Latest Comments by LordDaveTheKind
Valve and others fined by the European Commission for 'geo-blocking' (updated)
20 Jan 2021 at 4:05 pm UTC
20 Jan 2021 at 4:05 pm UTC
Quoting: CorbenI'm wondering which are those price differences within the EU? Checking SteamDB the countries using Euros aren't listed separately. So I guess at least via the Steam store those prices are all the same. Then it will be keys that you can buy through retail boxes, and I guess there the store which sells them defines the price. Having those region locked seems strange to me.I guess it is referring to the practice of distributing some Game Keys and blocking them if issued in a different country, which sounds like a scheme for applying different prices.
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
15 Dec 2020 at 7:12 pm UTC
https://www.khronos.org/news/press/vulkan-sdk-tools-and-drivers-are-ray-tracing-ready [External Link]
It is a company, with Resource Management and project assignments for its employees. It isn't that they wake up in a morning and say: "wow, let's help vkd3d-proton guys today".
15 Dec 2020 at 7:12 pm UTC
Quoting: CatKillerIt is:Quoting: LordDaveTheKindThis approach was real 10 years ago. It has changed nowadaysNo. They've included the (proprietary) library with their (proprietary) driver, exactly as I said. What they haven't done, and aren't likely to, is help open source projects - like vkd3d or Q2RTX - make any use of that. I'd like it if it were different, but it isn't.
https://www.khronos.org/news/press/vulkan-sdk-tools-and-drivers-are-ray-tracing-ready [External Link]
It is a company, with Resource Management and project assignments for its employees. It isn't that they wake up in a morning and say: "wow, let's help vkd3d-proton guys today".
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
13 Dec 2020 at 2:46 pm UTC
https://forums.developer.nvidia.com/t/dlss-support-on-linux/120552/14 [External Link]
13 Dec 2020 at 2:46 pm UTC
Quoting: CatKillerThis approach was real 10 years ago. It has changed nowadays:Quoting: ikirutoI think if Nvidia herself takes on helping the developers of VKD3D, then anything is possible. But this is fantastic. :)Nvidia had the opportunity to create a means to utilise the DLSS library that they include with their driver in their own open source game, and they explicitly refused to.
It's entirely within their means to be more helpful, but they don't want to; that's why lots of people have a low opinion of them.
https://forums.developer.nvidia.com/t/dlss-support-on-linux/120552/14 [External Link]
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
13 Dec 2020 at 12:48 pm UTC
In order to let CP2077 work properly with my CPU (a AMD Ryzen ThreadRipper), I had to force the shutdown of the cores far from the GPU bus in the hw topology.
I dealt with it very personally some time ago: https://www.gamingonlinux.com/forum/topic/3933/post_id=25255
13 Dec 2020 at 12:48 pm UTC
Quoting: The_Aquabatinteresting thanks for the command, I wonder if this works with other games. taskset does not solve this problem?taskset changes the process affinity to cores, and it works in some cases. But if the kernel finds out that a core (with lower affinity) is free and there is a scheduled thread, it will assign it to the free core.
In order to let CP2077 work properly with my CPU (a AMD Ryzen ThreadRipper), I had to force the shutdown of the cores far from the GPU bus in the hw topology.
I dealt with it very personally some time ago: https://www.gamingonlinux.com/forum/topic/3933/post_id=25255
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
13 Dec 2020 at 9:14 am UTC Likes: 6
13 Dec 2020 at 9:14 am UTC Likes: 6
Quoting: ikirutoOr for lazy people like me, try these commands here below:Step by Step:https://videocardz.com/newz/cyberpunk-2077-gets-fps-boost-with-a-patch-for-amd-ryzen-cpus [External Link]
()
There is also a video guide available here.
$ cp Cyberpunk2077.exe{,bak}
$ offset=$(xxd -u -p Cyberpunk2077.exe | tr -d '\n' | grep -ob 753033C9B8010000000FA28BC8C1F908 | cut -d: -f1); echo 743033C9B8010000000FA28BC8C1F908 | xxd -r -p -s $(($offset>>1)) - Cyberpunk2077.exe
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
12 Dec 2020 at 6:41 pm UTC
I have been able to record and post a video here: https://www.youtube.com/watch?v=5N2J3C-YYpU [External Link]
(it is a fresh video, HD resolution is still under processing)
12 Dec 2020 at 6:41 pm UTC
Quoting: LinuxwarperI have to correct myself: it works better than expected.Quoting: LordDaveTheKindSo basically you shed only one two tears:tongue: Hope it's fixed asap.Quoting: einherjar*cries in NVidia*it works also for NVidia btw.
I have completed the tutorial and the first mission (2h of gameplay so far). No critical bugs or issues so far on Nvidia RTX 3090.
I have been able to record and post a video here: https://www.youtube.com/watch?v=5N2J3C-YYpU [External Link]
(it is a fresh video, HD resolution is still under processing)
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
12 Dec 2020 at 12:26 am UTC Likes: 1
I have completed the tutorial and the first mission (2h of gameplay so far). No critical bugs or issues so far on Nvidia RTX 3090.
Just the following remarks:
All the graphical settings (textures, shadows, etc.) can give me a gain of 3fps if I put everything in low. Honestly it is better than expected.
Online services don't work for me, and tbf I don't consider it a bug actually...
Here below a few screenshots:
12 Dec 2020 at 12:26 am UTC Likes: 1
Quoting: einherjar*cries in NVidia*it works also for NVidia btw.
I have completed the tutorial and the first mission (2h of gameplay so far). No critical bugs or issues so far on Nvidia RTX 3090.
Just the following remarks:
- The graphics with no RayTracing is abismal
- The framerate with no DLSS is criminal (20 FPS)
All the graphical settings (textures, shadows, etc.) can give me a gain of 3fps if I put everything in low. Honestly it is better than expected.
Online services don't work for me, and tbf I don't consider it a bug actually...
Here below a few screenshots:
Valve puts up Proton 5.13-4 to get Cyberpunk 2077 working on Linux for AMD GPUs
9 Dec 2020 at 10:09 pm UTC Likes: 2
By the time there will be back again a supply of AMD cards, CP2077 will be fully playable on Nvidia too.
9 Dec 2020 at 10:09 pm UTC Likes: 2
Quoting: mishugashuThis is the first time I've seen AMD ahead of Nvidia! The times are changing. Maybe next time I need to buy a GPU, it'll be AMD. What a world.Honestly I was going to purchase an AMD GPU at this round, and I would have if I had found any in the stores.
By the time there will be back again a supply of AMD cards, CP2077 will be fully playable on Nvidia too.
Collabora put up their patches for Linux Kernel work to help Windows games on Linux
22 Nov 2020 at 12:15 am UTC
In my experience (and I have tried several kernel releases and flavours. A few threads in this forum can prove it) nothing has been better than recompiling the vanilla Linux kernel from a stable or LTS branch. Having the latest brand new bleeding-edge kernel release might be good for testing purposes, but for demanding both performance and reliability you have to stick with the stable releases.
22 Nov 2020 at 12:15 am UTC
Quoting: scaineI'm currently running the latest 5.9 from mainline using the low-latency option. It works really well, but I think I might give Liquorix a shot, since it will update automatically, AND includes the fsync patches. Liquorix (https://liquorix.net [External Link] ) support PPA and AUR updates, which is pretty cool.I don't know. I tried both of them but in my case they both introduced some stuttering and lagging in both the Desktop Environment and the games. Even with the most recent 5.9.0-9.1 release.
If you're on an Arch-based disto, apparently the Zen kernel is also worth a shot (https://wiki.archlinux.org/index.php?title=Kernels&oldid=407966#Official_packages [External Link] ).
Anyone know of any other reliable, solid options for kernel upgrades, particularly on an Ubuntu-based distro?
In my experience (and I have tried several kernel releases and flavours. A few threads in this forum can prove it) nothing has been better than recompiling the vanilla Linux kernel from a stable or LTS branch. Having the latest brand new bleeding-edge kernel release might be good for testing purposes, but for demanding both performance and reliability you have to stick with the stable releases.
What have you been gaming on Linux recently? Come have a chat
8 Nov 2020 at 2:11 pm UTC
8 Nov 2020 at 2:11 pm UTC
Quoting: kaimanIt is more stable, excluding some crashes when going in prison or on fast travel. Mods (in particular the Auto-Save ones) are essential for playing it.Quoting: LordDaveTheKindKingdom Come: Deliverance. Let me get this straight: the game is borked like hell, and not because of Proton.Wonder if the latest patches introducing mod support did more harm than good there. I played it shortly after it came out and it was smooth sailing, except for some stability issues I attributed to certain DXVK versions.
- Linux and open source getting age checking exemptions could be problematic
- Steam Deck stock returns but there's a big price increase
- Dusklight the reimplementation of The Legend of Zelda: Twilight Princess gets a major update
- Proton-CachyOS adds low latency layer and Discord rich presence support
- Flathub moves to ban nearly all apps and submissions made with generative AI
- > See more over 30 days here
- Shop Crush - Psychological Horror Thrift Sim with Literal Illusio…
- hollowlimb - Fully native alternative to ProtonDB
- PlayingOnLinuxphone - Feedback needed - future website updates
- Liam Squires-Hand - New Desktop Screenshot Thread
- Hamish - Restrict way kernel-level-anti-cheat is installed.
- PlayingOnLinuxphone - See more posts
Anticheat check - which competitive games actually work on Linux?
How to give Valve feedback when Proton games have issues on Linux / SteamOS
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