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Latest Comments by Nagezahn
Zachtronics latest game "Eliza", is a Visual Novel that involves an AI counselling program
3 Aug 2019 at 5:37 am UTC Likes: 1

Quoting: EikeHm. Not sure what to make of this. Didn't play their latest games yet, but they're not famous for their narratives, are they...?

Still, worth a look.
The story in Space Chem, Infinifactory and Opus Magnum got me hooked easily and provided a fitting context for the puzzles. And EXAPUNKS presented parts of the story in a chat-like manner that did well for that game. So I believe they can deliver a compelling story with a twist or two on a larger scale.

Extinction Protocol is a very stylish looking minimalist strategy game coming to Linux
26 Jul 2019 at 7:38 pm UTC

This looks amazing, the atmosphere got me hooked! Let alone the huge ship at the end of the trailer.

Do you know if the Beta will be available on Linux or just the release version? I don't see it anywhere on the Kickstarter page.

Songs of Syx, a city-builder with empire management, tactical battles and RPG elements
21 Jul 2019 at 1:20 pm UTC

Quoting: MaelraneLet's wait and see. I imagine an Actor system being used and then this seems totally possible. (See e.g. https://aeplay.org/citybound [External Link] which features *millions* of individuals - although that's made in Rust. But I don't see why it shouldn't be possible to do it in a JVM language)
Thanks for the link. From what I have read on the page, it aims at running on more than one machine (server), so "millions" of individuals will probably not be simulated on hardware you play typical single player game on. I've tried a live build and don't believe my machine would be able to run that many with acceptable performance.

The problem with JVM is just the performance hit you have to take in relation to a native implementation. It's very hard to compare because there are so many factors going in. Found some numbers by Google here: https://days2011.scala-lang.org/sites/days2011/files/ws3-1-Hundt.pdf [External Link]

But most important is you know your tools. Naturally you can write horrible and inefficient code in any language, beyond a point where no compiler optimisation can help you. So if Java is your thing, Java it should be.

Songs of Syx, a city-builder with empire management, tactical battles and RPG elements
21 Jul 2019 at 6:06 am UTC

A game of that scale is either the work of a genius or a madman. Time will tell. Also I'm a bit worried about performance. If there are "30.000 individual and complex inhabitants" to be simulated with all the interactions, that is not an easy task. Is Java the right choice for that? Hm. Unfortunately, the demo does not run on my Arch system with OpenJDK 12.

In general I am very intrigued by the setting and the complexity but wonder how said complexity will be manageable throughout the game and at different scales.

Kingdoms of the Dump, a trash-filled SNES-styled RPG made by janitors is planned for Linux
16 Jul 2019 at 11:49 am UTC Likes: 1

The art style heavily reminds me of Chrono Trigger.

Sunless Skies is officially out and it's truly an awesome experience
1 Feb 2019 at 7:59 am UTC

Quoting: JuliusAnyone got Sunless Seas actually running? On my Solus Linux system it always crashes on startup.
Just fired it up, works fine on Arch (base game only without expansion).

Age of Fear: The Free World, a free fantasy turn-based strategy game
21 Jan 2019 at 1:27 pm UTC

Yay for undead! Thanks for the news, I'll give it a try.

Programming puzzle game God is a Cube: Programming Robot Cubes is now in Early Access, win a copy
2 Nov 2018 at 3:45 pm UTC Likes: 1

I tried 3D first and utterly failed. But not so much it would have been scary on it's own. So here goes 2D.