Latest Comments by torbido
AMD make switching between Vulkan drivers AMDVLK and RADV easier
15 Feb 2021 at 1:37 pm UTC
15 Feb 2021 at 1:37 pm UTC
I installed the latest AMDVLK, but RADV is still the default Vulkan driver. Also, I tried
AMD_VULKAN_ICD=AMDVLK and it did nothing. The only way to load AMDVLK is by using the old method:VK_ICD_FILENAMES=/etc/vulkan/icd.d/amd_icd32.json:/etc/vulkan/icd.d/amd_icd64.json
Proton 5.13-5 is now up bringing in some of the experimental changes
15 Jan 2021 at 1:41 pm UTC
export WINEPREFIX=~/.proton
<location_to_Proton>/dist/bin/wine <location_to_the_game>/game.exe
But you need to install dxvk first like this:
export WINEPREFIX=~/.proton
winetricks 173
15 Jan 2021 at 1:41 pm UTC
Quoting: axredneckWhat is a right way to use Proton outside Steam?Just point to its executable like this:
export WINEPREFIX=~/.proton
<location_to_Proton>/dist/bin/wine <location_to_the_game>/game.exe
But you need to install dxvk first like this:
export WINEPREFIX=~/.proton
winetricks 173
AMD make switching between Vulkan drivers AMDVLK and RADV easier
8 Jan 2021 at 2:52 pm UTC Likes: 1
8 Jan 2021 at 2:52 pm UTC Likes: 1
AMDVLK is now used by default? I do not like that at all.
OpenGL on top of Vulkan with 'Zink' continues maturing with 'near-native performance'
7 Nov 2020 at 2:09 pm UTC
7 Nov 2020 at 2:09 pm UTC
Can I run native OpenGL games as Vulkan games through Zink, and use vkBasalt with them?
Humble 2K's Game Together Bundle went live with a few Linux games
14 Apr 2020 at 8:15 pm UTC Likes: 2
14 Apr 2020 at 8:15 pm UTC Likes: 2
Quoting: subThanks for your offer man. I don't need this game, I just didn't expect it to be blocked. I went to Youtube to know what its story, and I didn't get the reason for it to be blocked. Anyway, thanks again.Quoting: torbidoSpecs Ops: The Line (Offer is not available in your region)!DM me. I can get you a Steam key for free.
Humble 2K's Game Together Bundle went live with a few Linux games
14 Apr 2020 at 7:17 pm UTC
14 Apr 2020 at 7:17 pm UTC
Specs Ops: The Line (Offer is not available in your region)!
The Valve-funded shader compiler 'ACO' is being queued up for inclusion in Mesa directly (updated: merged)
19 Sep 2019 at 7:18 pm UTC
19 Sep 2019 at 7:18 pm UTC
Quoting: ShmerlThat's Steam backend compiling shaders for specific architecture on the server, and then downloading and using it for local games. Not what they called online in the above quote.Ok, I hope that you are right about that.
The Valve-funded shader compiler 'ACO' is being queued up for inclusion in Mesa directly (updated: merged)
19 Sep 2019 at 6:45 pm UTC
19 Sep 2019 at 6:45 pm UTC
Quoting: ShmerlI think by online compilation they mean what I said above.And what this option in Steam does exactly?!Online→ runtime. That should make it more clear. Simply compilation of shaders on your computer during game execution. Nothing to do with online as "on the network".
The Valve-funded shader compiler 'ACO' is being queued up for inclusion in Mesa directly (updated: merged)
19 Sep 2019 at 6:25 pm UTC
https://steamcommunity.com/games/221410/announcements [External Link]
I don't know if we excluded online game shaders, it will give the same result or not, because no one made any reviews.
19 Sep 2019 at 6:25 pm UTC
Quoting: ShmerlQuoting: torbidoBecause in its announcement they mentioned "online compilation of game shadersDo you have an exact quote? I'm not sure what "online compilation" means. Possibly just on demand, during game execution.
Quoting: ShmerlThey removed the direct link to the announcement, but it is still number 2 in their news page, you just need to scroll down in this linkQuoting: torbidoBecause in its announcement they mentioned "online compilation of game shadersDo you have an exact quote? I'm not sure what "online compilation" means. Possibly just on demand, during game execution.
https://steamcommunity.com/games/221410/announcements [External Link]
I don't know if we excluded online game shaders, it will give the same result or not, because no one made any reviews.
The Valve-funded shader compiler 'ACO' is being queued up for inclusion in Mesa directly (updated: merged)
19 Sep 2019 at 6:06 pm UTC
19 Sep 2019 at 6:06 pm UTC
Quoting: ShmerlBecause in its announcement they mentioned "online compilation of game shaders", and I asked where can we download these game shaders, and no one knew the answer, and when I used Steam, I found that it automatically downloading these shaders before running the game, so I assumed that it will be only available for Steam games only, because they are not available anywhere else.Quoting: torbidoIs there any review or an article to backup your words?That's what it is. A shader compiler for the Vulkan driver (radv). I.e. why do you assume it's something to do with Steam (service)? If you think so, you should have a source for such assumption, not the other way around.
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