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Latest Comments by kuhpunkt
Another Steam Client Beta is out, adds the ability to force Steam Play
18 Jan 2019 at 10:56 am UTC Likes: 2

Quoting: Guest
Quoting: kuhpunkt
Quoting: Guest
Quoting: kuhpunkt
Quoting: GuestStill not sure how this is any better than just firing up Steam itself through wine. I could already "force" a game to use wine that way. And choose various wine settings. And use an up-to-date wine. And it's not limited to Steam games.
But it's annoying to set up. One click solution is the key word. That's the way to attract people that have no idea how to setup Wine and whatnot.

Quoting: GuestSo is this all still just a convenience thing for some people? I don't see that personally. I'm otherwise confused by the sudden excitement and "now game xyz can be played" when it was already possible for quite some time.

Maybe it's just me seeing things a little differently.
If you can't see the convenience factor, you might want to get your eyes checked out :P

And there is a lot of sudden excitement, because things now just work, not just because of Proton, but because of all the building blocks that Valve encouraged, DXVK, FAudio etc, networking issues fixed etc...
Wow, that wasn't condescending at all. Maybe you need to learn how to use your computer better?
How is any of what I said/wrote condescending?

Quoting: GuestI don't find needing a beta version and manually going through options in Steam for each game to use an outdated wine. Against just logging in from one shortcut or another.
That's because at the moment it's just a beta - that doesn't even need you to go through options and all that stuff.
A) re-read your own words. About getting eyes checked. Then consider how you might be coming across.
B) game options must be accessed. See the article for that information.
A) There's a :P - meaning I'm teasing/joking.

B) Only for specific cases, WHICH IS STILL IN BETA

Another Steam Client Beta is out, adds the ability to force Steam Play
18 Jan 2019 at 10:30 am UTC Likes: 1

Quoting: Guest
Quoting: kuhpunkt
Quoting: GuestStill not sure how this is any better than just firing up Steam itself through wine. I could already "force" a game to use wine that way. And choose various wine settings. And use an up-to-date wine. And it's not limited to Steam games.
But it's annoying to set up. One click solution is the key word. That's the way to attract people that have no idea how to setup Wine and whatnot.

Quoting: GuestSo is this all still just a convenience thing for some people? I don't see that personally. I'm otherwise confused by the sudden excitement and "now game xyz can be played" when it was already possible for quite some time.

Maybe it's just me seeing things a little differently.
If you can't see the convenience factor, you might want to get your eyes checked out :P

And there is a lot of sudden excitement, because things now just work, not just because of Proton, but because of all the building blocks that Valve encouraged, DXVK, FAudio etc, networking issues fixed etc...
Wow, that wasn't condescending at all. Maybe you need to learn how to use your computer better?
How is any of what I said/wrote condescending?

Quoting: GuestI don't find needing a beta version and manually going through options in Steam for each game to use an outdated wine. Against just logging in from one shortcut or another.
That's because at the moment it's just a beta - that doesn't even need you to go through options and all that stuff.

Another Steam Client Beta is out, adds the ability to force Steam Play
18 Jan 2019 at 9:57 am UTC Likes: 7

Quoting: GuestStill not sure how this is any better than just firing up Steam itself through wine. I could already "force" a game to use wine that way. And choose various wine settings. And use an up-to-date wine. And it's not limited to Steam games.
But it's annoying to set up. One click solution is the key word. That's the way to attract people that have no idea how to setup Wine and whatnot.

Quoting: GuestSo is this all still just a convenience thing for some people? I don't see that personally. I'm otherwise confused by the sudden excitement and "now game xyz can be played" when it was already possible for quite some time.

Maybe it's just me seeing things a little differently.
If you can't see the convenience factor, you might want to get your eyes checked out :P

And there is a lot of sudden excitement, because things now just work, not just because of Proton, but because of all the building blocks that Valve encouraged, DXVK, FAudio etc, networking issues fixed etc...

Jackbox Games now officially support Linux with all their Party Packs
10 Jan 2019 at 5:23 pm UTC

And now it's going to be the next free game on the Epic Store. What gives?

132 of the 250 most highly rated games on Steam support Linux, even more when counting Steam Play
7 Jan 2019 at 12:51 pm UTC

Quoting: ageres
Quoting: kuhpunktWe just don't know if it's a permanent thing. If sales will be crap on their own store they might see themselves in a position where they "have" to go to Steam to reach the people over there.
I don't think Fallout 76 has good sales, but still it's not on Steam. Many EA games failed but didn't go to Steam. We all know what publishers say when their games get poor sales: "should have used more DRM, will do in the future." They never say that it's because their games are crap or noone wants to use their stupid launchers.
There was a 3 month difference between Elder Scrolls Online launching on Bethesda.net and Steam. Does it mean Fallout 76 will end up on Steam? No. But there is precedent with 2 games.

132 of the 250 most highly rated games on Steam support Linux, even more when counting Steam Play
7 Jan 2019 at 10:30 am UTC

Quoting: ageres
Quoting: kuhpunktWell, we don't know that yet. Quake Champions was once a Bethesda Launcher only title and later came to Steam. So it's possible they will still use Steam at a later date. If not... well... they won't be seeing any of my money.
Rage 2 is available for pre-order on https://bethesda.net/en/game/rage2 [External Link] where there are logos of Xbox, PS and Bethesda launcher only, no Steam. No Steam store pages as well. Fallout 76 is not on Steam too. I think it's obvious that Bethesda have left Steam.
At the moment for sure. We just don't know if it's a permanent thing. If sales will be crap on their own store they might see themselves in a position where they "have" to go to Steam to reach the people over there.

Pete Hines explained that Fallout 76 is a "particular case" in the decision to launch only on Bethesda.net, so he didn't say it's a general rule. Might seem like I'm grasping at a straw... I just don't like any definitive word, because things change all the time. And I don't care that much about their games. And wasn't Elder Scrolls Online also a Bethesda.net only game as well for a while? It's now on Steam, too.

So we'll see what the future bringe.

132 of the 250 most highly rated games on Steam support Linux, even more when counting Steam Play
7 Jan 2019 at 8:25 am UTC

Quoting: ageres
Quoting: mylkais there a way to sort protondb by release date?
rage 2 uses same engine as just cause 4 and should also work with proton
doom eternal should be the same as doom and work with proton
These games won't be sold on Steam, so no Proton for them. I'm sure Bethesda will try to shove as much DRM into them as they can, and it could prevent from running in Wine.
Well, we don't know that yet. Quake Champions was once a Bethesda Launcher only title and later came to Steam. So it's possible they will still use Steam at a later date. If not... well... they won't be seeing any of my money.

132 of the 250 most highly rated games on Steam support Linux, even more when counting Steam Play
6 Jan 2019 at 10:27 pm UTC

There could be even more there, some titles on ProtonDB didn’t have enough reports to have a rating. I’m still surprised DOOM only has a “Gold” rating there, as it’s basically flawless for me outside of one windowing issue that was solved with a simple ALT+Enter to re-do the fullscreen.
How regular is ProtonDB being updated? There have been some updates (like the now working Multiplayer) since the first ratings...

Erik Wolpaw, one of the writers of Portal and Half-Life: 2 episodes seems to have returned to Valve
4 Jan 2019 at 7:11 pm UTC Likes: 1

Quoting: jarhead_hHe's there to work on Half Life VR, a prequel to Half Life 2, because prequels are always beloved and never screw anything up. After all, we all know that what we really wanted was to find out what Darth Vader was like as a little kid.
I'm curious what the 7 Hour War looked like.