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Latest Comments by kuhpunkt
Linux user share on Steam hits second highest percentage in years
3 May 2022 at 2:02 pm UTC

I'm just curious how they handle people using multiple OSs.

Like plenty of people use Windows on their desktop, but switch over to Linux when they use their Steam Deck. How does that count?

Classic Sonic games being delisted to make way for Sonic Origins
26 Apr 2022 at 6:21 pm UTC Likes: 11

SEGA does what Ninten... oh no, they do the same thing, actually.

Erik Wolpaw to Valve on Portal 3 — 'we should just do it'
19 Apr 2022 at 4:12 pm UTC

Quoting: Mountain Man
Quoting: kuhpunkt
Quoting: sub
Quoting: BeamboomImagine sitting on a *guaranteed* multi million seller game franchise and choose NOT to release a sequel.
And they even have several of those. They're livin' the good life over there at Valve.
Well, I guess we're easy to overlook the numbers.
While it seems to be big money, it's actually significantly less compared to Steam sales
and putting all your resources in there.

The estimates for Valve's annual revenue is like 7-10 billion USD.
Compare that to the total of sold Half Life copies (~ 9 million) over many, many years -
even if you assume they were all sold at max price (they weren't).
In particular, if you consider how much pressure it must be for Valve always trying to keep
or surpass their standards for their games (I can only imagine). So there is a risk for reputation loss.

Don't get me wrong. I'd love to see Valve getting back to their franchises.
And there IS room for hope. And I'd also claim there is way more value for Valve having those franchises alive
with recent high-class releases than "just" what they directly earn from them.
I just hope they see this.
Yes - but if they weren't developing games anymore, why employ them? They earn good money at Valve and they aren't doing nothing.
Positions are not as clearly defined at Valve as you might expect, and employees can freely move from one project and position to another depending on their interests. So just because someone might have the job title "level designer" doesn't necessarily mean he spends 40 hours a week designing levels for games.

Point is, you can't look at job titles at Valve and get any idea of what is happening inside the company.
I know, but there are still like 300 people at Valve and you don't need that many to run Steam.

Erik Wolpaw to Valve on Portal 3 — 'we should just do it'
19 Apr 2022 at 3:41 pm UTC Likes: 1

Quoting: sub
Quoting: BeamboomImagine sitting on a *guaranteed* multi million seller game franchise and choose NOT to release a sequel.
And they even have several of those. They're livin' the good life over there at Valve.
Well, I guess we're easy to overlook the numbers.
While it seems to be big money, it's actually significantly less compared to Steam sales
and putting all your resources in there.

The estimates for Valve's annual revenue is like 7-10 billion USD.
Compare that to the total of sold Half Life copies (~ 9 million) over many, many years -
even if you assume they were all sold at max price (they weren't).
In particular, if you consider how much pressure it must be for Valve always trying to keep
or surpass their standards for their games (I can only imagine). So there is a risk for reputation loss.

Don't get me wrong. I'd love to see Valve getting back to their franchises.
And there IS room for hope. And I'd also claim there is way more value for Valve having those franchises alive
with recent high-class releases than "just" what they directly earn from them.
I just hope they see this.
Yes - but if they weren't developing games anymore, why employ them? They earn good money at Valve and they aren't doing nothing.

Steam Deck was the Steam top seller for the week ending April 17
18 Apr 2022 at 5:30 pm UTC Likes: 2

Quoting: BlackBloodRum
Quoting: buckysrevengeWhat's nice about those of us that bought Steam Machines back in the day, they've greatly benefited from all of Valve's work on Proton. Now if they could just properly migrate the Deck UI, we'd be set. I bought my Alienware Steam Machine r2 a little over 5 years ago, did some minor upgrades and it works better than ever now that I can play even more of my library.
It's not only beneficial to Steam Machines/deck though.
Of course. It's just that people often treat the failure of the Steam Machines as this disaster where people were now just sitting on worthless hardware that collects dust. That's obviously nonsense.

Halo: The Master Chief Collection broke on Linux and Steam Deck, here's a quick fix
12 Apr 2022 at 8:30 pm UTC Likes: 5

Quoting: Craggles086Also it is encouraging to see Microsoft support for SteamDeck might not just be some passing Fad but they look like providing ongoing support.

This hopefully means performance tuning for SteamDeck / Linux in the future and maybe even a native version? :)
They said publicly that they won't tell their studious what to do. If they want to support the Deck/Linux, they are free to do so.

Valve marks the first month of the Steam Deck
8 Apr 2022 at 9:15 pm UTC

Quoting: sevenare there any sales figures? i would really like to know that
Nope. I doubt they are gonna release them.

Valve marks the first month of the Steam Deck
7 Apr 2022 at 7:50 pm UTC Likes: 2

Quoting: Comandante ÑoñardoAnd what about the release of SteamOS 3 for desktop pc's?
They are working on it, but it's clearly not the highest priority.

Valve marks the first month of the Steam Deck
7 Apr 2022 at 6:57 pm UTC Likes: 6

Quoting: Guest
Quoting: kuhpunkt
Quoting: Guest
Overall, it's been a fantastic month for the Steam Deck and Linux Gaming as a whole thanks to it and all of Valve's effort in making it a success. They're doing a huge amount right.
They're doing a lot wrong too.
For example?
Verifying games that are broken (games with EAC), or don't actually meet Valve's criteria, for example. Something Liam (and Ethan Lee) have pointed out repeatedly.
That's ONE issue, that they addressed and are working on. You said they are doing A LOT wrong, too. What are those many things?

Valve marks the first month of the Steam Deck
7 Apr 2022 at 6:54 pm UTC Likes: 1

Quoting: Guest
Overall, it's been a fantastic month for the Steam Deck and Linux Gaming as a whole thanks to it and all of Valve's effort in making it a success. They're doing a huge amount right.
They're doing a lot wrong too.
For example?