Latest Comments by Renzatic
The Indie Game Developer Community & Unity3D
23 Oct 2013 at 6:30 pm UTC
Also, I wouldn't say Epic is bought and paid for by MS just because they used GFWL. Back during its heyday, it was used by publishers mostly because of the names behind it, and its freewheeling use of rather heavy handed DRM schemes (which are always loved by the big publishers). That doesn't mean they're MS shills, just that they use MS platforms.
As for Epic not releasing any games themselves for the PC, this is true, but you've gotta separate Epic Megagames from Epic UDK. They themselves might not be so gung ho about the PC as they used to be, but there are tons upon tons of developers who license UDK to release PC only games. As game developers, they make more money by targetting what they believe to be the best platform with the best return on investments. As engine developers, they'll release an engine that can port to every platform imaginable to support the needs and wishes of every other developer out there. Because if they don't, someone else will.
23 Oct 2013 at 6:30 pm UTC
Quoting: Quote from KristianThey won't be. Frostbite, Gamebryo, etc will not receive Linux support. Don't take recent DICE statements regarding Linux seriously even if they mean it, EA will never let them support Linux in any way, shape or form. I consider Epic bought and paid for by MS(See Bulletstorm using GFWL even though it was published by EA, their main studio not releasing anything for PC since UT3 and the cancelled UT3 Linux port).EA will let Dice support it if the money's there, which is what all this comes down to. If Valve can carve a solid niche out for themselves, which is very much a possibility, then developer support will come pouring in from everywhere and everyone.
Also, I wouldn't say Epic is bought and paid for by MS just because they used GFWL. Back during its heyday, it was used by publishers mostly because of the names behind it, and its freewheeling use of rather heavy handed DRM schemes (which are always loved by the big publishers). That doesn't mean they're MS shills, just that they use MS platforms.
As for Epic not releasing any games themselves for the PC, this is true, but you've gotta separate Epic Megagames from Epic UDK. They themselves might not be so gung ho about the PC as they used to be, but there are tons upon tons of developers who license UDK to release PC only games. As game developers, they make more money by targetting what they believe to be the best platform with the best return on investments. As engine developers, they'll release an engine that can port to every platform imaginable to support the needs and wishes of every other developer out there. Because if they don't, someone else will.
The Indie Game Developer Community & Unity3D
23 Oct 2013 at 5:55 pm UTC
23 Oct 2013 at 5:55 pm UTC
Quoting: Quote from KristianRenzatic, what makes you think the UDK is likely to receive Linux support?Simple competition. With SteamOS up and coming, and all its competitors slowly and surely adding Linux support, it'd be strange if it were the only high end engine lacking it.
The Indie Game Developer Community & Unity3D
22 Oct 2013 at 8:46 pm UTC
22 Oct 2013 at 8:46 pm UTC
With Source3 an inevitability, Cryengine getting a Linux port, Leadwerks looking like a decent alternative, and the UDK looking more and more likely, I don't think crossplatform development being tied to one engine will be much of an issue in the long term. Right now, Unity is the single go-to engine if you want to do a Linux port, no doubt. But with the way things are looking, this won't be the case for much longer.
Rogue Legacy Is Out For Linux Now
17 Oct 2013 at 3:53 pm UTC
I've still got a couple reasons to keep a Windows partition around, but I ended up liking ElementaryOS so much, I've just about switched to it full time over the last month or so.
If software support keeps growing the way it has been, I doubt I'll even need Windows for anything save a few older games in about a year or so.
17 Oct 2013 at 3:53 pm UTC
Quoting: Quote from s_dI think I am. : DQuoting: Quote from RenzaticYup! I played the demo in Windows before I started my great Linux experiment. It's a grand experience from top to bottom.Glad to have you here! I hope the grand experiment works out OK, and you choose to stick around here :-)
I've still got a couple reasons to keep a Windows partition around, but I ended up liking ElementaryOS so much, I've just about switched to it full time over the last month or so.
If software support keeps growing the way it has been, I doubt I'll even need Windows for anything save a few older games in about a year or so.
GOL Cast: Sneaking in Shadows of The Dark Mod
16 Oct 2013 at 11:33 pm UTC
16 Oct 2013 at 11:33 pm UTC
I had problems with sound lag, too. After a bit of searching, I found this thread...
http://forums.thedarkmod.com/topic/15145-no-sound-in-standalone-linux-solved/ [External Link]
...which helped me fix it. It's a fairly simple thing that doesn't require you to jump through too many hoops. The digest version is finding the assigned name of your soundcard, and appending it to an entry in the .ini file.
http://forums.thedarkmod.com/topic/15145-no-sound-in-standalone-linux-solved/ [External Link]
...which helped me fix it. It's a fairly simple thing that doesn't require you to jump through too many hoops. The digest version is finding the assigned name of your soundcard, and appending it to an entry in the .ini file.
Rogue Legacy Is Out For Linux Now
16 Oct 2013 at 10:06 pm UTC
16 Oct 2013 at 10:06 pm UTC
Yup! I played the demo in Windows before I started my great Linux experiment. It's a grand experience from top to bottom.
Two Worlds 2 RPG Heading To Linux For SteamOS
13 Oct 2013 at 8:34 am UTC
SteamOS streams over your network from your own Windows based PC. It's all coming from your stuff, straight from your house. You'll still need a nice, powerful machine if you want to play any high end games with the settings jacked up to max.
13 Oct 2013 at 8:34 am UTC
Quoting: Quote from OrkultusI think it's gonna be a linux port. If people wanted streaming, then they could just use Onlive. I see the only real purpose of streaming is for those people who have low end computers that cant play those new games. If all we did was stream games, then what would the need be for upgrading hardware on your desktop computer. I think sales for computer hardware would go way down.Onlive and SteamOS are (sortakinda) entirely different things. Online streams from the internet. All the beefy hardware is on their end. You just need a box to decode the signal, and send movement data back to Onlive.
SteamOS streams over your network from your own Windows based PC. It's all coming from your stuff, straight from your house. You'll still need a nice, powerful machine if you want to play any high end games with the settings jacked up to max.
Two Worlds 2 RPG Heading To Linux For SteamOS
12 Oct 2013 at 3:00 am UTC
12 Oct 2013 at 3:00 am UTC
I'm gonna say more 1, less 2. Valve is trying to build a brand here, so they'll probably want people to say SteamOS as much as possible to get the word out about it.
If it's 2, then some people are being so cheesy with their wordplay, it almost borders on false advertisement. If they say it runs on SteamOS, then that should mean it runs natively on SteamOS. Not "Yup! That's right, folks. It runs perfectly well on SteamOS...if you've got a fully functioning Windows PC located elsewhere in your house to stream it off of. Hehehe :shifty eyes:".
If it's 2, then some people are being so cheesy with their wordplay, it almost borders on false advertisement. If they say it runs on SteamOS, then that should mean it runs natively on SteamOS. Not "Yup! That's right, folks. It runs perfectly well on SteamOS...if you've got a fully functioning Windows PC located elsewhere in your house to stream it off of. Hehehe :shifty eyes:".
- Oh dear - ARC Raiders was logging your private Discord chats [updated]
- Ubuntu and Fedora devs comment on California's new Digital Age Assurance Act
- EA Javelin Anticheat job listing mentions future support for Linux and Proton
- Many more US states are planning or already have operating system age verification laws
- Bazzite gets a big update with KDE Plasma 6.6, Mesa 26.0.1 and more
- > See more over 30 days here
Recently Updated
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck