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Latest Comments by kuhpunkt
Faster Zombies to Steam Deck: The History of Valve and Linux Gaming
23 Jul 2021 at 2:55 pm UTC

Quoting: Guest
Quoting: kuhpunkt
Quoting: Guest
Quoting: kuhpunkt
Quoting: Guest
Quoting: kuhpunkt
Quoting: Guest
Quoting: kuhpunkthttps://www.phoronix.com/scan.php?page=article&item=source_linux&num=1

https://www.phoronix.com/scan.php?page=article&item=steam_confirmation&num=1 [External Link]
That site became a joke itself with "confirming" something that wasn't. I think there was even attempts to link to other sites that "confirmed" it, but they had just linked to another site, which in turn linked back there.
However that's an issue of poor reporting, and kind of orthogonal to the history of Steam itself on GNU/Linux, and so I'm glad it wasn't mentioned in this post.
But the stuff was still found already back in 2008, showing at least some interest from Valve for 13 years now.
And there's plenty found in many games for GNU/Linux - all it means is that someone at the company was tinkering. Doesn't mean anything is confirmed, being worked on properly, will ever see the light of day, or even has anything to do with the main product.
Yes, it means that someone at Valve was already working on Linux since 2008. This article is about the history of Valve and Linux.
Well I guess you'd better go back further then. I mean, Half-Life had dedicated GNU/Linux servers. Obviously proof there.
If you want to... but this has nothing to do with the Steam Linux client.
And neither did that. Valve themselves said they were not working on it in 2010. Yet somehow you think internal tinkering by an engineer is somehow newsworthy and of more importance? Sorry, but no. That's rumour and gossip at best.
How are ACTUAL FILES rumor and gossip? And before Proton became public, we didn't know things either.. just rumors that were reported on, because of FILES. How is this different?

Faster Zombies to Steam Deck: The History of Valve and Linux Gaming
23 Jul 2021 at 2:12 pm UTC

Quoting: Guest
Quoting: kuhpunkt
Quoting: Guest
Quoting: kuhpunkt
Quoting: Guest
Quoting: kuhpunkthttps://www.phoronix.com/scan.php?page=article&item=source_linux&num=1

https://www.phoronix.com/scan.php?page=article&item=steam_confirmation&num=1 [External Link]
That site became a joke itself with "confirming" something that wasn't. I think there was even attempts to link to other sites that "confirmed" it, but they had just linked to another site, which in turn linked back there.
However that's an issue of poor reporting, and kind of orthogonal to the history of Steam itself on GNU/Linux, and so I'm glad it wasn't mentioned in this post.
But the stuff was still found already back in 2008, showing at least some interest from Valve for 13 years now.
And there's plenty found in many games for GNU/Linux - all it means is that someone at the company was tinkering. Doesn't mean anything is confirmed, being worked on properly, will ever see the light of day, or even has anything to do with the main product.
Yes, it means that someone at Valve was already working on Linux since 2008. This article is about the history of Valve and Linux.
Well I guess you'd better go back further then. I mean, Half-Life had dedicated GNU/Linux servers. Obviously proof there.
If you want to... but this has nothing to do with the Steam Linux client.

Faster Zombies to Steam Deck: The History of Valve and Linux Gaming
23 Jul 2021 at 2:07 pm UTC

Quoting: Guest
Quoting: kuhpunkt
Quoting: Guest
Quoting: kuhpunkthttps://www.phoronix.com/scan.php?page=article&item=source_linux&num=1

https://www.phoronix.com/scan.php?page=article&item=steam_confirmation&num=1 [External Link]
That site became a joke itself with "confirming" something that wasn't. I think there was even attempts to link to other sites that "confirmed" it, but they had just linked to another site, which in turn linked back there.
However that's an issue of poor reporting, and kind of orthogonal to the history of Steam itself on GNU/Linux, and so I'm glad it wasn't mentioned in this post.
But the stuff was still found already back in 2008, showing at least some interest from Valve for 13 years now.
And there's plenty found in many games for GNU/Linux - all it means is that someone at the company was tinkering. Doesn't mean anything is confirmed, being worked on properly, will ever see the light of day, or even has anything to do with the main product.
Yes, it means that someone at Valve was already working on Linux since 2008. This article is about the history of Valve and Linux.

Faster Zombies to Steam Deck: The History of Valve and Linux Gaming
23 Jul 2021 at 1:54 pm UTC

Quoting: Guest
Quoting: kuhpunkthttps://www.phoronix.com/scan.php?page=article&item=source_linux&num=1

https://www.phoronix.com/scan.php?page=article&item=steam_confirmation&num=1 [External Link]
That site became a joke itself with "confirming" something that wasn't. I think there was even attempts to link to other sites that "confirmed" it, but they had just linked to another site, which in turn linked back there.
However that's an issue of poor reporting, and kind of orthogonal to the history of Steam itself on GNU/Linux, and so I'm glad it wasn't mentioned in this post.
But the stuff was still found already back in 2008, showing at least some interest from Valve for 13 years now.

Ryan Gordon and Ethan Lee on Proton and the Steam Deck
21 Jul 2021 at 5:30 pm UTC Likes: 1

Quoting: STiATBrowser support, .NET support, sound, cutscenes, etc. are still lacking in areas, as is anti cheat, and while we heared about anti cheat, we didn't hear about any of the others.
They addressed it in one of their FAQs and said that devs should use Vulkan in general, avoid .NET stuff and Media Foundation.

Ryan Gordon and Ethan Lee on Proton and the Steam Deck
21 Jul 2021 at 1:40 pm UTC Likes: 5

I get that Ethan is frustrated, but that seems extreme. Of course he wants to keep porting, but at what cost? Without Proton there would hardly be any progress on the gaming front.

NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support
19 Jul 2021 at 4:23 pm UTC Likes: 2

Quoting: sub
Quoting: kuhpunkt
Quoting: MohandevirWhat is making me wonder it's the fact that Microsoft and Nvidia always walked hand in hand, when it comes to gaming... What is happening?
I guess they also just want to be future proof. Nvidia is working with Valve (enabling DLSS on Proton) and Nintendo on the Switch etc.
Is the Switch bit still valid?
I thought that was some rumour for the Switch Pro which obviously didn't happen.
I meant they are working with Nintendo in general, not that the Switch will have DLSS. Two separate examples :>

NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support
19 Jul 2021 at 2:26 pm UTC Likes: 1

Quoting: MohandevirWhat is making me wonder it's the fact that Microsoft and Nvidia always walked hand in hand, when it comes to gaming... What is happening?
I guess they also just want to be future proof. Nvidia is working with Valve (enabling DLSS on Proton) and Nintendo on the Switch etc.