 at 10:20 pm UTC

Steam VR is still crashing on each level transition in Half Life: Alyx for me with Beta 1.11.1 and latest Steam Beta Client. Other than that it's well playable for me, with some performance drops here and there, but not soo serious.

Half-Life: Alyx arrives today (Linux should come later) and CS:GO gets Alyx cosmetics
25 Mar 2020 at 8:37 am UTC

Ah, looks like the crashes on level transition in HL:A got fixed in latest SteamVR Beta, which got updated to 1.11.1:
SteamVR Beta Updated - 1.11.1 [External Link]
Compositor:
- Fixed a memory leak in HL:A loading screens
- Fixed a GPU memory leak in HL:A loading screens on Linux based system
Linux:
- Fixed a HL:A crash
Also the game itself got an update, which should fix some crashes:
Half-Life: Alyx Update 1.1 released [External Link]
- Fixed several crashes.
I know what to do this evening :D