Latest Comments by sneakeyboard
Raspberry Pi OS has a big new release out switching to PulseAudio
7 Dec 2020 at 5:27 pm UTC
7 Dec 2020 at 5:27 pm UTC
...Linux audio can be a little…complicated...See also: X11.
Quoting: nadrolinuxThey switched to PulseAudio, meanwhile Fedora planning switch from PulseAudio to PipeWire in the next release, so good timing. IMO they could wait, switch directly to PipeWire too and totally abandon PulseAudio.Changing things isn't likely to happen but maybe there is a reason for this. PipeWire looks more interesting to me. This looks like the wayland of sound.
Manjaro Linux 20.2 'Nibia' is out now
7 Dec 2020 at 5:15 pm UTC
I can't help but remember the initial Ryzen launch that had similar issues. There's a YT tech channel (Level1Linux) that did benchmarks on Linux (native) with these new cards but they didn't mention these problems. Are these problems present in Ubuntu or did they get 0day driver support from AMD?
7 Dec 2020 at 5:15 pm UTC
Quoting: TheRiddickInteresting stuff. Another check in the box for waiting before buying (for me at least). Good to know that it works...sorta.Quoting: syxbitI have one. Just install Linux-mainline from AURYeah I used a 5.10rc6 repo someone posted. But the point is the DE install media will crash, you need to do it all via Architect or built a install image yourself with 5.10 baked in.
Basically adds layers of complexity to installing Linux which MOST casual desktop users would have no idea about whats going on, too me a couple tries to understand the interface options.
I ended up deleting windows10 install in the process (oops), I'll slap that back on later down the line for VR/CP77 stuff.
I can't help but remember the initial Ryzen launch that had similar issues. There's a YT tech channel (Level1Linux) that did benchmarks on Linux (native) with these new cards but they didn't mention these problems. Are these problems present in Ubuntu or did they get 0day driver support from AMD?
Unreal Engine 4.26 rolls out with lots of Linux improvements, drops OpenGL for Vulkan
7 Dec 2020 at 4:59 pm UTC
7 Dec 2020 at 4:59 pm UTC
Quoting: jarhead_hEPIC doesn't care about us at all. Actually it could be interpretted as worse than that because like most AAA devs EPIC discourages Linux use specifically because the company does not want to hire people to support it. It's cheaper for them just to to tell us to dual boot. My guess is that this was for Stadia and that Google is somehow paying for it.I was hopeful until you guys reminded me who pays their bills. Stadia probably had to do with what went on behind the scenes. On the plus side, it may improve performance for those who use proton/wine/etc.
The Solus Linux team release the Budgie 10.5.2 desktop environment upgrade
7 Dec 2020 at 4:46 pm UTC
7 Dec 2020 at 4:46 pm UTC
Interesting to see them keep at it. Might run this on my laptop but it gets little use these days...I'm rarely out cus of rona.
Still, I'll probably run it in the laptop for checking things out. I need an easy distro to recommend to people who can't afford high/modern computers and using it myself helps knowing if it works for them.
Still, I'll probably run it in the laptop for checking things out. I need an easy distro to recommend to people who can't afford high/modern computers and using it myself helps knowing if it works for them.
Dead Cells feature filled Who's the Boss update out now under a new company
23 Aug 2019 at 5:07 pm UTC
Either way, they've earned my money more than once...I think I might just go ahead and get it for the switch.
23 Aug 2019 at 5:07 pm UTC
Quoting: ArehandoroIs the new company also a workers co-op or a traditional one?Likely not as that was why they "changed" things in the first place. Article seemed to focus on the update but I am curios; might be an EU thing.
Either way, they've earned my money more than once...I think I might just go ahead and get it for the switch.
Supergiant Games is turning ten years old, big sale on their games and HADES is heading to Steam
23 Aug 2019 at 4:16 pm UTC Likes: 4
23 Aug 2019 at 4:16 pm UTC Likes: 4
Quoting: EikeI was thinking the same...no amount of money in the world can buy time. Sure you can get more people involved but training also takes time, and 9 months isn't enough time.Quoting: Liam DaweWhat's there to understand? Game development, especially for smaller teams is incredibly hard with thousands of games releasing all the time. I don't blame a single developer for taking exclusive deals, it allows them secure funding to continue making great games. It sucks for us when it's Epic, since the only way to then run it is Wine which gives us a subpar experience.Have Epic store customers been informed that they've been offered an unfinished product?
Having some funding means nothing against a game being finished or not.
Quoting: MalI really don't get the issue with early access games. The whole point of stuff like kickstarter, patreon, early access and so on is to give indies a way to develop and sell a game without selling their bodies and souls to publishers. There are countless innovative and revolutionary games that have been developed only thanks to early access like minecraft and factorio.I hope they bring it to Linux. Loved their other titles but wasn't interested in Pyre either. From the little I saw from a streamer, it seemed to remind me more of their other titles more. Transistor's in my top 3 :)
Where publishers would not take the risk, or would not give the money unless the developer ceded all the rights, stuff like early access comes in. It allows to connect gamers potentially interested in a kind of game with developers offering that kind of game. Bypassing the interests of the middleman, which are not how much a game is fun but how much return comes from the investment. Imagine for a second an EA funded Factorio where you have to wait 1 day to build another assembler and you have to buy lootboxes for a chance of obtaining a one of the 23 unique pieces needed to craft a new tech to research.
Guys, really, it would be nice if we lived in a world of infinite resources and money was not an issue. Every dev would be paid to do any game he wants and we would only buy them once ready and bug free. But it's not like that and there is no perfect solution. Early access involves risks ofc. But if we don't take them then publishers have to take them and not only they don't do it for free but they only do it at their conditions.
Regarding Hades I too I'm looking forward to it given how much I liked previous Supergiant games. And I don't blame them for taking Sweeney money during the early phase. They didn't lie to anyone to get money from Kickstarter and they didn't showed the middle finger to their long standing patreon supporters because suddenly Epic gave them shitton of money to not sell their game and they don't need patreons anymore. They did nothing wrong or unfair: they simply accepted to start the early access on EGS for one year. Just because they made a deal with the cancer of PC gaming it doesn't mean that it's a cancerous deal that hurts gamers and devs.
That being said... anyone has any idea if the game is good like the predecessors? Getting reliable feedback from EGS exclusives is... difficult.
Fantastic space colony sim 'Oxygen Not Included' leaving Early Access on May 28th, new update out
16 Apr 2019 at 7:51 pm UTC
16 Apr 2019 at 7:51 pm UTC
woooooo!.
The game could use a few more quality of life updates but I don't mind the mods filling in those gaps. I'm also waiting for those commets..."the game wants me to play a certain way" :P
I understand the frustration from both sides. I like the game.
The game could use a few more quality of life updates but I don't mind the mods filling in those gaps. I'm also waiting for those commets..."the game wants me to play a certain way" :P
I understand the frustration from both sides. I like the game.
Epic Games new 'Epic Online Services' will support Linux and it's free for developers to use
12 Apr 2019 at 7:07 pm UTC
The difference from the situation with the music industry is that consumers had a choice, and they chose to vote with their wallets. Cloud services are part of a service that requires internet availability, which implies the infrastructure is there to support their ideal model and/or estimates: i.e. We guarantee 30ms of latency.
There are so many problems that it should be a topic all in its own. So, in my mind, it has zero potential until the US can stop pretending that a 50+year old cable will still deliver a stable and consistent signal to consumers. EU can enjoy it to say the least but the US is usually a target market given its large population.
12 Apr 2019 at 7:07 pm UTC
Quoting: MalLate reply but still adding to it:Quoting: sneakeyboardI'm sure the streaming service will be its own headline, so I'll just keep it short and say that this is the start of another market to be heavily influenced by giant corporations' greed.We don't even know how much actually. Cloud gaming has the potential to be either the best thing ever or to the ultimate catastrophe for us gamers.
In the past music streaming services battled each other with exclusives and other anti consumer practices. Pirate bay forced them to be more reasonable with their plans and now you can choose Amazon, Google, Spotify, Apple and so on for their service, not for their catalog, all at a reasonable price.
Video streaming started all right. But now that greedy video makers try to eat the streamers slice, the market is about to learn the same lesson. It's already starting to be rather annoying.
The battle of the launchers as it is called the Epic/Steam conflict doesn't much differs from the above. In the end the market will settle to a balance were everybody is happy.
But Game streaming? If developers stop to even release desktop versions there will never be a version to pirate in the first place. Then the shit that Epic store is pouring on us today will look like an utopia. Guys like Sweeney and the likes will be free to charge you as many monthly fees as they like. Then you will either start a mortgage to access all the games you like or will need to choose every month what you will like to play. Which for me it sucks: when I want to play, I know what I want to play in that moment, not one month before. Not to mention that in the world of curated shops/cloud services little gems like Undertale, Stardew Valley, Factorio and so on would never have a chance to even exist. Which means worse games to play overall.
Ofc that's just the worst case scenario. The best one is that it ends like for music. We get all the games in the world, at reasonable price and with many streaming providers to choose from. But for me, the kind of person I am, I will stop gaming entirely if the worse case scenario is what is coming. But since I feel that I can't really do do anything to stop it, I will just live by the moment and enjoy my Steam library for a few hours before another Sunday ends and a work Monday begins. :)
The difference from the situation with the music industry is that consumers had a choice, and they chose to vote with their wallets. Cloud services are part of a service that requires internet availability, which implies the infrastructure is there to support their ideal model and/or estimates: i.e. We guarantee 30ms of latency.
There are so many problems that it should be a topic all in its own. So, in my mind, it has zero potential until the US can stop pretending that a 50+year old cable will still deliver a stable and consistent signal to consumers. EU can enjoy it to say the least but the US is usually a target market given its large population.
Action-RPG 'Last Epoch' to release a Beta on April 30th, also heading to Steam
12 Apr 2019 at 6:58 pm UTC Likes: 6
I'll add this one to the wishlist book.
12 Apr 2019 at 6:58 pm UTC Likes: 6
Quoting: Avehicle7887For half a minute I liked what I saw especially with offline and LAN support (yay), that was until I got to this part (from their KS page):Can't please everyone simultaneously. I'm happy they are clearly stating their intent. This one looks more like a D2 for Linux to me though but I've never played the third title either...that mothereffin company wants me to be online for a single player game. Totally different story.
The only form of real money microtransactions Last Epoch will ever have are cosmetic, our currency for such is even named Cosmetic Points (CP) to emphasize this point. We will continually add in new exciting armor skins, skill effects, companion pets, and whatever else we dream up that can make your character visually more awesome and unique. No experience speed items, stat boost items, character boosts, or any other source of player power will be purchasable with real money. We do not believe in pay-to-win models.So basically this will be like Diablo 3 with official Linux support, which is a nice thing however I feel it is badly executed due to their business decision.
I'd rather pay a hefty sum upfront and then purchase skins as DLC later.
I'll add this one to the wish
Risk of Rain 2 works very nicely on Linux thanks to Steam Play, it's also pretty crazy
4 Apr 2019 at 7:55 pm UTC
4 Apr 2019 at 7:55 pm UTC
They did a really good job when adding that third dimension. I can't say I'll be buying this as it feels like a fps title now. What was charming, to me at least, about the first one was the option to play it with a controller.
We'll see. Maybe they'll add it to GoG or itch.
We'll see. Maybe they'll add it to GoG or itch.
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