Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Cybolic
Looks like Valve sent out quite a lot of Steam Deck developer kits
28 Sep 2021 at 9:49 pm UTC

I will probably jump straight into emulation using a bootable SD card. I imagine PS1/2 will work very nicely on it, so WipEout might just be the first thing I try (racing and gyro are wonderful together), probably followed by some Gamecube games.

Humble has a nice looking VR bundle if you need some more games
23 Sep 2021 at 11:11 am UTC Likes: 1

I've got an extra key for Zero Caliber, if anyone wants it: https://www.humblebundle.com/gift?key=zWzqC2ZHdvG5Bsye [External Link]

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
18 Sep 2021 at 5:14 pm UTC Likes: 2

Quoting: areamanplaysgame
In the notice it complains how the code now runs on platforms it was never released for
Am I missing something? I thought there was an exception in the DMCA for exactly this - making software more useful to end users.
[..]
I don't know about DMCA, but that exception is definitely valid in the EU. That's how it's legal to "circumvent" DVD and Blu-ray encryption on Linux - if a product cannot be used in the advertised manner on your system, you're allowed to make it work.

Humble has a nice looking VR bundle if you need some more games
18 Sep 2021 at 5:10 pm UTC

Speaking of VR keybinds, do they actually work for anyone? Apart from the interface for selecting community binds being incredibly slow, I've never been able to get the interface for setting it up my own to show up and selecting community binds never seem to do anything.
Is my system cursed or is this a general problem?

Clearing up what games will and won't run on the Steam Deck
10 Sep 2021 at 6:56 am UTC Likes: 2

I'm just going to be overly optimistic here and say that there are more games that work for me now with Proton than there were the last time I tried running a Windows machine. From what I see online, that situation hasn't exactly improved on Windows with regards to backwards compatibility.
In the eyes of the average consumer - assuming the upcoming AC work from Valve actually works - I think the Steam Deck is likely to work with the expected amount of games, which will likely read as "100%" to the average consumer.

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
4 Sep 2021 at 4:05 pm UTC Likes: 1

I bought GTA3 when this engine became usable - to bump the Linux sale number and show that the engine has a positive effect - now I've had to file for a refund, which is probably not likely to happen.

UPDATE: Refund denied.

Turnip Boy Commits Tax Evasion has dropped Linux support (updated)
27 Aug 2021 at 9:24 am UTC Likes: 7

Oh, I was meaning to pick that up, guess I won't have to now.

The original Quake got a new enhanced edition, Steam Play tool Luxtorpeda updated for it
26 Aug 2021 at 7:20 pm UTC Likes: 3

Quoting: Cybolic
Quoting: d10sfan
Quoting: Cybolic
Quoting: CybolicAt least on my build of DarkPlaces (using DarkPlacesRM), the new episode (Dimension of the Machine) crashes when killing an enemy with the axe [...]
I'll try Luxtorpeda's DarkPlaces build next.
Yup, same thing with Luxtorpeda's build of QuakeSpasm-Spiked and VKQuake. The crash is not from using the axe but seems to be when one of the first enemies is killed (number 6 or 7 I think). The wrong portal text is in all three versions (and not in the Kex Engine version).
I just added FTE QuakeWorld as an option. Give that a try and see if it works better if you have a chance.

I just tried that one and it seemed to go alot further.
That works, no crashes now! Is it just me or is the timing on jumps and projectile travel speeds slower on FTE QuakeWorld?
QuakeSpasm-Spiked build 6042 is supposed to have full support for the new episode :)

Imagine if you could customize the Steam Deck colours - try it out with this tool
24 Aug 2021 at 7:38 am UTC Likes: 1

Quoting: dubigrasu
Quoting: Cybolic
Quoting: dubigrasu[...]I would've love to hear an opinion from someone heavily accustomed with the pads on the Steam Controller, are the new pads big enough?
The SteamDeck pads are supposed to be the same width/height as the circular ones on the Steam Controller (in other words, the circle can fit inside the square) and those were pretty much the perfect size.
Where was that mentioned?
I'm looking at this guy who's doing a DIY of a steam deck, and (supposing that he got measurements right) the SC pads seems to be quite bigger then the new ones.
https://youtu.be/Hb56fT683gY?t=289 [External Link]
If he's right about it, this kinda sucks, as they are puny in size.
My source was Reddit, so I guess it should be taken with a grain of salt:

The original Quake got a new enhanced edition, Steam Play tool Luxtorpeda updated for it
20 Aug 2021 at 9:32 pm UTC

Quoting: d10sfan
Quoting: Cybolic
Quoting: CybolicAt least on my build of DarkPlaces (using DarkPlacesRM), the new episode (Dimension of the Machine) crashes when killing an enemy with the axe [...]
I'll try Luxtorpeda's DarkPlaces build next.
Yup, same thing with Luxtorpeda's build of QuakeSpasm-Spiked and VKQuake. The crash is not from using the axe but seems to be when one of the first enemies is killed (number 6 or 7 I think). The wrong portal text is in all three versions (and not in the Kex Engine version).
I just added FTE QuakeWorld as an option. Give that a try and see if it works better if you have a chance.

I just tried that one and it seemed to go alot further.
That works, no crashes now! Is it just me or is the timing on jumps and projectile travel speeds slower on FTE QuakeWorld?